# Last Created Revealer
Grammar — Last created revealer
Flags —Native
|Function
Returns the last revealer created via a “Create Revealer” action.
Returns — revealer
native revealer VisRevealerLastCreated();
# Related
Category: Visibility / Revealers
- Create Revealer —
revealer
— VisRevealerCreate - Last Created Revealer —
revealer
— VisRevealerLastCreated - Enable/Disable Revealer —
void
— VisRevealerEnable - Update Revealer —
void
— VisRevealerUpdate - Destroy Revealer —
void
— VisRevealerDestroy
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:805
GameTimeOfDayPause(true);
VisRevealerCreate(gv_pLAYER01_USER, RegionCircle(RegionGetCenter(RegionFromId(9)), 10.0));
gv_colonist_Outpost_Alpha = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionCircle(RegionGetCenter(RegionFromId(11)), 10.0));
gv_colonist_Outpost_Beta = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:807
gv_colonist_Outpost_Alpha = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionCircle(RegionGetCenter(RegionFromId(11)), 10.0));
gv_colonist_Outpost_Beta = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionCircle(RegionGetCenter(RegionFromId(12)), 10.0));
gv_colonist_Outpost_Gamma = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:809
gv_colonist_Outpost_Beta = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionCircle(RegionGetCenter(RegionFromId(12)), 10.0));
gv_colonist_Outpost_Gamma = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionCircle(RegionGetCenter(RegionFromId(8)), 10.0));
gv_colonist_Outpost_Omega = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:811
gv_colonist_Outpost_Gamma = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionCircle(RegionGetCenter(RegionFromId(8)), 10.0));
gv_colonist_Outpost_Omega = VisRevealerLastCreated();
gv_planetCrackerHoleAlpha = ActorFromDoodad(DoodadFromId(199));
gv_planetCrackerHoleBeta = ActorFromDoodad(DoodadFromId(95));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1515
UnitSetState(EventUnitProgressUnit(), c_unitStateTooltipable, true);
VisRevealerCreate(gv_p01_USER, gv_infestationRegion[lv_colonyIndex]);
gv_infestationRevealer[lv_colonyIndex] = VisRevealerLastCreated();
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/02A5C7BE"), null, RegionGetCenter(gv_infestationRegion[lv_colonyIndex]));
PingDestroy(gv_infestationPings[lv_colonyIndex]);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4671
VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
VisRevealerCreate(gv_p01_USER, RegionFromId(9));
gv_infestationRevealer[2] = VisRevealerLastCreated();
TriggerExecute(gt_StartAI, true, false);
RegionPlayableMapSet(RegionFromId(1));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:432
gv_diamondbacksRevealed = true;
VisRevealerCreate(gv_pLAYER_01_USER, RegionCircle(UnitGetPosition(lp_diamondback), 4.5));
VisRevealerEnable(VisRevealerLastCreated(), true);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(lp_diamondback), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetScale(PingLastCreated(), 0.75);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:439
Wait(1.0, c_timeGame);
}
VisRevealerDestroy(VisRevealerLastCreated());
PingDestroy(PingLastCreated());
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:750
GameTimeOfDaySet("08:00:00");
VisRevealerCreate(gv_p01_USER, RegionFromId(52));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_centerAreaRevealer = VisRevealerLastCreated();
VisExploreArea(gv_p01_USER, RegionFromId(15), true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:751
VisRevealerCreate(gv_p01_USER, RegionFromId(52));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_centerAreaRevealer = VisRevealerLastCreated();
VisExploreArea(gv_p01_USER, RegionFromId(15), true, false);
libLbty_gf_AutoRevealRegion(RegionFromId(52), RegionFromId(53), gv_p01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3756
gv_salvagePingActor = libNtve_gf_ActorLastCreated();
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(327)), 3.0));
gv_salvageRevealer = VisRevealerLastCreated();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2701
libNtve_gf_ShowHideUnit(UnitFromId(808), true);
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(808)), 3.0));
gv_sector1BeaconRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(806)), 3.0));
gv_sector2BeaconRevealer = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2703
gv_sector1BeaconRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(806)), 3.0));
gv_sector2BeaconRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(807)), 3.0));
gv_sector3BeaconRevealer = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2705
gv_sector2BeaconRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(807)), 3.0));
gv_sector3BeaconRevealer = VisRevealerLastCreated();
PingCreate(PlayerGroupSingle(1), "PingNumeric1", UnitGetPosition(UnitFromId(808)), ColorWithAlpha(100.00, 50.20, 0.00, 0.00), 0.0);
gv_pingSector1Tower = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2300
TriggerEnable(TriggerGetCurrent(), false);
VisRevealerCreate(gv_p01_USER, RegionFromId(25));
gv_revealerHybridArea = VisRevealerLastCreated();
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3098
}
VisRevealerCreate(gv_p01_USER, RegionFromId(12));
gv_computer01Revealer01 = VisRevealerLastCreated();
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3223
UnitSetOwner(gv_turret06, gv_p08_AUTOTURRET_FRIENDLY, true);
VisRevealerCreate(gv_p01_USER, RegionFromId(12));
gv_computer01Revealer02 = VisRevealerLastCreated();
Wait(0.2, c_timeGame);
UnitIssueOrder(gv_turret01, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3288
UnitSetOwner(gv_turret06, gv_p12_AUTOTURRET_ENEMY, false);
VisRevealerCreate(gv_p01_USER, RegionFromId(12));
gv_computer01Revealer02 = VisRevealerLastCreated();
Wait(0.2, c_timeGame);
UnitIssueOrder(gv_turret04, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4002
}
VisRevealerCreate(gv_p01_USER, RegionFromId(74));
gv_revealerLab02 = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4817
}
VisRevealerCreate(1, RegionFromId(95));
gv_revealerTankBay = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4829
Wait(7.0, c_timeGame);
VisRevealerCreate(gv_p01_USER, RegionFromId(143));
gv_revealerWarbotBay = VisRevealerLastCreated();
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(363), 0.0, -1, 10, true);
libNtve_gf_DisplayScreenButton(gv_computer04Back, StringExternal("Param/Value/304679E2"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, gv_buttonBackPositionHeight, gt_Computer04Back);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5262
TriggerExecute(gt_DialogueRaynorComlinkQ3, true, false);
VisRevealerCreate(1, RegionFromId(97));
gv_revealerLab03 = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5748
}
VisRevealerCreate(1, RegionFromId(97));
gv_revealerLab03 = VisRevealerLastCreated();
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
GameSetLighting("THorner05SSecurityCam", 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:6616
TriggerQueueEnter();
VisRevealerCreate(gv_p01_USER, RegionFromId(94));
gv_revealerC4FrontDoor = VisRevealerLastCreated();
libCamp_gf_CreateTipFromConversationState("StoryTips|Horner05_BreachingCharge", libNtve_ge_TipType_NewAbility, PlayerGroupAll());
TriggerExecute(gt_ButtonFlashBreachingChargeOn, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1736
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TRaynor01Adjutant00010", -1), c_transmissionDurationAdd, 0.0, false);
VisRevealerCreate(gv_p1_USER, RegionFromId(59));
gv_riksvilleTownSquareReavler = VisRevealerLastCreated();
CameraLockInput(gv_p1_USER, true);
CameraPan(gv_p1_USER, PointFromId(165), 1.0, -1, 20, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2202
TriggerEnable(TriggerGetCurrent(), false);
VisRevealerCreate(gv_p1_USER, RegionFromId(28));
gv_escapeRevealer = VisRevealerLastCreated();
TriggerExecute(gt_HoloboardStopSounds, true, false);
TriggerExecute(gt_MidEscapeQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2492
TriggerEnable(TriggerGetCurrent(), false);
VisRevealerCreate(gv_p1_USER, RegionFromId(80));
lv_vis = VisRevealerLastCreated();
gv_onTheMove = true;
PlayerSetState(gv_p3_RIKSVILLE_YELLOW, c_playerStateFidgetingEnabled, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2772
TriggerEnable(TriggerGetCurrent(), false);
VisRevealerCreate(gv_p1_USER, RegionFromId(92));
gv_dominionCompoundRevealer = VisRevealerLastCreated();
TriggerEnable(gt_DominionCompoundWarningLights, true);
TriggerExecute(gt_DominionCivilianCompound, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:633
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "TRaynor02MineLift", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(19));
gv_artifactRevealer = VisRevealerLastCreated();
VisRevealerEnable(gv_artifactRevealer, false);
libLbty_gf_AutoRevealRegion(RegionFromId(2), RegionFromId(2), gv_pLAYER_01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:742
RegionPlayableMapSet(RegionFromId(30));
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(21));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_p1MiTuRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(7));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:743
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(21));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_p1MiTuRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(7));
VisRevealerEnable(VisRevealerLastCreated(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:745
gv_p1MiTuRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(7));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_p1TankRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(29));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:746
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(7));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_p1TankRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(29));
VisRevealerEnable(VisRevealerLastCreated(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:748
gv_p1TankRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(29));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_p1Spec2Revealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(68));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:749
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(29));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_p1Spec2Revealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(68));
VisRevealerEnable(VisRevealerLastCreated(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:751
gv_p1Spec2Revealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(68));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_p2EndRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(34));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:752
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(68));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_p2EndRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(34));
VisRevealerEnable(VisRevealerLastCreated(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:754
gv_p2EndRevealer = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(34));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_p3EndRevealer = VisRevealerLastCreated();
libLbty_gf_AutoRevealRegion(RegionFromId(71), RegionFromId(3), gv_pLAYER01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:755
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(34));
VisRevealerEnable(VisRevealerLastCreated(), false);
gv_p3EndRevealer = VisRevealerLastCreated();
libLbty_gf_AutoRevealRegion(RegionFromId(71), RegionFromId(3), gv_pLAYER01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(79), RegionFromId(78), gv_pLAYER01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1196
CameraLockInput(gv_p01_USER, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_CreateDialogs, true, false);
gf_IfConditionThenFormatButton(gv_tutorialComplete_UserInterface, gv_mainButton01_UserInterface, StringExternal("Param/Value/8C7B6B78"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1716
UnitSelect(gv_uI_CommandCenter01, gv_p01_USER, true);
VisRevealerCreate(gv_p01_USER, RegionFromId(10));
gv_tutorial_Visibility = VisRevealerLastCreated();
libNtve_gf_GlobalCinematicSetting(false);
GameCheatAllow(c_gameCheatVictory, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2006
TriggerEnable(gt_ObjectiveCamera01Update, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveCamera01CreateQ, true, true);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2705
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveMovement01CreateQ, true, false);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:3337
UnitSetState(gv_mov_Beacon02, c_unitStateSelectable, false);
VisRevealerCreate(gv_p01_USER, RegionFromId(28));
gv_mov_VisibilityFOW = VisRevealerLastCreated();
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "MinimapPing", RegionGetCenter(RegionFromId(27)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_mov_Ping = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:3445
UnitGroupLoopEnd();
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveMovement04CreateQ, true, false);
Wait(0.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4125
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveCombat01CreateQ, true, false);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5694
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveConstruction01CreateQ, true, false);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6501
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveCollection01CreateQ, true, false);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7934
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveProduction01CreateQ, true, false);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:441
libNtve_gf_MakeUnitInvulnerable(gv_artifact, true);
VisRevealerCreate(gv_p1_USER, RegionCircle(UnitGetPosition(gv_artifact), 24.0));
gv_artifactRevealer = VisRevealerLastCreated();
VisRevealerEnable(VisRevealerLastCreated(), false);
TriggerExecute(gt_ZergArtifactAttacking, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:442
VisRevealerCreate(gv_p1_USER, RegionCircle(UnitGetPosition(gv_artifact), 24.0));
gv_artifactRevealer = VisRevealerLastCreated();
VisRevealerEnable(VisRevealerLastCreated(), false);
TriggerExecute(gt_ZergArtifactAttacking, true, false);
TriggerExecute(gt_ZergArtifactQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:547
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "MonlythLightBridge", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
VisRevealerCreate(gv_p3_TEMPLE, RegionCircle(UnitGetPosition(gv_artifact), 24.0));
VisRevealerEnable(VisRevealerLastCreated(), true);
libLbty_gf_AutoRevealRegion(RegionFromId(52), RegionFromId(52), gv_p1_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(53), RegionFromId(53), gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:560
libLbty_gf_AutoRevealRegion(RegionFromId(46), RegionFromId(46), gv_p1_USER);
VisRevealerCreate(gv_p3_TEMPLE, RegionCircle(UnitGetPosition(gv_artifact), 12.0));
VisRevealerEnable(VisRevealerLastCreated(), true);
TriggerExecute(gt_ArtifactVisibility, true, false);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2650
TriggerEnable(TriggerGetCurrent(), false);
VisRevealerCreate(gv_p1_USER, RegionFromId(21));
VisRevealerEnable(VisRevealerLastCreated(), true);
if ((TimerGetRemaining(gv_zergSpeedBumpTimer) < 180.0)) {
libNtve_gf_CreateUnitsAtPoint2(36, "Zergling", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(15)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3663
VisRevealerCreate(gv_p1_USER, RegionFromId(18));
VisRevealerEnable(VisRevealerLastCreated(), true);
autoDD4E2A31_ae = (gv_creepRegionsSize - 1);
lv_i = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3668
for ( ; ( (autoDD4E2A31_ai >= 0 && lv_i <= autoDD4E2A31_ae) || (autoDD4E2A31_ai < 0 && lv_i >= autoDD4E2A31_ae) ) ; lv_i += autoDD4E2A31_ai ) {
VisRevealerCreate(gv_p1_USER, gv_creepRegions[lv_i]);
VisRevealerEnable(VisRevealerLastCreated(), true);
Wait(0.4, c_timeReal);
if ((lv_i == 5)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3672
if ((lv_i == 5)) {
VisRevealerCreate(gv_p1_USER, RegionFromId(23));
VisRevealerEnable(VisRevealerLastCreated(), true);
Wait(0.4, c_timeReal);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3678
}
VisRevealerCreate(gv_p1_USER, RegionFromId(17));
VisRevealerEnable(VisRevealerLastCreated(), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3704
Wait(0.4, c_timeReal);
VisRevealerCreate(gv_p1_USER, RegionFromId(24));
VisRevealerEnable(VisRevealerLastCreated(), true);
Wait(0.4, c_timeReal);
VisRevealerCreate(gv_p1_USER, RegionFromId(25));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:2428
TriggerExecute(gt_PathSite1, true, false);
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(gv_sITE_1_BUILDING), 7.0));
gv_site1Revealer = VisRevealerLastCreated();
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:4686
if ((gv_site2Revealer == null)) {
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(gv_sITE_2_BUILDING), 5.0));
gv_site2Revealer = VisRevealerLastCreated();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:4701
if ((gv_site3Revealer == null)) {
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(gv_sITE_3_BUILDING), 5.0));
gv_site3Revealer = VisRevealerLastCreated();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1649
gf_PrepareGankTeam(libNtve_gf_DifficultyValueInt(1, 1, 1, 1), "HydraliskBurrowed", RegionFromId(30), gv_gankGroupDrop01);
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(30)), 12.0));
gv_revealerGankDrop01 = VisRevealerLastCreated();
autoF82AF15F_n = libNtve_gf_DifficultyValueInt(70, 70, 60, 60);
for (autoF82AF15F_i = 1; autoF82AF15F_i <= autoF82AF15F_n; autoF82AF15F_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1692
gf_PrepareGankTeam(libNtve_gf_DifficultyValueInt(13, 13, 15, 16), "ZerglingBurrowed", RegionFromId(21), gv_gankGroupDrop02);
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(21)), 12.0));
gv_revealerGankDrop02 = VisRevealerLastCreated();
autoE25E057C_n = libNtve_gf_DifficultyValueInt(70, 70, 60, 60);
for (autoE25E057C_i = 1; autoE25E057C_i <= autoE25E057C_n; autoE25E057C_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1762
Wait(5.0, c_timeGame);
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(12)), 12.0));
gv_revealerGankDrop03 = VisRevealerLastCreated();
auto85DF51E6_g = gv_gankGroupDrop03;
auto85DF51E6_u = UnitGroupCount(auto85DF51E6_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1819
Wait(5.0, c_timeGame);
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(35)), 12.0));
gv_revealerGankDrop04 = VisRevealerLastCreated();
auto9DF69CAF_n = libNtve_gf_DifficultyValueInt(70, 70, 60, 60);
for (auto9DF69CAF_i = 1; auto9DF69CAF_i <= auto9DF69CAF_n; auto9DF69CAF_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1866
Wait(5.0, c_timeGame);
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(37)), 12.0));
gv_revealerGankDrop05 = VisRevealerLastCreated();
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
Wait(0.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1915
gf_PrepareGankTeam(libNtve_gf_DifficultyValueInt(0, 0, 0, 1), "Ultralisk", RegionFromId(32), gv_gankGroupDrop06);
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(32)), 12.0));
gv_revealerGankDrop06 = VisRevealerLastCreated();
autoC5A019C6_n = libNtve_gf_DifficultyValueInt(70, 70, 60, 60);
for (autoC5A019C6_i = 1; autoC5A019C6_i <= autoC5A019C6_n; autoC5A019C6_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1959
gf_PrepareGankTeam(libNtve_gf_DifficultyValueInt(2, 2, 2, 2), "Mutalisk", RegionFromId(22), gv_gankGroupDrop07);
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(22)), 12.0));
gv_revealerGankDrop07 = VisRevealerLastCreated();
autoDB437021_n = libNtve_gf_DifficultyValueInt(90, 90, 75, 75);
for (autoDB437021_i = 1; autoDB437021_i <= autoDB437021_n; autoDB437021_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2004
gf_PrepareGankTeam(libNtve_gf_DifficultyValueInt(2, 2, 3, 4), "Mutalisk", RegionFromId(33), gv_gankGroupDrop08);
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(33)), 12.0));
gv_revealerGankDrop08 = VisRevealerLastCreated();
auto344D604D_n = libNtve_gf_DifficultyValueInt(90, 90, 75, 75);
for (auto344D604D_i = 1; auto344D604D_i <= auto344D604D_n; auto344D604D_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2048
Wait(5.0, c_timeGame);
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(34)), 12.0));
gv_revealerGankDrop09 = VisRevealerLastCreated();
autoED0F0911_n = libNtve_gf_DifficultyValueInt(90, 90, 75, 75);
for (autoED0F0911_i = 1; autoED0F0911_i <= autoED0F0911_n; autoED0F0911_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2093
gf_PrepareGankTeam(libNtve_gf_DifficultyValueInt(2, 2, 2, 2), "RoachBurrowed", RegionFromId(31), gv_gankGroupDrop10);
VisRevealerCreate(gv_p01_USER, RegionCircle(RegionGetCenter(RegionFromId(31)), 12.0));
gv_revealerGankDrop10 = VisRevealerLastCreated();
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingWarning", RegionGetCenter(RegionFromId(31)), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 12.0, 270.0);
UnitGroupIssueOrder(gv_gankGroupDrop10, Order(AbilityCommand("BurrowRoachUp", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1561
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/61568157"));
VisRevealerCreate(gv_p1_USER, RegionFromId(98));
gv__1Nuke1Revealer = VisRevealerLastCreated();
gv__1BroodchamberLocPing = PingLastCreated();
Wait(3.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:907
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(22));
gv_startingMapRevealer = VisRevealerLastCreated();
CreepSetSpeed(c_creepSpeedDecay, 500.0);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1499
ActorSend(ActorFromDoodad(DoodadFromId(1069)), "Signal OneTower");
VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(1));
lv_revealer = VisRevealerLastCreated();
if ((gv_objectiveDestroyCoolantTowerProgress == 4)) {
TriggerExecute(gt_VictoryDestroySpacePlatformsCompleted, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1567
ActorSend(ActorFromDoodad(DoodadFromId(1085)), "Signal OneTower");
VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(2));
lv_revealer = VisRevealerLastCreated();
if ((gv_objectiveDestroyCoolantTowerProgress == 4)) {
TriggerExecute(gt_VictoryDestroySpacePlatformsCompleted, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1635
ActorSend(ActorFromDoodad(DoodadFromId(554)), "Signal OneTower");
VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(3));
lv_revealer = VisRevealerLastCreated();
if ((gv_objectiveDestroyCoolantTowerProgress == 4)) {
TriggerExecute(gt_VictoryDestroySpacePlatformsCompleted, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1703
ActorSend(ActorFromDoodad(DoodadFromId(1533)), "Signal OneTower");
VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(4));
lv_revealer = VisRevealerLastCreated();
if ((gv_objectiveDestroyCoolantTowerProgress == 4)) {
TriggerExecute(gt_VictoryDestroySpacePlatformsCompleted, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5743
CameraApplyInfo(gv_pLAYER_P01_USER, CameraInfoFromId(57), 6.0, -1, 10, true);
VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(1));
gv_midPlatformsRevealer = VisRevealerLastCreated();
TriggerExecute(gt_Area01Kaboom, true, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5749
CameraApplyInfo(gv_pLAYER_P01_USER, CameraInfoFromId(61), 6.0, -1, 10, true);
VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(2));
gv_midPlatformsRevealer = VisRevealerLastCreated();
TriggerExecute(gt_Area02Kaboom, true, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5755
CameraApplyInfo(gv_pLAYER_P01_USER, CameraInfoFromId(58), 6.0, -1, 10, true);
VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(3));
gv_midPlatformsRevealer = VisRevealerLastCreated();
TriggerExecute(gt_Area03Kaboom, true, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5761
CameraApplyInfo(gv_pLAYER_P01_USER, CameraInfoFromId(255), 6.0, -1, 10, true);
VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(4));
gv_midPlatformsRevealer = VisRevealerLastCreated();
TriggerExecute(gt_Area04Kaboom, true, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6954
CameraApplyInfo(gv_pLAYER_P01_USER, CameraInfoFromId(1707), 6.0, -1, 10, true);
VisRevealerCreate(gv_pLAYER_P01_USER, RegionFromId(1));
gv_victoryRevealer = VisRevealerLastCreated();
TriggerExecute(gt_Area01Kaboom, true, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:919
VisRevealerCreate(gv_pLAYER_USER, RegionFromId(1));
gv_artifactRevealer = VisRevealerLastCreated();
VisRevealerEnable(gv_artifactRevealer, false);
VisRevealerCreate(gv_pLAYER_USER, RegionFromId(33));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1569
UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/7064C38D"), null, PointFromId(143));
VisRevealerCreate(gv_p1_USER, RegionFromId(26));
gv_blinkRevealer1 = VisRevealerLastCreated();
VisRevealerCreate(gv_p1_USER, RegionFromId(2));
gv_blinkRevealer2 = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1571
gv_blinkRevealer1 = VisRevealerLastCreated();
VisRevealerCreate(gv_p1_USER, RegionFromId(2));
gv_blinkRevealer2 = VisRevealerLastCreated();
TechTreeAbilityAllow(1, AbilityCommand("ZeratulBlink", 0), true);
TriggerExecute(gt_ButtonFlashBlinkOn, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1698
SoundPlayAtPoint(SoundLink("Uni_RockExplosionLarge", 1), PlayerGroupAll(), PointFromId(20), 16.0, 100.0, 0.0);
VisRevealerCreate(gv_p1_USER, RegionFromId(35));
gv_blinkRevealer1 = VisRevealerLastCreated();
libNtve_gf_CreateModelAtPoint("BriefingUnitSelectProtoss", PointFromId(75));
gv_blinkReminder = libNtve_gf_ActorLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2288
CameraPan(gv_p1_USER, PointWithOffset(PointFromId(1748), 0.0, 0.0), 1.5, -1, 10, false);
VisRevealerCreate(gv_p1_USER, RegionFromId(7));
gv_tHEONEREVEALER = VisRevealerLastCreated();
Wait(0.75, c_timeGame);
libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3926
CameraPan(gv_p1_USER, PointWithOffset(PointFromId(1751), 0.0, 0.0), 1.5, -1, 10, false);
VisRevealerCreate(1, RegionFromId(16));
gv_tHEONEREVEALER = VisRevealerLastCreated();
UnitSetState(gv_tHEONEZERATUL, c_unitStateMoveSuppressed, true);
libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5964
VisRevealerCreate(gv_p1_USER, RegionFromId(5));
gv_revealerTwilightArea = VisRevealerLastCreated();
VisRevealerCreate(gv_p1_USER, RegionFromId(19));
gv_revealerDTArea = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5966
gv_revealerTwilightArea = VisRevealerLastCreated();
VisRevealerCreate(gv_p1_USER, RegionFromId(19));
gv_revealerDTArea = VisRevealerLastCreated();
VisRevealerCreate(gv_p1_USER, RegionFromId(8));
gv_revealerTown = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5968
gv_revealerDTArea = VisRevealerLastCreated();
VisRevealerCreate(gv_p1_USER, RegionFromId(8));
gv_revealerTown = VisRevealerLastCreated();
Wait(2.0, c_timeGame);
VisRevealerDestroy(gv_revealerDTArea);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6971
Wait(0.2, c_timeGame);
VisRevealerCreate(gv_p1_USER, RegionFromId(6));
gv_visbilityPrisonWholeArea = VisRevealerLastCreated();
VisRevealerCreate(gv_p1_USER, RegionFromId(18));
gv_visbilityBridgeArea = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6973
gv_visbilityPrisonWholeArea = VisRevealerLastCreated();
VisRevealerCreate(gv_p1_USER, RegionFromId(18));
gv_visbilityBridgeArea = VisRevealerLastCreated();
Wait(0.2, c_timeGame);
VisRevealerDestroy(gv_visbilityBridgeArea);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:725
VisExploreArea(gv_pLAYER_USER, RegionPlayableMap(), true, false);
VisRevealerCreate(gv_pLAYER_USER, RegionFromId(10));
gv_revealer = VisRevealerLastCreated();
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:880
VisRevealerCreate(gv_pLAYER_USER, RegionEntireMap());
gv_revealer = VisRevealerLastCreated();
TriggerQueueEnter();
libChal_gf_ChallengeReadyButton(gv_readyButton, gv_pLAYER_USER, gt_ReadyPressed);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:2098
VisRevealerCreate(gv_pLAYER_USER, RegionPlayableMap());
gv_revealer = VisRevealerLastCreated();
TriggerQueueEnter();
if ((gv_board == c_boardNone)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:208
TriggerExecute(gt_WarnPlayerSE, true, false);
VisRevealerCreate(gv_pLAYER_USER, RegionFromId(13));
gv_revealerSE = VisRevealerLastCreated();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:215
TriggerExecute(gt_WarnPlayerNW, true, false);
VisRevealerCreate(gv_pLAYER_USER, RegionFromId(12));
gv_revealerNW = VisRevealerLastCreated();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:744
VisExploreArea(gv_pLAYER_USER, RegionPlayableMap(), true, false);
VisRevealerCreate(gv_pLAYER_USER, RegionFromId(10));
gv_revealerNE = VisRevealerLastCreated();
VisRevealerCreate(gv_pLAYER_USER, RegionFromId(11));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "HighTemplar", 0, gv_pLAYER_USER, PointFromId(5));