# Destroy Revealer
Grammar — Destroy r
Flags —Native|Action
Destroys the specified revealer.
# Arguments
revealer— Revealer
Returns — void
native void VisRevealerDestroy(revealer r);
# Related
Category: Visibility / Revealers
- Create Revealer — 
revealer— VisRevealerCreate - Last Created Revealer — 
revealer— VisRevealerLastCreated - Enable/Disable Revealer — 
void— VisRevealerEnable - Update Revealer — 
void— VisRevealerUpdate - Destroy Revealer — 
void— VisRevealerDestroy 
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:439
        Wait(1.0, c_timeGame);
    }
    VisRevealerDestroy(VisRevealerLastCreated());
    PingDestroy(PingLastCreated());
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3682
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_KillModel(gv_salvagePingActor);
    VisRevealerDestroy(gv_salvageRevealer);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3483
    TriggerEnable(TriggerGetCurrent(), false);
    PingDestroy(gv_pingSector1Tower);
    VisRevealerDestroy(gv_sector1BeaconRevealer);
    UnitRemove(UnitFromId(808));
    UnitSetOwner(UnitFromId(5), 0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3543
    TriggerEnable(TriggerGetCurrent(), false);
    PingDestroy(gv_pingSector2Tower);
    VisRevealerDestroy(gv_sector2BeaconRevealer);
    UnitRemove(UnitFromId(806));
    UnitSetOwner(UnitFromId(358), 0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3603
    TriggerEnable(TriggerGetCurrent(), false);
    PingDestroy(gv_pingSector3Tower);
    VisRevealerDestroy(gv_sector3BeaconRevealer);
    UnitRemove(UnitFromId(807));
    UnitSetOwner(UnitFromId(4), 0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6753
    TriggerEnable(gt_TransmissionOdinNearVikingQ, false);
    TimerWindowDestroy(gv_distractionTimerWindow);
    VisRevealerDestroy(gv_korhalRevealer);
    ObjectiveShow(gv_objectiveDestroyDominionForces, PlayerGroupAll(), false);
    libNtve_gf_KillModel(gv_pingActor_Tower1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1909
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_KillModel(gv_actorC4FrontDoor);
    VisRevealerDestroy(gv_revealerC4FrontDoor);
    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3008
    libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns);
    if ((gv_enemyGroupTurretAreaAllDead == true)) {
        VisRevealerDestroy(gv_computer01Revealer01);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3323
    }
    VisRevealerDestroy(gv_computer01Revealer01);
    gv_computer01InCameraMode = false;
    gv_computerInUse = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3690
    UnitRemove(UnitFromId(1038));
    DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
    VisRevealerDestroy(gv_computer01Revealer01);
    VisRevealerDestroy(gv_computer01Revealer02);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3691
    DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
    VisRevealerDestroy(gv_computer01Revealer01);
    VisRevealerDestroy(gv_computer01Revealer02);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4469
    TriggerExecute(gt_RestoreNormalGameplayUI, true, false);
    if ((gv_computer02AllDone == false)) {
        VisRevealerDestroy(gv_revealerLab02);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4966
    gv_computerInUse = false;
    TransmissionClearAll();
    VisRevealerDestroy(gv_revealerWarbotBay);
    libNtve_gf_HideScreenButton(false, gv_computer04AddMissile);
    libNtve_gf_HideScreenButton(false, gv_computer04Back);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4973
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    UnitKill(UnitFromId(221));
    VisRevealerDestroy(gv_revealerTankBay);
    SoundPlay(gv_soundWarbotInitiateButton, PlayerGroupAll(), 100.0, 0.0);
    VisRevealArea(gv_p01_USER, RegionFromId(143), 5.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5047
        UnitSetState(auto18999A7B_var, c_unitStateStatusBar, true);
    }
    VisRevealerDestroy(gv_revealerTankBay);
    CameraLockInput(gv_p01_USER, false);
    if ((gv_computer04AllDone == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5058
    libNtve_gf_HideScreenButton(false, gv_computer04AddNapalm);
    libNtve_gf_HideScreenButton(false, gv_computer04AddGatlingGun);
    VisRevealerDestroy(gv_revealerWarbotBay);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1200), 0.0, -1, 10, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1279), 0.0, -1, 10, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1968
    TriggerEnable(TriggerGetCurrent(), false);
    Wait(2.0, c_timeGame);
    VisRevealerDestroy(gv_riksvilleTownSquareReavler);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2369
    Wait(2.0, c_timeGame);
    VisRevealerDestroy(gv_escapeRevealer);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2580
    }
    Wait(8.0, c_timeGame);
    VisRevealerDestroy(lv_vis);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:667
    libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
    PortraitSetModel(libNtve_gf_CinematicPortrait(4), "AdjutantPortrait_L", false);
    VisRevealerDestroy(gv_tutorial_Visibility);
    Wait(0.1, c_timeGame);
    VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1947
    TriggerEnable(TriggerGetCurrent(), false);
    VisRevealerDestroy(gv_tutorial_Visibility);
    TriggerStop(gt_UserInterface01Q);
    gf_SetTutorialCompleted(0, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2599
        Wait(0.5, c_timeGame);
        TriggerExecute(gt_Camera02CompleteQ, true, true);
        VisRevealerDestroy(gv_tutorial_Visibility);
        CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
        gv_scrolledUP = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:3203
    }
    VisRevealerDestroy(gv_tutorial_Visibility);
    Wait(0.2, c_timeGame);
    VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:3384
    Wait(0.5, c_timeGame);
    TriggerExecute(gt_Movement03CompleteQ, true, true);
    VisRevealerDestroy(gv_mov_VisibilityFOW);
    TriggerExecute(gt_Movement04, true, false);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4008
    Wait(0.5, c_timeGame);
    TriggerExecute(gt_Movement05CompleteQ, true, true);
    VisRevealerDestroy(gv_tutorial_Visibility);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitGroupLoopBegin(gv_pathingBlockerGroup03);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5600
    Wait(0.5, c_timeGame);
    TriggerExecute(gt_Combat03CompleteQ, true, true);
    VisRevealerDestroy(gv_tutorial_Visibility);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitGroupLoopBegin(gv_pathingBlockerGroup05);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6391
    Wait(0.5, c_timeGame);
    TriggerExecute(gt_Construction02CompleteQ, true, true);
    VisRevealerDestroy(gv_tutorial_Visibility);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_ReCreateDialog, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7842
    Wait(0.5, c_timeGame);
    TriggerExecute(gt_Collection03CompleteQ, true, true);
    VisRevealerDestroy(gv_tutorial_Visibility);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitRemove(gv_col_Geyser);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:9245
    Wait(2.0, c_timeGame);
    TriggerExecute(gt_Production04CompleteQ, true, true);
    VisRevealerDestroy(gv_tutorial_Visibility);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_ReCreateDialog, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1202
    gv_fLAG_SITE_1_ACTIVE = false;
    gv_dataCoresDestroyed += 1;
    VisRevealerDestroy(gv_site1Revealer);
    TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
    TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1477
    gv_fLAG_SITE_2_ACTIVE = false;
    gv_dataCoresDestroyed += 1;
    VisRevealerDestroy(gv_site2Revealer);
    TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
    AIToggleBulliesInRegion(gv_p05_ZERG_BASE, RegionFromId(12), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1750
    gv_fLAG_SITE_3_ACTIVE = false;
    gv_dataCoresDestroyed += 1;
    VisRevealerDestroy(gv_site3Revealer);
    TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
    TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1782
    }
    VisRevealerDestroy(gv_revealerGankDrop03);
    PingDestroy(gv_rescueFactoryPing);
    gf_GoGank(gv_gankGroupDrop03, RegionFromId(2));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1878
    }
    PingDestroy(gv_rescueStarportPing);
    VisRevealerDestroy(gv_revealerGankDrop05);
    gf_GoGank(gv_gankGroupDrop05, RegionFromId(8));
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2136
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop01, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop01);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2169
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop02, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop02);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2202
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop03, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop03);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2235
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop04, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop04);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2268
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop05, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop05);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2301
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop06, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop06);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2334
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop07, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop07);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2367
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop08, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop08);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1630
    libNtve_gf_MakeUnitFacePoint(UnitFromId(203), UnitGetPosition(EventUnit()), 0.75);
    Wait(2.0, c_timeGame);
    VisRevealerDestroy(gv_blinkRevealer1);
    VisRevealerDestroy(gv_blinkRevealer2);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1631
    Wait(2.0, c_timeGame);
    VisRevealerDestroy(gv_blinkRevealer1);
    VisRevealerDestroy(gv_blinkRevealer2);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1737
    libNtve_gf_KillModel(gv_blinkReminder);
    Wait(1.5, c_timeGame);
    VisRevealerDestroy(gv_blinkRevealer1);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2351
    }
    VisRevealerDestroy(gv_tHEONEREVEALER);
    TriggerQueueEnter();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5970
    gv_revealerTown = VisRevealerLastCreated();
    Wait(2.0, c_timeGame);
    VisRevealerDestroy(gv_revealerDTArea);
    VisRevealerDestroy(gv_revealerTwilightArea);
    VisRevealerDestroy(gv_revealerTown);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5971
    Wait(2.0, c_timeGame);
    VisRevealerDestroy(gv_revealerDTArea);
    VisRevealerDestroy(gv_revealerTwilightArea);
    VisRevealerDestroy(gv_revealerTown);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5972
    VisRevealerDestroy(gv_revealerDTArea);
    VisRevealerDestroy(gv_revealerTwilightArea);
    VisRevealerDestroy(gv_revealerTown);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6975
    gv_visbilityBridgeArea = VisRevealerLastCreated();
    Wait(0.2, c_timeGame);
    VisRevealerDestroy(gv_visbilityBridgeArea);
    libNtve_gf_PauseUnit(gv_hybridNeutral, true);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_hybridNeutral), c_animNameDefault, "Stand Angry", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:621
    UnitPauseAll(true);
    VisRevealerDestroy(gv_revealer);
    libNtve_gf_HideScreenButton(false, gv_readyButton);
    PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropMinerals, c_playerPropOperSetTo, 4200);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:902
    libNtve_gf_HideScreenButton(false, gv_readyButton);
    VisRevealerDestroy(gv_revealer);
    UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/80B968CF"));
    libChal_gf_ShowRacingStart();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:2203
    }
    libNtve_gf_HideScreenButton(false, gv_readyButton);
    VisRevealerDestroy(gv_revealer);
    gv_ready = true;
    TimerStart(gv_textTimer, 0.0, false, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:686
    UnitPauseAll(true);
    BoardDestroy(gv_board);
    VisRevealerDestroy(gv_revealerNE);
    VisRevealerDestroy(gv_revealerNW);
    gv_revealerNW = null;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:687
    BoardDestroy(gv_board);
    VisRevealerDestroy(gv_revealerNE);
    VisRevealerDestroy(gv_revealerNW);
    gv_revealerNW = null;
    VisRevealerDestroy(gv_revealerSE);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:689
    VisRevealerDestroy(gv_revealerNW);
    gv_revealerNW = null;
    VisRevealerDestroy(gv_revealerSE);
    gv_revealerSE = null;
    libNtve_gf_HideScreenButton(false, gv_readyButton);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:2049
    }
    UnitGroupLoopEnd();
    VisRevealerDestroy(gv_revealer);
    gv_ready = true;
    TimerStart(gv_textTimer, 0.0, false, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:611
    UnitPauseAll(true);
    VisRevealerDestroy(VisRevealerLastCreated());
    libNtve_gf_HideScreenButton(false, gv_readyButton);
    gv_gameOver = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:888
    libNtve_gf_HideScreenButton(false, gv_readyButton);
    VisRevealerDestroy(gv_revealer);
    UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/F6EE76D3"));
    libChal_gf_ShowRacingStart();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:2140
    }
    UnitGroupLoopEnd();
    VisRevealerDestroy(gv_revealer);
    gv_ready = true;
    TimerStart(gv_textTimer, 0.0, false, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:600
    }
    VisRevealerDestroy(gv_revealer);
    libNtve_gf_HideScreenButton(false, gv_readyButton);
    gv_gameOver = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:869
    libNtve_gf_HideScreenButton(false, gv_readyButton);
    VisRevealerDestroy(gv_revealer);
    UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/1D0198F6"));
    libChal_gf_ShowRacingStart();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:439
        Wait(1.0, c_timeGame);
    }
    VisRevealerDestroy(VisRevealerLastCreated());
    PingDestroy(PingLastCreated());
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:3682
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_KillModel(gv_salvagePingActor);
    VisRevealerDestroy(gv_salvageRevealer);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:3483
    TriggerEnable(TriggerGetCurrent(), false);
    PingDestroy(gv_pingSector1Tower);
    VisRevealerDestroy(gv_sector1BeaconRevealer);
    UnitRemove(UnitFromId(808));
    UnitSetOwner(UnitFromId(5), 0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:3543
    TriggerEnable(TriggerGetCurrent(), false);
    PingDestroy(gv_pingSector2Tower);
    VisRevealerDestroy(gv_sector2BeaconRevealer);
    UnitRemove(UnitFromId(806));
    UnitSetOwner(UnitFromId(358), 0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:3603
    TriggerEnable(TriggerGetCurrent(), false);
    PingDestroy(gv_pingSector3Tower);
    VisRevealerDestroy(gv_sector3BeaconRevealer);
    UnitRemove(UnitFromId(807));
    UnitSetOwner(UnitFromId(4), 0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6753
    TriggerEnable(gt_TransmissionOdinNearVikingQ, false);
    TimerWindowDestroy(gv_distractionTimerWindow);
    VisRevealerDestroy(gv_korhalRevealer);
    ObjectiveShow(gv_objectiveDestroyDominionForces, PlayerGroupAll(), false);
    libNtve_gf_KillModel(gv_pingActor_Tower1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1909
    TriggerEnable(TriggerGetCurrent(), false);
    libNtve_gf_KillModel(gv_actorC4FrontDoor);
    VisRevealerDestroy(gv_revealerC4FrontDoor);
    CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
    Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3008
    libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns);
    if ((gv_enemyGroupTurretAreaAllDead == true)) {
        VisRevealerDestroy(gv_computer01Revealer01);
    }
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3323
    }
    VisRevealerDestroy(gv_computer01Revealer01);
    gv_computer01InCameraMode = false;
    gv_computerInUse = false;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3690
    UnitRemove(UnitFromId(1038));
    DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
    VisRevealerDestroy(gv_computer01Revealer01);
    VisRevealerDestroy(gv_computer01Revealer02);
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3691
    DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
    VisRevealerDestroy(gv_computer01Revealer01);
    VisRevealerDestroy(gv_computer01Revealer02);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4469
    TriggerExecute(gt_RestoreNormalGameplayUI, true, false);
    if ((gv_computer02AllDone == false)) {
        VisRevealerDestroy(gv_revealerLab02);
    }
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4966
    gv_computerInUse = false;
    TransmissionClearAll();
    VisRevealerDestroy(gv_revealerWarbotBay);
    libNtve_gf_HideScreenButton(false, gv_computer04AddMissile);
    libNtve_gf_HideScreenButton(false, gv_computer04Back);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4973
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    UnitKill(UnitFromId(221));
    VisRevealerDestroy(gv_revealerTankBay);
    SoundPlay(gv_soundWarbotInitiateButton, PlayerGroupAll(), 100.0, 0.0);
    VisRevealArea(gv_p01_USER, RegionFromId(143), 5.0, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5047
        UnitSetState(auto18999A7B_var, c_unitStateStatusBar, true);
    }
    VisRevealerDestroy(gv_revealerTankBay);
    CameraLockInput(gv_p01_USER, false);
    if ((gv_computer04AllDone == false)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5058
    libNtve_gf_HideScreenButton(false, gv_computer04AddNapalm);
    libNtve_gf_HideScreenButton(false, gv_computer04AddGatlingGun);
    VisRevealerDestroy(gv_revealerWarbotBay);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1200), 0.0, -1, 10, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1279), 0.0, -1, 10, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:1968
    TriggerEnable(TriggerGetCurrent(), false);
    Wait(2.0, c_timeGame);
    VisRevealerDestroy(gv_riksvilleTownSquareReavler);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2369
    Wait(2.0, c_timeGame);
    VisRevealerDestroy(gv_escapeRevealer);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2580
    }
    Wait(8.0, c_timeGame);
    VisRevealerDestroy(lv_vis);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:667
    libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
    PortraitSetModel(libNtve_gf_CinematicPortrait(4), "AdjutantPortrait_L", false);
    VisRevealerDestroy(gv_tutorial_Visibility);
    Wait(0.1, c_timeGame);
    VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1947
    TriggerEnable(TriggerGetCurrent(), false);
    VisRevealerDestroy(gv_tutorial_Visibility);
    TriggerStop(gt_UserInterface01Q);
    gf_SetTutorialCompleted(0, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:2599
        Wait(0.5, c_timeGame);
        TriggerExecute(gt_Camera02CompleteQ, true, true);
        VisRevealerDestroy(gv_tutorial_Visibility);
        CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
        gv_scrolledUP = false;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:3203
    }
    VisRevealerDestroy(gv_tutorial_Visibility);
    Wait(0.2, c_timeGame);
    VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:3384
    Wait(0.5, c_timeGame);
    TriggerExecute(gt_Movement03CompleteQ, true, true);
    VisRevealerDestroy(gv_mov_VisibilityFOW);
    TriggerExecute(gt_Movement04, true, false);
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:4008
    Wait(0.5, c_timeGame);
    TriggerExecute(gt_Movement05CompleteQ, true, true);
    VisRevealerDestroy(gv_tutorial_Visibility);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitGroupLoopBegin(gv_pathingBlockerGroup03);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:5600
    Wait(0.5, c_timeGame);
    TriggerExecute(gt_Combat03CompleteQ, true, true);
    VisRevealerDestroy(gv_tutorial_Visibility);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitGroupLoopBegin(gv_pathingBlockerGroup05);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6391
    Wait(0.5, c_timeGame);
    TriggerExecute(gt_Construction02CompleteQ, true, true);
    VisRevealerDestroy(gv_tutorial_Visibility);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_ReCreateDialog, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:7842
    Wait(0.5, c_timeGame);
    TriggerExecute(gt_Collection03CompleteQ, true, true);
    VisRevealerDestroy(gv_tutorial_Visibility);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UnitRemove(gv_col_Geyser);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:9245
    Wait(2.0, c_timeGame);
    TriggerExecute(gt_Production04CompleteQ, true, true);
    VisRevealerDestroy(gv_tutorial_Visibility);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_ReCreateDialog, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1202
    gv_fLAG_SITE_1_ACTIVE = false;
    gv_dataCoresDestroyed += 1;
    VisRevealerDestroy(gv_site1Revealer);
    TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
    TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1477
    gv_fLAG_SITE_2_ACTIVE = false;
    gv_dataCoresDestroyed += 1;
    VisRevealerDestroy(gv_site2Revealer);
    TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
    AIToggleBulliesInRegion(gv_p05_ZERG_BASE, RegionFromId(12), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1750
    gv_fLAG_SITE_3_ACTIVE = false;
    gv_dataCoresDestroyed += 1;
    VisRevealerDestroy(gv_site3Revealer);
    TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
    TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:1782
    }
    VisRevealerDestroy(gv_revealerGankDrop03);
    PingDestroy(gv_rescueFactoryPing);
    gf_GoGank(gv_gankGroupDrop03, RegionFromId(2));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:1878
    }
    PingDestroy(gv_rescueStarportPing);
    VisRevealerDestroy(gv_revealerGankDrop05);
    gf_GoGank(gv_gankGroupDrop05, RegionFromId(8));
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:2136
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop01, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop01);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:2169
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop02, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop02);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:2202
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop03, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop03);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:2235
    TriggerEnable(TriggerGetCurrent(), false);
    UnitGroupIssueOrder(gv_gankGroupDrop04, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
    VisRevealerDestroy(gv_revealerGankDrop04);
    return true;
}