# Destroy Revealer
Grammar — Destroy r
Flags —Native
|Action
Destroys the specified revealer.
# Arguments
revealer
— Revealer
Returns — void
native void VisRevealerDestroy(revealer r);
# Related
Category: Visibility / Revealers
- Create Revealer —
revealer
— VisRevealerCreate - Last Created Revealer —
revealer
— VisRevealerLastCreated - Enable/Disable Revealer —
void
— VisRevealerEnable - Update Revealer —
void
— VisRevealerUpdate - Destroy Revealer —
void
— VisRevealerDestroy
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:439
Wait(1.0, c_timeGame);
}
VisRevealerDestroy(VisRevealerLastCreated());
PingDestroy(PingLastCreated());
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3682
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_KillModel(gv_salvagePingActor);
VisRevealerDestroy(gv_salvageRevealer);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3483
TriggerEnable(TriggerGetCurrent(), false);
PingDestroy(gv_pingSector1Tower);
VisRevealerDestroy(gv_sector1BeaconRevealer);
UnitRemove(UnitFromId(808));
UnitSetOwner(UnitFromId(5), 0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3543
TriggerEnable(TriggerGetCurrent(), false);
PingDestroy(gv_pingSector2Tower);
VisRevealerDestroy(gv_sector2BeaconRevealer);
UnitRemove(UnitFromId(806));
UnitSetOwner(UnitFromId(358), 0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3603
TriggerEnable(TriggerGetCurrent(), false);
PingDestroy(gv_pingSector3Tower);
VisRevealerDestroy(gv_sector3BeaconRevealer);
UnitRemove(UnitFromId(807));
UnitSetOwner(UnitFromId(4), 0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6753
TriggerEnable(gt_TransmissionOdinNearVikingQ, false);
TimerWindowDestroy(gv_distractionTimerWindow);
VisRevealerDestroy(gv_korhalRevealer);
ObjectiveShow(gv_objectiveDestroyDominionForces, PlayerGroupAll(), false);
libNtve_gf_KillModel(gv_pingActor_Tower1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1909
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_KillModel(gv_actorC4FrontDoor);
VisRevealerDestroy(gv_revealerC4FrontDoor);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3008
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns);
if ((gv_enemyGroupTurretAreaAllDead == true)) {
VisRevealerDestroy(gv_computer01Revealer01);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3323
}
VisRevealerDestroy(gv_computer01Revealer01);
gv_computer01InCameraMode = false;
gv_computerInUse = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3690
UnitRemove(UnitFromId(1038));
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
VisRevealerDestroy(gv_computer01Revealer01);
VisRevealerDestroy(gv_computer01Revealer02);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3691
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
VisRevealerDestroy(gv_computer01Revealer01);
VisRevealerDestroy(gv_computer01Revealer02);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4469
TriggerExecute(gt_RestoreNormalGameplayUI, true, false);
if ((gv_computer02AllDone == false)) {
VisRevealerDestroy(gv_revealerLab02);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4966
gv_computerInUse = false;
TransmissionClearAll();
VisRevealerDestroy(gv_revealerWarbotBay);
libNtve_gf_HideScreenButton(false, gv_computer04AddMissile);
libNtve_gf_HideScreenButton(false, gv_computer04Back);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4973
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
UnitKill(UnitFromId(221));
VisRevealerDestroy(gv_revealerTankBay);
SoundPlay(gv_soundWarbotInitiateButton, PlayerGroupAll(), 100.0, 0.0);
VisRevealArea(gv_p01_USER, RegionFromId(143), 5.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5047
UnitSetState(auto18999A7B_var, c_unitStateStatusBar, true);
}
VisRevealerDestroy(gv_revealerTankBay);
CameraLockInput(gv_p01_USER, false);
if ((gv_computer04AllDone == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5058
libNtve_gf_HideScreenButton(false, gv_computer04AddNapalm);
libNtve_gf_HideScreenButton(false, gv_computer04AddGatlingGun);
VisRevealerDestroy(gv_revealerWarbotBay);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1200), 0.0, -1, 10, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1279), 0.0, -1, 10, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1968
TriggerEnable(TriggerGetCurrent(), false);
Wait(2.0, c_timeGame);
VisRevealerDestroy(gv_riksvilleTownSquareReavler);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2369
Wait(2.0, c_timeGame);
VisRevealerDestroy(gv_escapeRevealer);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2580
}
Wait(8.0, c_timeGame);
VisRevealerDestroy(lv_vis);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:667
libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
PortraitSetModel(libNtve_gf_CinematicPortrait(4), "AdjutantPortrait_L", false);
VisRevealerDestroy(gv_tutorial_Visibility);
Wait(0.1, c_timeGame);
VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1947
TriggerEnable(TriggerGetCurrent(), false);
VisRevealerDestroy(gv_tutorial_Visibility);
TriggerStop(gt_UserInterface01Q);
gf_SetTutorialCompleted(0, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2599
Wait(0.5, c_timeGame);
TriggerExecute(gt_Camera02CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_scrolledUP = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:3203
}
VisRevealerDestroy(gv_tutorial_Visibility);
Wait(0.2, c_timeGame);
VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:3384
Wait(0.5, c_timeGame);
TriggerExecute(gt_Movement03CompleteQ, true, true);
VisRevealerDestroy(gv_mov_VisibilityFOW);
TriggerExecute(gt_Movement04, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4008
Wait(0.5, c_timeGame);
TriggerExecute(gt_Movement05CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitGroupLoopBegin(gv_pathingBlockerGroup03);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5600
Wait(0.5, c_timeGame);
TriggerExecute(gt_Combat03CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitGroupLoopBegin(gv_pathingBlockerGroup05);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6391
Wait(0.5, c_timeGame);
TriggerExecute(gt_Construction02CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_ReCreateDialog, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7842
Wait(0.5, c_timeGame);
TriggerExecute(gt_Collection03CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitRemove(gv_col_Geyser);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:9245
Wait(2.0, c_timeGame);
TriggerExecute(gt_Production04CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_ReCreateDialog, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1202
gv_fLAG_SITE_1_ACTIVE = false;
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site1Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1477
gv_fLAG_SITE_2_ACTIVE = false;
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site2Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
AIToggleBulliesInRegion(gv_p05_ZERG_BASE, RegionFromId(12), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1750
gv_fLAG_SITE_3_ACTIVE = false;
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site3Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1782
}
VisRevealerDestroy(gv_revealerGankDrop03);
PingDestroy(gv_rescueFactoryPing);
gf_GoGank(gv_gankGroupDrop03, RegionFromId(2));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1878
}
PingDestroy(gv_rescueStarportPing);
VisRevealerDestroy(gv_revealerGankDrop05);
gf_GoGank(gv_gankGroupDrop05, RegionFromId(8));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2136
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop01, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop01);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2169
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop02, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop02);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2202
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop03, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop03);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2235
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop04, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop04);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2268
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop05, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop05);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2301
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop06, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop06);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2334
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop07, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop07);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2367
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop08, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop08);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1630
libNtve_gf_MakeUnitFacePoint(UnitFromId(203), UnitGetPosition(EventUnit()), 0.75);
Wait(2.0, c_timeGame);
VisRevealerDestroy(gv_blinkRevealer1);
VisRevealerDestroy(gv_blinkRevealer2);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1631
Wait(2.0, c_timeGame);
VisRevealerDestroy(gv_blinkRevealer1);
VisRevealerDestroy(gv_blinkRevealer2);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1737
libNtve_gf_KillModel(gv_blinkReminder);
Wait(1.5, c_timeGame);
VisRevealerDestroy(gv_blinkRevealer1);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2351
}
VisRevealerDestroy(gv_tHEONEREVEALER);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5970
gv_revealerTown = VisRevealerLastCreated();
Wait(2.0, c_timeGame);
VisRevealerDestroy(gv_revealerDTArea);
VisRevealerDestroy(gv_revealerTwilightArea);
VisRevealerDestroy(gv_revealerTown);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5971
Wait(2.0, c_timeGame);
VisRevealerDestroy(gv_revealerDTArea);
VisRevealerDestroy(gv_revealerTwilightArea);
VisRevealerDestroy(gv_revealerTown);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5972
VisRevealerDestroy(gv_revealerDTArea);
VisRevealerDestroy(gv_revealerTwilightArea);
VisRevealerDestroy(gv_revealerTown);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6975
gv_visbilityBridgeArea = VisRevealerLastCreated();
Wait(0.2, c_timeGame);
VisRevealerDestroy(gv_visbilityBridgeArea);
libNtve_gf_PauseUnit(gv_hybridNeutral, true);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_hybridNeutral), c_animNameDefault, "Stand Angry", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:621
UnitPauseAll(true);
VisRevealerDestroy(gv_revealer);
libNtve_gf_HideScreenButton(false, gv_readyButton);
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropMinerals, c_playerPropOperSetTo, 4200);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:902
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/80B968CF"));
libChal_gf_ShowRacingStart();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:2203
}
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
gv_ready = true;
TimerStart(gv_textTimer, 0.0, false, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:686
UnitPauseAll(true);
BoardDestroy(gv_board);
VisRevealerDestroy(gv_revealerNE);
VisRevealerDestroy(gv_revealerNW);
gv_revealerNW = null;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:687
BoardDestroy(gv_board);
VisRevealerDestroy(gv_revealerNE);
VisRevealerDestroy(gv_revealerNW);
gv_revealerNW = null;
VisRevealerDestroy(gv_revealerSE);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:689
VisRevealerDestroy(gv_revealerNW);
gv_revealerNW = null;
VisRevealerDestroy(gv_revealerSE);
gv_revealerSE = null;
libNtve_gf_HideScreenButton(false, gv_readyButton);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:2049
}
UnitGroupLoopEnd();
VisRevealerDestroy(gv_revealer);
gv_ready = true;
TimerStart(gv_textTimer, 0.0, false, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:611
UnitPauseAll(true);
VisRevealerDestroy(VisRevealerLastCreated());
libNtve_gf_HideScreenButton(false, gv_readyButton);
gv_gameOver = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:888
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/F6EE76D3"));
libChal_gf_ShowRacingStart();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:2140
}
UnitGroupLoopEnd();
VisRevealerDestroy(gv_revealer);
gv_ready = true;
TimerStart(gv_textTimer, 0.0, false, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:600
}
VisRevealerDestroy(gv_revealer);
libNtve_gf_HideScreenButton(false, gv_readyButton);
gv_gameOver = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:869
libNtve_gf_HideScreenButton(false, gv_readyButton);
VisRevealerDestroy(gv_revealer);
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/1D0198F6"));
libChal_gf_ShowRacingStart();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:439
Wait(1.0, c_timeGame);
}
VisRevealerDestroy(VisRevealerLastCreated());
PingDestroy(PingLastCreated());
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:3682
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_KillModel(gv_salvagePingActor);
VisRevealerDestroy(gv_salvageRevealer);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:3483
TriggerEnable(TriggerGetCurrent(), false);
PingDestroy(gv_pingSector1Tower);
VisRevealerDestroy(gv_sector1BeaconRevealer);
UnitRemove(UnitFromId(808));
UnitSetOwner(UnitFromId(5), 0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:3543
TriggerEnable(TriggerGetCurrent(), false);
PingDestroy(gv_pingSector2Tower);
VisRevealerDestroy(gv_sector2BeaconRevealer);
UnitRemove(UnitFromId(806));
UnitSetOwner(UnitFromId(358), 0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:3603
TriggerEnable(TriggerGetCurrent(), false);
PingDestroy(gv_pingSector3Tower);
VisRevealerDestroy(gv_sector3BeaconRevealer);
UnitRemove(UnitFromId(807));
UnitSetOwner(UnitFromId(4), 0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6753
TriggerEnable(gt_TransmissionOdinNearVikingQ, false);
TimerWindowDestroy(gv_distractionTimerWindow);
VisRevealerDestroy(gv_korhalRevealer);
ObjectiveShow(gv_objectiveDestroyDominionForces, PlayerGroupAll(), false);
libNtve_gf_KillModel(gv_pingActor_Tower1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1909
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_KillModel(gv_actorC4FrontDoor);
VisRevealerDestroy(gv_revealerC4FrontDoor);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3008
libNtve_gf_HideScreenButton(false, gv_computer01DeactivateLeftFloorGuns);
if ((gv_enemyGroupTurretAreaAllDead == true)) {
VisRevealerDestroy(gv_computer01Revealer01);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3323
}
VisRevealerDestroy(gv_computer01Revealer01);
gv_computer01InCameraMode = false;
gv_computerInUse = false;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3690
UnitRemove(UnitFromId(1038));
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
VisRevealerDestroy(gv_computer01Revealer01);
VisRevealerDestroy(gv_computer01Revealer02);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3691
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
VisRevealerDestroy(gv_computer01Revealer01);
VisRevealerDestroy(gv_computer01Revealer02);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4469
TriggerExecute(gt_RestoreNormalGameplayUI, true, false);
if ((gv_computer02AllDone == false)) {
VisRevealerDestroy(gv_revealerLab02);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4966
gv_computerInUse = false;
TransmissionClearAll();
VisRevealerDestroy(gv_revealerWarbotBay);
libNtve_gf_HideScreenButton(false, gv_computer04AddMissile);
libNtve_gf_HideScreenButton(false, gv_computer04Back);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4973
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
UnitKill(UnitFromId(221));
VisRevealerDestroy(gv_revealerTankBay);
SoundPlay(gv_soundWarbotInitiateButton, PlayerGroupAll(), 100.0, 0.0);
VisRevealArea(gv_p01_USER, RegionFromId(143), 5.0, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5047
UnitSetState(auto18999A7B_var, c_unitStateStatusBar, true);
}
VisRevealerDestroy(gv_revealerTankBay);
CameraLockInput(gv_p01_USER, false);
if ((gv_computer04AllDone == false)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5058
libNtve_gf_HideScreenButton(false, gv_computer04AddNapalm);
libNtve_gf_HideScreenButton(false, gv_computer04AddGatlingGun);
VisRevealerDestroy(gv_revealerWarbotBay);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1200), 0.0, -1, 10, true);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1279), 0.0, -1, 10, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:1968
TriggerEnable(TriggerGetCurrent(), false);
Wait(2.0, c_timeGame);
VisRevealerDestroy(gv_riksvilleTownSquareReavler);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2369
Wait(2.0, c_timeGame);
VisRevealerDestroy(gv_escapeRevealer);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:2580
}
Wait(8.0, c_timeGame);
VisRevealerDestroy(lv_vis);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:667
libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
PortraitSetModel(libNtve_gf_CinematicPortrait(4), "AdjutantPortrait_L", false);
VisRevealerDestroy(gv_tutorial_Visibility);
Wait(0.1, c_timeGame);
VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1947
TriggerEnable(TriggerGetCurrent(), false);
VisRevealerDestroy(gv_tutorial_Visibility);
TriggerStop(gt_UserInterface01Q);
gf_SetTutorialCompleted(0, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:2599
Wait(0.5, c_timeGame);
TriggerExecute(gt_Camera02CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_scrolledUP = false;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:3203
}
VisRevealerDestroy(gv_tutorial_Visibility);
Wait(0.2, c_timeGame);
VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:3384
Wait(0.5, c_timeGame);
TriggerExecute(gt_Movement03CompleteQ, true, true);
VisRevealerDestroy(gv_mov_VisibilityFOW);
TriggerExecute(gt_Movement04, true, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:4008
Wait(0.5, c_timeGame);
TriggerExecute(gt_Movement05CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitGroupLoopBegin(gv_pathingBlockerGroup03);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:5600
Wait(0.5, c_timeGame);
TriggerExecute(gt_Combat03CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitGroupLoopBegin(gv_pathingBlockerGroup05);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6391
Wait(0.5, c_timeGame);
TriggerExecute(gt_Construction02CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_ReCreateDialog, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:7842
Wait(0.5, c_timeGame);
TriggerExecute(gt_Collection03CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UnitRemove(gv_col_Geyser);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:9245
Wait(2.0, c_timeGame);
TriggerExecute(gt_Production04CompleteQ, true, true);
VisRevealerDestroy(gv_tutorial_Visibility);
CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_ReCreateDialog, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1202
gv_fLAG_SITE_1_ACTIVE = false;
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site1Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1477
gv_fLAG_SITE_2_ACTIVE = false;
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site2Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
AIToggleBulliesInRegion(gv_p05_ZERG_BASE, RegionFromId(12), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1750
gv_fLAG_SITE_3_ACTIVE = false;
gv_dataCoresDestroyed += 1;
VisRevealerDestroy(gv_site3Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:1782
}
VisRevealerDestroy(gv_revealerGankDrop03);
PingDestroy(gv_rescueFactoryPing);
gf_GoGank(gv_gankGroupDrop03, RegionFromId(2));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:1878
}
PingDestroy(gv_rescueStarportPing);
VisRevealerDestroy(gv_revealerGankDrop05);
gf_GoGank(gv_gankGroupDrop05, RegionFromId(8));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:2136
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop01, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop01);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:2169
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop02, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop02);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:2202
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop03, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop03);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:2235
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_gankGroupDrop04, OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(EventUnitTarget())), c_orderQueueReplace);
VisRevealerDestroy(gv_revealerGankDrop04);
return true;
}