# Clear Text Messages
Grammar — Clear options for players
Flags —Native
|Action
Clears all text messages currently displayed on the screen.
# Arguments
playergroup
— Playersint
<preset::ClearMessageOptioins> — Options
Returns — void
native void UIClearMessages(
playergroup players,
int messageArea,
);
# Related
Category: UI / Text
- Hot Key String —
text
— UIHotKeyString - Text Message —
void
— UIDisplayMessage - Clear Text Messages —
void
— UIClearMessages - Show Cinematic Text —
void
— UIShowCinematicText - Hide Cinematic Text —
void
— UIHideCinematicText - Show Text Crawl —
void
— UIShowTextCrawl - Hide Text Crawl —
void
— UIHideTextCrawl - Error Message —
void
— libNtve_gf_UIErrorMessage
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1350
UIDisplayMessage(PlayerGroupAll(), c_messageAreaDirective, StringExternal("Param/Value/00C70090"));
Wait(0.75, c_timeGame);
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2445
TriggerEnable(TriggerGetCurrent(), false);
gv_sneakAttackBegun = true;
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
TriggerEnable(gt_OdinStompsStuff, true);
TriggerExecute(gt_StartGameStage1Timer, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3074
gv_computerInUse = true;
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TriggerExecute(gt_Computer01ButtonsHacked, true, false);
libNtve_gf_HideGameUI(false, PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:11903
void gf_DisplayTimestampFromDataConvoCore (string lp_convoID) {
// Implementation
UIClearMessages(PlayerGroupAll(), c_messageAreaCinematic);
gv_convoIDGlobal = lp_convoID;
TriggerExecute(gt_DisplayTimestampFromDataConvoSkippable, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:35133
libNtve_gf_PlayMovieTextureOnUnitActor(gv_cantinaTV, "video_static");
libNtve_gf_SendActorMessageToUnit(gv_cantinaTV, MakeMsgTextureVideoPlay("video", c_textureSlotComponentDefault, 30, c_textureVideoPlayFlagLooping, 0, ""));
UIClearMessages(PlayerGroupAll(), c_messageAreaSubtitle);
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
gf_ActorSceneClearAll();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1146
TipAlertPanelClear(PlayerGroupAll());
UIAlertClear(gv_p01_USER);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
gv_pickedCamera = 0;
gv_pickedCollection = 0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4700
TriggerEnable(TriggerGetCurrent(), false);
PingDestroy(gv_com_Ping);
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
TriggerStop(gt_CombatMoveDirectiveMessage);
libNtve_gf_KillModel(gv_com_Actor);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5254
TriggerEnable(TriggerGetCurrent(), false);
PingDestroy(gv_com_Ping);
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
TriggerStop(gt_CombatMoveDirectiveMessage);
libNtve_gf_KillModel(gv_com_Actor);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:413
TriggerQueueClear(c_triggerQueueKill);
TriggerQueuePause(false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), true, false);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_COMPUTER1, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:467
TriggerQueuePause(false);
UnitPauseAll(true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
gv_played = true;
if ((gv_playerVictory == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:825
ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:2238
}
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:491
TriggerQueueClear(c_triggerQueueKill);
TriggerQueuePause(false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1400
VisExploreArea(gv_p3_ENEMY_PROTOSS, RegionEntireMap(), false, false);
UIAlertClear(gv_pLAYER_USER);
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropVespene, c_playerPropOperSetTo, 0);
libNtve_gf_CreateUnitsAtPoint2(1, "SCV", 0, gv_pLAYER_USER, PointFromId(14));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:2173
}
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
GameTimeOfDayPause(false);
UnitGroupLoopBegin(UnitGroup("MineralField", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:2448
}
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
GameTimeOfDayPause(false);
UnitGroupLoopBegin(UnitGroup("MineralField", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:773
ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
RegionPlayableMapSet(RegionPlayableMap());
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:2069
}
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:389
TriggerQueueClear(c_triggerQueueKill);
TriggerQueuePause(false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:831
ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:2178
}
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:405
TriggerQueueClear(c_triggerQueueKill);
TriggerQueuePause(false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:1350
UIDisplayMessage(PlayerGroupAll(), c_messageAreaDirective, StringExternal("Param/Value/00C70090"));
Wait(0.75, c_timeGame);
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:2445
TriggerEnable(TriggerGetCurrent(), false);
gv_sneakAttackBegun = true;
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
TriggerEnable(gt_OdinStompsStuff, true);
TriggerExecute(gt_StartGameStage1Timer, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3074
gv_computerInUse = true;
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TriggerExecute(gt_Computer01ButtonsHacked, true, false);
libNtve_gf_HideGameUI(false, PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:11903
void gf_DisplayTimestampFromDataConvoCore (string lp_convoID) {
// Implementation
UIClearMessages(PlayerGroupAll(), c_messageAreaCinematic);
gv_convoIDGlobal = lp_convoID;
TriggerExecute(gt_DisplayTimestampFromDataConvoSkippable, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:35133
libNtve_gf_PlayMovieTextureOnUnitActor(gv_cantinaTV, "video_static");
libNtve_gf_SendActorMessageToUnit(gv_cantinaTV, MakeMsgTextureVideoPlay("video", c_textureSlotComponentDefault, 30, c_textureVideoPlayFlagLooping, 0, ""));
UIClearMessages(PlayerGroupAll(), c_messageAreaSubtitle);
CinematicFade(false, 0.5, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
gf_ActorSceneClearAll();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1146
TipAlertPanelClear(PlayerGroupAll());
UIAlertClear(gv_p01_USER);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
gv_pickedCamera = 0;
gv_pickedCollection = 0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:4700
TriggerEnable(TriggerGetCurrent(), false);
PingDestroy(gv_com_Ping);
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
TriggerStop(gt_CombatMoveDirectiveMessage);
libNtve_gf_KillModel(gv_com_Actor);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:5254
TriggerEnable(TriggerGetCurrent(), false);
PingDestroy(gv_com_Ping);
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
TriggerStop(gt_CombatMoveDirectiveMessage);
libNtve_gf_KillModel(gv_com_Actor);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:413
TriggerQueueClear(c_triggerQueueKill);
TriggerQueuePause(false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), true, false);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_COMPUTER1, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:467
TriggerQueuePause(false);
UnitPauseAll(true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
gv_played = true;
if ((gv_playerVictory == true)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:825
ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:2238
}
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:491
TriggerQueueClear(c_triggerQueueKill);
TriggerQueuePause(false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
CameraSetBounds(PlayerGroupAll(), RegionPlayableMap(), true);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1400
VisExploreArea(gv_p3_ENEMY_PROTOSS, RegionEntireMap(), false, false);
UIAlertClear(gv_pLAYER_USER);
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
PlayerModifyPropertyInt(gv_pLAYER_USER, c_playerPropVespene, c_playerPropOperSetTo, 0);
libNtve_gf_CreateUnitsAtPoint2(1, "SCV", 0, gv_pLAYER_USER, PointFromId(14));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:2173
}
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
GameTimeOfDayPause(false);
UnitGroupLoopBegin(UnitGroup("MineralField", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:2448
}
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
GameTimeOfDayPause(false);
UnitGroupLoopBegin(UnitGroup("MineralField", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:773
ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
RegionPlayableMapSet(RegionPlayableMap());
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:2069
}
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:389
TriggerQueueClear(c_triggerQueueKill);
TriggerQueuePause(false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:831
ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:2178
}
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zerginfestation.sc2map — MapScript.galaxy:405
TriggerQueueClear(c_triggerQueueKill);
TriggerQueuePause(false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10039
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TransmissionClearAll();
ConversationDataStop();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:11665
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TransmissionClearAll();
ConversationDataStop();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2001
Wait(0.25, c_timeGame);
}
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("Yoink", 0), false);
gv_backupPoint = PointFromId(912);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:3164
TriggerEnable(TriggerGetCurrent(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_CreateObjectiveCampaign("ZEvolutionMutaliskObjective1");
libSwaC_gf_SetMissionObjectiveProgress2("ZEvolutionMutaliskObjective1", gv_objectiveCountEssenceCollected, true, null, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:3262
TriggerEnable(TriggerGetCurrent(), false);
TriggerEnable(gt_ObjectiveMorphBroodLordsUpdate, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_CreateObjectiveCampaign("ZEvolutionMutaliskObjective2");
libSwaC_gf_SetMissionObjectiveProgress2("ZEvolutionMutaliskObjective2", gv_objectiveCountBroodLordsMorphed, false, null, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:1489
UIDisplayMessage(PlayerGroupAll(), c_messageAreaDirective, StringExternal("Param/Value/0914F813"));
Wait(3.0, c_timeReal);
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
Wait(1.0, c_timeReal);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:1599
TriggerEnable(TriggerGetCurrent(), false);
gv_timedAttackStarted = true;
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
TimerStart(gv_timedAttackTimer, 160.0, false, c_timeAI);
libSwaC_gf_TimerWindowCreate2(gv_timedAttackTimer, StringExternal("Param/Value/D20F854E"), true, false, libSwaC_ge_CampaignTimerPositiveNegativeOptions_Negative);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6774
TriggerStop(gt_VictoryZerg);
SoundStop(gv_victorySound, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
UnitPauseAll(true);
UISetWorldVisible(PlayerGroupAll(), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:2589
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerEnable(gt_HatcheryTeachtoMutate, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:4144
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
libNtve_gf_StopPulsingScreenImage(1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:5162
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libNtve_gf_StopPulsingScreenImage(1);
libNtve_gf_HideScreenImage(false, 1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:6721
}
UIClearMessages(PlayerGroupAll(), c_messageAreaCinematic);
libNtve_gf_KillModel(gv_midActor);
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:8643
PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
RegionPlayableMapSet(RegionFromId(14));
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libNtve_gf_RestoreUnitSelection(gv_p01_USER);
CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7118
libNtve_gf_ChangeUnitDamage(auto4D457050_var, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_Full);
}
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
if ((gv_introCinematicCompleted == true)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:2001
Wait(0.25, c_timeGame);
}
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("Yoink", 0), false);
gv_backupPoint = PointFromId(912);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:3164
TriggerEnable(TriggerGetCurrent(), false);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_CreateObjectiveCampaign("ZEvolutionMutaliskObjective1");
libSwaC_gf_SetMissionObjectiveProgress2("ZEvolutionMutaliskObjective1", gv_objectiveCountEssenceCollected, true, null, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:3262
TriggerEnable(TriggerGetCurrent(), false);
TriggerEnable(gt_ObjectiveMorphBroodLordsUpdate, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_CreateObjectiveCampaign("ZEvolutionMutaliskObjective2");
libSwaC_gf_SetMissionObjectiveProgress2("ZEvolutionMutaliskObjective2", gv_objectiveCountBroodLordsMorphed, false, null, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:1489
UIDisplayMessage(PlayerGroupAll(), c_messageAreaDirective, StringExternal("Param/Value/0914F813"));
Wait(3.0, c_timeReal);
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
Wait(1.0, c_timeReal);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:1599
TriggerEnable(TriggerGetCurrent(), false);
gv_timedAttackStarted = true;
UIClearMessages(PlayerGroupAll(), c_messageAreaDirective);
TimerStart(gv_timedAttackTimer, 160.0, false, c_timeAI);
libSwaC_gf_TimerWindowCreate2(gv_timedAttackTimer, StringExternal("Param/Value/D20F854E"), true, false, libSwaC_ge_CampaignTimerPositiveNegativeOptions_Negative);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:6774
TriggerStop(gt_VictoryZerg);
SoundStop(gv_victorySound, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
UnitPauseAll(true);
UISetWorldVisible(PlayerGroupAll(), false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:2589
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerEnable(gt_HatcheryTeachtoMutate, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:4144
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
libNtve_gf_StopPulsingScreenImage(1);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:5162
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libNtve_gf_StopPulsingScreenImage(1);
libNtve_gf_HideScreenImage(false, 1);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:6721
}
UIClearMessages(PlayerGroupAll(), c_messageAreaCinematic);
libNtve_gf_KillModel(gv_midActor);
if ((gv_cinematicCompleted == false) && (gv_midMusicCompleted == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2map — MapScript.galaxy:8643
PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
RegionPlayableMapSet(RegionFromId(14));
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libNtve_gf_RestoreUnitSelection(gv_p01_USER);
CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10.0, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:7118
libNtve_gf_ChangeUnitDamage(auto4D457050_var, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_Full);
}
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
VisExploreArea(gv_pLAYER_01_USER, RegionEntireMap(), false, false);
if ((gv_introCinematicCompleted == true)) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:1706
if ((libSwaC_gv_zS_NeedOverlordAbilityHighlightOn == true)) {
libSwaC_gv_zS_NeedOverlordAbilityHighlightOn = false;
UIClearMessages(PlayerGroupSingle(1), c_messageAreaDirective);
UISetButtonHighlighted(PlayerGroupSingle(1), AbilityCommand("LarvaTrain", 2), false);
libSwaC_gf_TurnSelectLarvaButtonHighlightOnOff(false);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14169
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "SetVisibility");
TransmissionClearAll();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:16261
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TransmissionClearAll();
ConversationDataStop();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:16519
if ((libSwaC_gv_zS_NeedOverlordAbilityHighlightOn == true)) {
libSwaC_gv_zS_NeedOverlordAbilityHighlightOn = false;
UIClearMessages(PlayerGroupSingle(1), c_messageAreaDirective);
UISetButtonHighlighted(PlayerGroupSingle(1), AbilityCommand("LarvaTrain", 2), false);
libSwaC_gf_TurnSelectLarvaButtonHighlightOnOff(false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1460
libVCUI_gf_PU_GPVisibilityAutoUpdate(false, c_transitionDurationImmediate);
libVCUI_gf_HideCampaignDirective();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
UISetCursorVisible(PlayerGroupAll(), false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:2127
if ((libVCMI_gv_pM_NeedPylonAbilityHighlightOn == true)) {
libVCMI_gv_pM_NeedPylonAbilityHighlightOn = false;
UIClearMessages(PlayerGroupSingle(1), c_messageAreaDirective);
UISetButtonHighlighted(PlayerGroupSingle(1), AbilityCommand("ProtossBuild", 1), false);
CatalogFieldValueSet(c_gameCatalogButton, "Pylon", "Tooltip", 1, "Button/Tooltip/Pylon");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:6820
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
if ((libVoiC_gf_CurrentMap() == "PAiur06")) {
libVCUI_gf_ShowSpearofAdunUI(false, c_transitionDurationImmediate);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:7425
if ((libVCMI_gv_pM_NeedPylonAbilityHighlightOn == true)) {
libVCMI_gv_pM_NeedPylonAbilityHighlightOn = false;
UIClearMessages(PlayerGroupSingle(1), c_messageAreaDirective);
UISetButtonHighlighted(PlayerGroupSingle(1), AbilityCommand("ProtossBuild", 1), false);
CatalogFieldValueSet(c_gameCatalogButton, "Pylon", "Tooltip", 1, "Button/Tooltip/Pylon");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5508
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TransmissionClearAll();
ConversationDataStop();
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2039
libNtve_gf__CineModeHideUI(lv_validPlayers);
CinematicMode(lv_validPlayers, true, lp_duration);
UIClearMessages(lv_validPlayers, c_messageAreaAll);
UISetCursorVisible(lv_validPlayers, false);
libNtve_gf_ShowHidePlacementModels(false);
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1729
libNtve_gf__CineModeHideUI(lv_validPlayers);
CinematicMode(lv_validPlayers, true, lp_duration);
UIClearMessages(lv_validPlayers, c_messageAreaAll);
UISetCursorVisible(lv_validPlayers, false);
libNtve_gf_ShowHidePlacementModels(false);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:777
CameraPan(libStEx_gv_pLAYER_01_USER, lp_startingCameraLoc, 0.0, -1, 10.0, false);
CameraSetValue(libStEx_gv_pLAYER_01_USER, c_cameraValueDistance, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + gv_cameraZoomDistance_C), 0.0, -1, 10.0);
UIClearMessages(libCore_gv_playerGroupFromPlayer[libStEx_gv_pLAYER_01_USER], c_messageAreaAll);
}
else {
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap — MapScript.galaxy:777
CameraPan(libStEx_gv_pLAYER_01_USER, lp_startingCameraLoc, 0.0, -1, 10.0, false);
CameraSetValue(libStEx_gv_pLAYER_01_USER, c_cameraValueDistance, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + gv_cameraZoomDistance_C), 0.0, -1, 10.0);
UIClearMessages(libCore_gv_playerGroupFromPlayer[libStEx_gv_pLAYER_01_USER], c_messageAreaAll);
}
else {
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:992
// Implementation
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libPVEB_gf_PVEDestroyCurrentDirectiveMessage();
auto25AC8687_val = lp_style;
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:1058
// Implementation
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libPVEB_gf_PVEDestroyCurrentDirectiveMessageSmall();
auto53C802F8_val = lp_style;
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEU.galaxy:1446
// Implementation
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libPVEU_gf_PvEUIDestroyCurrentDirectiveMessage();
auto6780A15E_val = lp_style;
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEU.galaxy:1512
// Implementation
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libPVEU_gf_PvEUIDestroyCurrentDirectiveMessageSmall();
autoD82405CE_val = lp_style;
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:5906
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TransmissionClearAll();
ConversationDataStop();
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3832
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TransmissionClearAll();
ConversationDataStop();
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:6989
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Destroy");
TransmissionClearAll();
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:7809
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TransmissionClearAll();
ConversationDataStop();