# Camera Moves
Grammar — Player player moves the camera for reason Reason
Flags —Native
|Event
This event fires when the specified player moves the camera. Use “Camera Move Reason” to get the way in which the camera was moved.
# Arguments
int
— Playerint
[ preset::CameraMoveReason ] — Reason
Returns — void
native void TriggerAddEventCameraMove(
trigger t,
int player,
int reason,
);
# Event parameters
- Camera Move Reason — EventCameraMoveReason
# Related
Category: Camera / Utility
- [F] —
void
— Camera Moves — ( TriggerAddEventCameraMove ) - [F] —
int
[ preset::CameraMoveReason ] — Camera Move Reason — ( EventCameraMoveReason ) - [F] —
void
— Apply Camera Property — ( CameraSetValue ) - [F] —
fixed
— Camera Object Property — ( CameraInfoGetValue ) - [F] —
void
— Set Camera Object Property — ( CameraInfoSetValue ) - [F] —
point
— Camera Object Target — ( CameraInfoGetTarget ) - [F] —
void
— Set Camera Object Target — ( CameraInfoSetTarget ) - [F] —
camerainfo
— Copy Of Camera Object — ( libNtve_gf_CopyOfCameraObject )
# Examples
# campaigns/liberty.sc2campaign
// L2618
TriggerAddEventCameraMove(gt_ObjectiveCamera02Complete, gv_p01_USER, c_cameraMoveReasonMinimap)
// L2618
TriggerAddEventCameraMove(gt_ObjectiveCamera02Complete, gv_p01_USER, c_cameraMoveReasonMinimap)
// L4757
TriggerAddEventCameraMove(gt_BasicPanCameraArrowHelper, gv_p01_USER, c_cameraMoveReasonAny)
// L4790
TriggerAddEventCameraMove(gt_BasicPanCameraComplete, gv_p01_USER, c_cameraMoveReasonAny)
// L4973
TriggerAddEventCameraMove(gt_BasicMinimapCameraReset, gv_p01_USER, c_cameraMoveReasonAny)
// L5006
TriggerAddEventCameraMove(gt_BasicMinimapComplete, gv_p01_USER, c_cameraMoveReasonMinimap)
// L4757
TriggerAddEventCameraMove(gt_BasicPanCameraArrowHelper, gv_p01_USER, c_cameraMoveReasonAny)
// L4790
TriggerAddEventCameraMove(gt_BasicPanCameraComplete, gv_p01_USER, c_cameraMoveReasonAny)
// L4973
TriggerAddEventCameraMove(gt_BasicMinimapCameraReset, gv_p01_USER, c_cameraMoveReasonAny)
// L5006
TriggerAddEventCameraMove(gt_BasicMinimapComplete, gv_p01_USER, c_cameraMoveReasonMinimap)
# mods/heroesmapmods/battlegroundmapmods/hauntedmines.stormmod
// L2270
TriggerAddEventCameraMove(libMHtM_gt_MMHMPlayerMovesCamera, 1, c_cameraMoveReasonAny)
// L2271
TriggerAddEventCameraMove(libMHtM_gt_MMHMPlayerMovesCamera, 2, c_cameraMoveReasonAny)
// L2272
TriggerAddEventCameraMove(libMHtM_gt_MMHMPlayerMovesCamera, 3, c_cameraMoveReasonAny)
// L2273
TriggerAddEventCameraMove(libMHtM_gt_MMHMPlayerMovesCamera, 4, c_cameraMoveReasonAny)
// L2274
TriggerAddEventCameraMove(libMHtM_gt_MMHMPlayerMovesCamera, 5, c_cameraMoveReasonAny)
// L2275
TriggerAddEventCameraMove(libMHtM_gt_MMHMPlayerMovesCamera, 6, c_cameraMoveReasonAny)
// L2276
TriggerAddEventCameraMove(libMHtM_gt_MMHMPlayerMovesCamera, 7, c_cameraMoveReasonAny)
// L2277
TriggerAddEventCameraMove(libMHtM_gt_MMHMPlayerMovesCamera, 8, c_cameraMoveReasonAny)
// L2278
TriggerAddEventCameraMove(libMHtM_gt_MMHMPlayerMovesCamera, 9, c_cameraMoveReasonAny)
// L2279
TriggerAddEventCameraMove(libMHtM_gt_MMHMPlayerMovesCamera, 10, c_cameraMoveReasonAny)
# mods/starcoop/starcoop.sc2mod
// L9685
TriggerAddEventCameraMove(libCOUI_gt_CU_MinimapAllyViewUpdateP1, 1, c_cameraMoveReasonAny)
// L9706
TriggerAddEventCameraMove(libCOUI_gt_CU_MinimapAllyViewUpdateP2, 2, c_cameraMoveReasonAny)