# Camera Object Property
Grammar — c type
Flags —Native
|Function
Returns the value of the specified Property for the chosen Camera Object.
# Arguments
camerainfo
— Camera Objectint
<preset::CameraObjectPropertyType> — Property
Returns — fixed
native fixed CameraInfoGetValue(camerainfo c, int type);
# Related
Category: Camera / Utility
- Camera Moves —
void
— TriggerAddEventCameraMove - Camera Move Reason —
int
<preset::CameraMoveReason> — EventCameraMoveReason - Apply Camera Property —
void
— CameraSetValue - Camera Object Property —
fixed
— CameraInfoGetValue - Set Camera Object Property —
void
— CameraInfoSetValue - Camera Object Target —
point
— CameraInfoGetTarget - Set Camera Object Target —
void
— CameraInfoSetTarget - Copy Of Camera Object —
camerainfo
— libNtve_gf_CopyOfCameraObject
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:894
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(125), 1.5);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerExecute(gt_FirebatDropshipAction, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:894
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(125), 1.5);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerExecute(gt_FirebatDropshipAction, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:765
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(453), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:765
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(453), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:944
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:944
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4678
libNtve_gf_GlobalCinematicSetting(false);
if ((gv_introCinematicCompleted == false)) {
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(474)), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4678
libNtve_gf_GlobalCinematicSetting(false);
if ((gv_introCinematicCompleted == false)) {
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(474)), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:980
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:980
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:903
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1055)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
PlayerPauseAllCooldowns(gv_p01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:903
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1055)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
PlayerPauseAllCooldowns(gv_p01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:761
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(966), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
PlayerPauseAllCooldowns(gv_p01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:761
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(966), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
PlayerPauseAllCooldowns(gv_p01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5707
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(873), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
Wait(lv_fadeDuration, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5707
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(873), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
Wait(lv_fadeDuration, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6496
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(gv_odin), 1.5);
UnitSelect(UnitFromId(1), gv_p01_USER, true);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6496
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(gv_odin), 1.5);
UnitSelect(UnitFromId(1), gv_p01_USER, true);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6624
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
Wait(1.0, c_timeReal);
libNtve_gf_SwooshCamera(gv_p01_USER, CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), 42.0, UnitGetPosition(gv_odin), 8.0);
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner04Tychus00021", 0), c_transmissionDurationAdd, 1.0, true);
TriggerExecute(gt_TychusEjection, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6838
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6838
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5163
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(976)), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_inCinematic = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5163
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(976)), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_inCinematic = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:760
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1117)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:760
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1117)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:854
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(598)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libCamp_gf_ChangeAmbience("Ambience_TRaynor03Rain");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:854
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(598)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
libCamp_gf_ChangeAmbience("Ambience_TRaynor03Rain");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:612
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:612
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:973
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:973
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1062
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(92)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1062
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(92)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:912
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(74)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGameQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:912
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(74)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGameQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1720
GameCheatAllow(c_gameCheatVictory, false);
GameCheatAllow(c_gameCheatDefeat, false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(207)), 1.5);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_ObjectiveUserInterfaceCreateQ, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1720
GameCheatAllow(c_gameCheatVictory, false);
GameCheatAllow(c_gameCheatDefeat, false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(207)), 1.5);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_ObjectiveUserInterfaceCreateQ, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2001
GameCheatAllow(c_gameCheatVictory, false);
GameCheatAllow(c_gameCheatDefeat, false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(211)), 1.5);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_priorCameraLoc = CameraGetTarget(gv_p01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2001
GameCheatAllow(c_gameCheatVictory, false);
GameCheatAllow(c_gameCheatDefeat, false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(211)), 1.5);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_priorCameraLoc = CameraGetTarget(gv_p01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2702
GameCheatAllow(c_gameCheatVictory, false);
GameCheatAllow(c_gameCheatDefeat, false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(250)), 1.5);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2702
GameCheatAllow(c_gameCheatVictory, false);
GameCheatAllow(c_gameCheatDefeat, false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(250)), 1.5);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4122
GameCheatAllow(c_gameCheatVictory, false);
GameCheatAllow(c_gameCheatDefeat, false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(184)), 1.5);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4122
GameCheatAllow(c_gameCheatVictory, false);
GameCheatAllow(c_gameCheatDefeat, false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(184)), 1.5);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5691
GameCheatAllow(c_gameCheatVictory, false);
GameCheatAllow(c_gameCheatDefeat, false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(183)), 1.5);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5691
GameCheatAllow(c_gameCheatVictory, false);
GameCheatAllow(c_gameCheatDefeat, false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(183)), 1.5);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
VisRevealerCreate(gv_p01_USER, RegionEntireMap());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:707
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(26)), 1.5);
TriggerExecute(gt_StartGame, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:707
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(26)), 1.5);
TriggerExecute(gt_StartGame, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:705
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
GamePauseAllCharges(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:705
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
GamePauseAllCharges(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5430
libNtve_gf_RestoreUnitSelection(gv_p1_USER);
CameraRestore(gv_p1_USER, 0.0, -1, 10);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(UnitFromId(508)), 1.5);
VisRevealArea(gv_p1_USER, RegionFromId(6), 0.0, false);
VisRevealArea(gv_p1_USER, RegionFromId(5), 0.1, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5430
libNtve_gf_RestoreUnitSelection(gv_p1_USER);
CameraRestore(gv_p1_USER, 0.0, -1, 10);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(UnitFromId(508)), 1.5);
VisRevealArea(gv_p1_USER, RegionFromId(6), 0.0, false);
VisRevealArea(gv_p1_USER, RegionFromId(5), 0.1, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:938
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(154), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/D9C38F6C"), null, PointFromId(154));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:938
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(154), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/D9C38F6C"), null, PointFromId(154));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:692
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(359), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGameStage1, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:692
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(359), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGameStage1, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3868
libNtve_gf_GlobalCinematicSetting(false);
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, true);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(13), 1.5);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_inCinematic = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3868
libNtve_gf_GlobalCinematicSetting(false);
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, true);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(13), 1.5);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_inCinematic = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1329
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1329
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1531
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt__1StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1531
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt__1StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3695
libNtve_gf_GlobalCinematicSetting(false);
CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(137), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt__2StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3695
libNtve_gf_GlobalCinematicSetting(false);
CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(137), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt__2StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5630
libNtve_gf_GlobalCinematicSetting(false);
CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(138), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt__3StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5630
libNtve_gf_GlobalCinematicSetting(false);
CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(138), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt__3StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7571
libNtve_gf_GlobalCinematicSetting(false);
CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(139), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt__4StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7571
libNtve_gf_GlobalCinematicSetting(false);
CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(139), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt__4StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9696
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(2456), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt__1BroodchamberTriggerHoldoutStart, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9696
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(2456), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt__1BroodchamberTriggerHoldoutStart, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1100
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_P01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(353)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1100
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_P01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(353)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5371
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_USER), 1.5);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_inCinematic = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5371
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_USER), 1.5);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_inCinematic = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1098
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1098
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9212
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, 42.0, CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(854), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_inCinematic = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9754
VisExploreArea(1, RegionEntireMap(), false, false);
VisRevealArea(1, RegionFromId(28), 0.1, false);
libNtve_gf_SwooshCamera(gv_p1_USER, 42.0, CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(53), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6347
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, 42.0, CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(2), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
Wait(lv_fadeDuration, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:699
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(425), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGameStage1, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:699
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(425), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGameStage1, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6164
lv_fadeDuration = 1.0;
CameraApplyInfo(gv_p01_PLAYER, CameraInfoDefault(), 0.0, -1, 10, false);
libNtve_gf_SwooshCamera(gv_p01_PLAYER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(60)), 1.0);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6164
lv_fadeDuration = 1.0;
CameraApplyInfo(gv_p01_PLAYER, CameraInfoDefault(), 0.0, -1, 10, false);
libNtve_gf_SwooshCamera(gv_p01_PLAYER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(60)), 1.0);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6336
if ((UnitIsAlive(gv_zeratul) == true)) {
CameraApplyInfo(gv_p01_PLAYER, CameraInfoDefault(), 0.0, -1, 10, true);
libNtve_gf_SwooshCamera(gv_p01_PLAYER, CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), 42.0, UnitGetPosition(gv_zeratul), 8.0);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
// Transmission - SoundLink("TZeratul04Zeratul00013", -1)
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:894
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(125), 1.5);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerExecute(gt_FirebatDropshipAction, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:894
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(125), 1.5);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerExecute(gt_FirebatDropshipAction, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:765
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(453), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:765
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(453), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:944
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:944
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:4678
libNtve_gf_GlobalCinematicSetting(false);
if ((gv_introCinematicCompleted == false)) {
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(474)), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:4678
libNtve_gf_GlobalCinematicSetting(false);
if ((gv_introCinematicCompleted == false)) {
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(474)), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:980
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:980
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_01_USER), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_StartGame, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:903
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1055)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
PlayerPauseAllCooldowns(gv_p01_USER, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:903
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1055)), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
PlayerPauseAllCooldowns(gv_p01_USER, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:761
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(966), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
PlayerPauseAllCooldowns(gv_p01_USER, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:761
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(966), 1.5);
CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
PlayerPauseAllCooldowns(gv_p01_USER, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5707
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(873), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
Wait(lv_fadeDuration, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5707
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(873), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
Wait(lv_fadeDuration, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6496
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(gv_odin), 1.5);
UnitSelect(UnitFromId(1), gv_p01_USER, true);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);