# Alert

Grammar — Player player received alert alertType.
FlagsNative | Event

Event that occurs when a player receives an alert.

# Arguments

  • int — Player
  • string [ gamelink::Alert ] — Alert Type

Returns — void

native void TriggerAddEventAlert(
	trigger t,
	int player,
	string modelLink,
);

Category: UI / Alerts

# Examples

# campaigns/void.sc2campaign

MapScript.galaxy

// L3317
TriggerAddEventAlert(gt_SupplyHelperActivator, gv_p01_USER, "TrainError")
// L3317
TriggerAddEventAlert(gt_SupplyHelperActivator, gv_p01_USER, "TrainError")