# Stop Group Transmissions

Grammar — Stop active transmissions played for Players
FlagsNative | Action

Immediately stops transmissions that are currently playing / being sent for a player group. Any triggers that are waiting for such transmissions to finish will resume execution.

# Arguments

  • playergroup — Players

Returns — void

native void TransmissionClearGroup(playergroup players);

Category: Transmission / Basics

# Examples

# mods/core.sc2mod

NativeLib.galaxy

// L2084
TransmissionClearGroup(lp_players)
// L1774
TransmissionClearGroup(lp_players)

# mods/heroes.stormmod

MapScript.galaxy

// L3266
TransmissionClearGroup(PlayerGroupSingle(libStEx_gv_pLAYER_01_USER))
// L3266
TransmissionClearGroup(PlayerGroupSingle(libStEx_gv_pLAYER_01_USER))

# mods/heroesdata.stormmod

StartingExperienceLib.galaxy

// L2640
TransmissionClearGroup(PlayerGroupSingle(libStEx_gv_sE_Player))
// L2714
TransmissionClearGroup(PlayerGroupSingle(libStEx_gv_sE_Player))