# Stop Group Transmissions

Grammar — Stop active transmissions played for Players
FlagsNative | Action

Immediately stops transmissions that are currently playing / being sent for a player group. Any triggers that are waiting for such transmissions to finish will resume execution.

# Arguments

  • playergroup — Players

Returns — void

native void TransmissionClearGroup(playergroup players);

Category: Transmission / Basics

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:2084


        if ((libNtve_gv__CineTransitionStyle == libNtve_ge_CinematicTransitionStyle_Mission) && (lp_onOff == false)) {
            TransmissionClearGroup(lp_players);
        }

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:1774


        if ((libNtve_gv__CineTransitionStyle == libNtve_ge_CinematicTransitionStyle_Mission) && (lp_onOff == false)) {
            TransmissionClearGroup(lp_players);
        }

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmap/MapScript.galaxy:3266

    gv__1A_TalentPanelOpened = true;
    TriggerEnable(gt__1A_TalentsPicked, true);
    TransmissionClearGroup(PlayerGroupSingle(libStEx_gv_pLAYER_01_USER));
    libStEx_gf_ClearHintMessage();
    TriggerExecute(gt__1A_TalentsPanelFlashTalents, true, false);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialveteran.stormmapMapScript.galaxy:3266

    gv__1A_TalentPanelOpened = true;
    TriggerEnable(gt__1A_TalentsPicked, true);
    TransmissionClearGroup(PlayerGroupSingle(libStEx_gv_pLAYER_01_USER));
    libStEx_gf_ClearHintMessage();
    TriggerExecute(gt__1A_TalentsPanelFlashTalents, true, false);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/StartingExperienceLib.galaxy:2640

    libNtve_gf_MakeUnitUncommandable(libGame_gv_players[libStEx_gv_sE_Player].lv_heroUnit, true);
    TriggerEnable(libStEx_gt_SE_TrainingModeTalentsPicked, true);
    TransmissionClearGroup(PlayerGroupSingle(libStEx_gv_sE_Player));
    if ((libStEx_gv_sE_HintMsgPanel != c_invalidDialogControlId)) {
        DialogControlSetVisible(libStEx_gv_sE_HintMsgPanel, PlayerGroupAll(), true);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/StartingExperienceLib.galaxy:2714

    libStEx_gv_sE_TrainingModeTalentPicked = true;
    CameraLockInput(libStEx_gv_sE_Player, false);
    TransmissionClearGroup(PlayerGroupSingle(libStEx_gv_sE_Player));
    if ((libStEx_gv_sE_HintMsgPanel != c_invalidDialogControlId)) {
        DialogControlSetVisible(libStEx_gv_sE_HintMsgPanel, PlayerGroupAll(), true);