# Stop All Transmissions
Grammar — Stop all active transmissions
Flags —Native
|Action
Immediately stops all transmissions that are currently playing / being sent. Any triggers that are waiting for such transmissions to finish will resume execution.
Returns — void
native void TransmissionClearAll();
# Related
Category: Transmission / Basics
- Send Transmission For Player (deprecated) —
int
<transmission> — TransmissionSendForPlayer - Send Transmission For Player —
int
<transmission> — TransmissionSendForPlayerSelect - Send Transmission (Simple) —
void
— libNtve_gf_SendTransmissionSimple - Last Sent Transmission —
int
<transmission> — TransmissionLastSent - Player Has Active Transmission —
bool
— TransmissionPlayerHasActiveTransmission - Wait For Transmission —
void
— TransmissionWait - Stop Transmission —
void
— TransmissionClear - Stop All Transmissions —
void
— TransmissionClearAll - Stop Group Transmissions —
void
— TransmissionClearGroup - Transmission Is Complete —
bool
— TransmissionIsComplete - Turn Transmission Option On/Off —
void
— TransmissionSetOption - Transmission Comment (Sound)
- Transmission Comment (Conversation)
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3073
gv_computer01InCameraMode = true;
gv_computerInUse = true;
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TriggerExecute(gt_Computer01ButtonsHacked, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3327
gv_computerInUse = false;
gv_computer01Active = false;
TransmissionClearAll();
SoundPlay(gv_soundTerminalButtonPush, PlayerGroupAll(), 100.0, 0.0);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3978
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
UIAlertClear(gv_p01_USER);
TransmissionClearAll();
autoA9DE0D84_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
autoA9DE0D84_u = UnitGroupCount(autoA9DE0D84_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4459
gv_computerInUse = false;
gv_computer02Active = false;
TransmissionClearAll();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
libNtve_gf_HideScreenButton(false, gv_computer02Back);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4794
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
gv_computerInUse = true;
TransmissionClearAll();
auto566A582C_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
auto566A582C_u = UnitGroupCount(auto566A582C_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4965
gv_computer04AllDone = true;
gv_computerInUse = false;
TransmissionClearAll();
VisRevealerDestroy(gv_revealerWarbotBay);
libNtve_gf_HideScreenButton(false, gv_computer04AddMissile);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5036
gv_computerInUse = false;
gv_computer04Active = false;
TransmissionClearAll();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
auto18999A7B_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5236
TriggerExecute(gt_Computer05BrutaliskHelpPanel, true, false);
gv_computerInUse = true;
TransmissionClearAll();
autoBBC4CB69_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
autoBBC4CB69_u = UnitGroupCount(autoBBC4CB69_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5430
SoundStop(gv_soundStatic, true);
gv_computerInUse = false;
TransmissionClearAll();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerExecute(gt_DialogueHornerReplyQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5542
gv_computerInUse = false;
gv_computer05Active = false;
TransmissionClearAll();
SoundStop(gv_soundStatic, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5385
lv_fadeDuration = 0.5;
}
TransmissionClearAll();
CinematicFade(false, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5638
}
TransmissionClearAll();
if ((gv_midCinematicCompleted == true)) {
lv_fadeDuration = 2.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3688
void gf_StopAllTransmissionConversation () {
// Implementation
TransmissionClearAll();
ConversationDataStop();
libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Signal StopSMEventSounds");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10569
DialogSetSubtitlePositionOverride(gv_zPlanetPanel_DialogSubtitle);
gf_ZPlanetPanelShowHide(true);
TransmissionClearAll();
gv_zPlanetPanel_PitchID = 0;
gf_ZPlanetPanelSetPitchButtonState(c_planetPanelContactButtonStatePlay);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:659
TriggerStop(gt_OpeningAdjutantQ22);
TriggerStop(gt_TutorialCompleteQ);
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueRemove);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:747
void gf_SilenceQ () {
// Implementation
TransmissionClearAll();
TriggerStop(gt_ClickReplayTransmissionButton);
TriggerQueueClear(c_triggerQueueRemove);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1641
auto3C0E21C3_i = 1;
while (auto3C0E21C3_i <= auto3C0E21C3_n) {
TransmissionClearAll();
Wait(0.1, c_timeGame);
auto3C0E21C3_i = auto3C0E21C3_i + 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5406
}
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueRemove);
UnitPauseAll(true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5452
}
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueRetain);
auto74B2EFCB_g = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5742
UnitKill(gv_hybridNeutral);
Wait(2.0, c_timeReal);
TransmissionClearAll();
TriggerExecute(gt_VictoryPrisonObjectiveComplete, true, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5669
gv_victoryCinematicCompleted = true;
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), false, false);
TransmissionClearAll();
TriggerStop(gt_VictoryCineFinalTendrilScene2);
TriggerStop(gt_VictoryCineFinalTendrilScene3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3073
gv_computer01InCameraMode = true;
gv_computerInUse = true;
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TriggerExecute(gt_Computer01ButtonsHacked, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3327
gv_computerInUse = false;
gv_computer01Active = false;
TransmissionClearAll();
SoundPlay(gv_soundTerminalButtonPush, PlayerGroupAll(), 100.0, 0.0);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3978
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
UIAlertClear(gv_p01_USER);
TransmissionClearAll();
autoA9DE0D84_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
autoA9DE0D84_u = UnitGroupCount(autoA9DE0D84_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4459
gv_computerInUse = false;
gv_computer02Active = false;
TransmissionClearAll();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
libNtve_gf_HideScreenButton(false, gv_computer02Back);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4794
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
gv_computerInUse = true;
TransmissionClearAll();
auto566A582C_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
auto566A582C_u = UnitGroupCount(auto566A582C_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4965
gv_computer04AllDone = true;
gv_computerInUse = false;
TransmissionClearAll();
VisRevealerDestroy(gv_revealerWarbotBay);
libNtve_gf_HideScreenButton(false, gv_computer04AddMissile);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5036
gv_computerInUse = false;
gv_computer04Active = false;
TransmissionClearAll();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
auto18999A7B_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5236
TriggerExecute(gt_Computer05BrutaliskHelpPanel, true, false);
gv_computerInUse = true;
TransmissionClearAll();
autoBBC4CB69_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
autoBBC4CB69_u = UnitGroupCount(autoBBC4CB69_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5430
SoundStop(gv_soundStatic, true);
gv_computerInUse = false;
TransmissionClearAll();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerExecute(gt_DialogueHornerReplyQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5542
gv_computerInUse = false;
gv_computer05Active = false;
TransmissionClearAll();
SoundStop(gv_soundStatic, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:5385
lv_fadeDuration = 0.5;
}
TransmissionClearAll();
CinematicFade(false, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:5638
}
TransmissionClearAll();
if ((gv_midCinematicCompleted == true)) {
lv_fadeDuration = 2.0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3688
void gf_StopAllTransmissionConversation () {
// Implementation
TransmissionClearAll();
ConversationDataStop();
libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Signal StopSMEventSounds");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10569
DialogSetSubtitlePositionOverride(gv_zPlanetPanel_DialogSubtitle);
gf_ZPlanetPanelShowHide(true);
TransmissionClearAll();
gv_zPlanetPanel_PitchID = 0;
gf_ZPlanetPanelSetPitchButtonState(c_planetPanelContactButtonStatePlay);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:659
TriggerStop(gt_OpeningAdjutantQ22);
TriggerStop(gt_TutorialCompleteQ);
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueRemove);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:747
void gf_SilenceQ () {
// Implementation
TransmissionClearAll();
TriggerStop(gt_ClickReplayTransmissionButton);
TriggerQueueClear(c_triggerQueueRemove);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1641
auto3C0E21C3_i = 1;
while (auto3C0E21C3_i <= auto3C0E21C3_n) {
TransmissionClearAll();
Wait(0.1, c_timeGame);
auto3C0E21C3_i = auto3C0E21C3_i + 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:5406
}
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueRemove);
UnitPauseAll(true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:5452
}
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueRetain);
auto74B2EFCB_g = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:5742
UnitKill(gv_hybridNeutral);
Wait(2.0, c_timeReal);
TransmissionClearAll();
TriggerExecute(gt_VictoryPrisonObjectiveComplete, true, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5669
gv_victoryCinematicCompleted = true;
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), false, false);
TransmissionClearAll();
TriggerStop(gt_VictoryCineFinalTendrilScene2);
TriggerStop(gt_VictoryCineFinalTendrilScene3);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10040
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TransmissionClearAll();
ConversationDataStop();
SoundStopAllTriggerSounds(false);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10214
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
SoundStopAllTriggerSounds(true);
TransmissionClearAll();
libNtve_gf_SetAllSoundChannelVolumes(libNtve_ge_VolumeChannelMode_Cinematic, PlayerGroupAll(), 0.0);
SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, true);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10239
TriggerExecute(libCamp_gt_TS_EndCinematic, true, true);
if ((libCamp_gv_tS_EndCinematicFinished == false)) {
TransmissionClearAll();
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:11666
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
TransmissionClearAll();
ConversationDataStop();
SoundStopAllTriggerSounds(false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:760
}
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueKill);
ObjectiveShow(gv_splitterObjectiveKillMitoscarab, PlayerGroupAll(), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:833
}
TriggerQueuePause(true);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:871
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
TriggerExecute(gt_StartLurkerQ, false, false);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:958
}
TriggerQueuePause(true);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:2468
Wait(1.0, c_timeGame);
}
TransmissionClearAll();
gv_backupSuppressed = true;
TriggerQueuePause(true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:870
TriggerEnable(gt_BroodLordReinforcements1, false);
TriggerEnable(gt_BroodLordReinforcements2, false);
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueRemove);
TriggerExecute(gt_StartViperQ, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:1516
}
TriggerQueuePause(true);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2506
}
TriggerQueuePause(true);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2946
TriggerExecute(gt_ObjectiveMorphBroodLordsComplete, true, false);
TriggerExecute(gt_ObjectiveDestroythePlanetaryFortressComplete, true, true);
TransmissionClearAll();
TriggerExecute(gt_TransmissionPFortDestroyedQ, true, true);
TriggerExecute(gt_StartViperQ, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:742
TriggerQueuePause(true);
Wait(2.0, c_timeReal);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:675
TriggerEnable(gt_TransmissionSilosDestroyedQ, false);
TriggerQueueClear(c_triggerQueueRemove);
TransmissionClearAll();
TriggerExecute(gt_TransitiontoCreeperStage2, true, false);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2311
}
TriggerQueuePause(true);
TransmissionClearAll();
Wait(2.0, c_timeReal);
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2501
}
TransmissionClearAll();
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2506
}
TriggerQueuePause(true);
TransmissionClearAll();
TriggerEnable(gt_DominionAttackWavesRightBase, false);
TriggerEnable(gt_DominionAttackRightDestroyed, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2670
}
TransmissionClearAll();
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2675
}
TriggerQueuePause(true);
TransmissionClearAll();
TriggerEnable(gt_DominionAttackWavesLeftBase, false);
TriggerEnable(gt_DominionAttackLeftDestroyed, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:886
}
TriggerQueuePause(true);
TransmissionClearAll();
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
Wait(1.0, c_timeReal);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1244
TriggerEnable(TriggerGetCurrent(), false);
gv_backupPoint = PointFromId(461);
TransmissionClearAll();
CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 2.0, 100.0, 2.0);
Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:953
}
TriggerQueuePause(true);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionFromId(5), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:1557
TriggerStop(gt_DroneSelectHelpLine01Q);
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
TextTagDestroy(gv_s01_FirstDroneText);
libNtve_gf_KillModel(gv_s01_FirstDroneActor);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:2588
gv_hatcheryDroneBasicButtonClicked = false;
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:4143
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:5161
TriggerStop(gt_SpawningPoolMutationStarted);
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libNtve_gf_StopPulsingScreenImage(1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:2102
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);
TransmissionClearAll();
libSwaC_gf_SendTransmissionCampaign(gv_kerrigan, "zMission_Lab02|Line00048", c_transmissionDurationAdd, 0.0, true, libSwaC_ge_CampaignTransmissionPortraitOptioins_HidePortraitAfter, libSwaC_ge_CampaignTransmissionCueSoundOptions_DefaultCueSoundBehavior);
if ((lv_transmissionInProgress == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:3381
gv_s1_UseCrushingGripHerePingActor = libNtve_gf_ActorLastCreated();
gv_s1_UseCrushingGripHereTag = TextTagLastCreated();
TransmissionClearAll();
TriggerQueueEnter();
if ((UnitGroupCount(gv_s1_BridgeCrushingGripDominion, c_unitCountAlive) > 0)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:4174
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);
TransmissionClearAll();
auto1CFBC880_val = RandomInt(1, 4);
if (auto1CFBC880_val == 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:1533
TriggerEnable(TriggerGetCurrent(), false);
TransmissionClearAll();
TriggerQueueEnter();
auto0D9FC95C_g = gv_secretDocuments;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map/MapScript.galaxy:442
lib281DEC45_gf_ToggleInteractives(false);
lib281DEC45_gf_ShowHideStoryUI(false);
TransmissionClearAll();
ConversationDataStop();
lib281DEC45_gf_StoryCutsceneFade(false, 0.5, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7049
TriggerStop(gt_IntroPrimals);
TransmissionClearAll();
CameraShakeStop(gv_pLAYER_01_USER);
CatalogFieldValueSet(c_gameCatalogAbil, "DroneCarcassHarvest", "CastIntroTime[" + IntToString(0) + "]", gv_pLAYER_01_USER, "60");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:3296
libNtve_gf_MakeUnitUncommandable(gv_kerrigan, false);
CameraLockInput(gv_pLAYER_01_USER, false);
TransmissionClearAll();
TriggerQueueEnter();
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:3427
TriggerEnable(TriggerGetCurrent(), false);
TransmissionClearAll();
TriggerQueueEnter();
TriggerExecute(gt_ObjectiveXelNagaRelicsCreate, true, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:3489
TriggerEnable(TriggerGetCurrent(), false);
TransmissionClearAll();
TriggerQueueEnter();
VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(66));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:760
}
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueKill);
ObjectiveShow(gv_splitterObjectiveKillMitoscarab, PlayerGroupAll(), false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:833
}
TriggerQueuePause(true);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:871
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
TriggerExecute(gt_StartLurkerQ, false, false);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:958
}
TriggerQueuePause(true);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:2468
Wait(1.0, c_timeGame);
}
TransmissionClearAll();
gv_backupSuppressed = true;
TriggerQueuePause(true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:870
TriggerEnable(gt_BroodLordReinforcements1, false);
TriggerEnable(gt_BroodLordReinforcements2, false);
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueRemove);
TriggerExecute(gt_StartViperQ, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:1516
}
TriggerQueuePause(true);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:2506
}
TriggerQueuePause(true);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:2946
TriggerExecute(gt_ObjectiveMorphBroodLordsComplete, true, false);
TriggerExecute(gt_ObjectiveDestroythePlanetaryFortressComplete, true, true);
TransmissionClearAll();
TriggerExecute(gt_TransmissionPFortDestroyedQ, true, true);
TriggerExecute(gt_StartViperQ, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map — MapScript.galaxy:742
TriggerQueuePause(true);
Wait(2.0, c_timeReal);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:675
TriggerEnable(gt_TransmissionSilosDestroyedQ, false);
TriggerQueueClear(c_triggerQueueRemove);
TransmissionClearAll();
TriggerExecute(gt_TransitiontoCreeperStage2, true, false);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2311
}
TriggerQueuePause(true);
TransmissionClearAll();
Wait(2.0, c_timeReal);
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2501
}
TransmissionClearAll();
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2506
}
TriggerQueuePause(true);
TransmissionClearAll();
TriggerEnable(gt_DominionAttackWavesRightBase, false);
TriggerEnable(gt_DominionAttackRightDestroyed, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2670
}
TransmissionClearAll();
while (!((TriggerQueueIsEmpty() == true))) {
Wait(1.0, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map — MapScript.galaxy:2675
}
TriggerQueuePause(true);
TransmissionClearAll();
TriggerEnable(gt_DominionAttackWavesLeftBase, false);
TriggerEnable(gt_DominionAttackLeftDestroyed, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:886
}
TriggerQueuePause(true);
TransmissionClearAll();
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
Wait(1.0, c_timeReal);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1244
TriggerEnable(TriggerGetCurrent(), false);
gv_backupPoint = PointFromId(461);
TransmissionClearAll();
CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 2.0, 100.0, 2.0);
Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:953
}
TriggerQueuePause(true);
TransmissionClearAll();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionFromId(5), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:1557
TriggerStop(gt_DroneSelectHelpLine01Q);
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
TextTagDestroy(gv_s01_FirstDroneText);
libNtve_gf_KillModel(gv_s01_FirstDroneActor);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:2588
gv_hatcheryDroneBasicButtonClicked = false;
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:4143
TriggerQueueClear(c_triggerQueueKill);
TransmissionClearAll();
UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);