# Stop All Transmissions

Grammar — Stop all active transmissions
FlagsNative | Action

Immediately stops all transmissions that are currently playing / being sent. Any triggers that are waiting for such transmissions to finish will resume execution.

Returns — void

native void TransmissionClearAll();

Category: Transmission / Basics

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3073

    gv_computer01InCameraMode = true;
    gv_computerInUse = true;
    TransmissionClearAll();
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    TriggerExecute(gt_Computer01ButtonsHacked, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3327

    gv_computerInUse = false;
    gv_computer01Active = false;
    TransmissionClearAll();
    SoundPlay(gv_soundTerminalButtonPush, PlayerGroupAll(), 100.0, 0.0);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3978

    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
    UIAlertClear(gv_p01_USER);
    TransmissionClearAll();
    autoA9DE0D84_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
    autoA9DE0D84_u = UnitGroupCount(autoA9DE0D84_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4459

    gv_computerInUse = false;
    gv_computer02Active = false;
    TransmissionClearAll();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    libNtve_gf_HideScreenButton(false, gv_computer02Back);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4794

    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
    gv_computerInUse = true;
    TransmissionClearAll();
    auto566A582C_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
    auto566A582C_u = UnitGroupCount(auto566A582C_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4965

    gv_computer04AllDone = true;
    gv_computerInUse = false;
    TransmissionClearAll();
    VisRevealerDestroy(gv_revealerWarbotBay);
    libNtve_gf_HideScreenButton(false, gv_computer04AddMissile);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5036

    gv_computerInUse = false;
    gv_computer04Active = false;
    TransmissionClearAll();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    auto18999A7B_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5236

    TriggerExecute(gt_Computer05BrutaliskHelpPanel, true, false);
    gv_computerInUse = true;
    TransmissionClearAll();
    autoBBC4CB69_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
    autoBBC4CB69_u = UnitGroupCount(autoBBC4CB69_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5430

    SoundStop(gv_soundStatic, true);
    gv_computerInUse = false;
    TransmissionClearAll();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    TriggerExecute(gt_DialogueHornerReplyQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5542

    gv_computerInUse = false;
    gv_computer05Active = false;
    TransmissionClearAll();
    SoundStop(gv_soundStatic, true);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5385

        lv_fadeDuration = 0.5;
    }
    TransmissionClearAll();
    CinematicFade(false, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5638

    }

    TransmissionClearAll();
    if ((gv_midCinematicCompleted == true)) {
        lv_fadeDuration = 2.0;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3688

void gf_StopAllTransmissionConversation () {
    // Implementation
    TransmissionClearAll();
    ConversationDataStop();
    libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Signal StopSMEventSounds");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10569

    DialogSetSubtitlePositionOverride(gv_zPlanetPanel_DialogSubtitle);
    gf_ZPlanetPanelShowHide(true);
    TransmissionClearAll();
    gv_zPlanetPanel_PitchID = 0;
    gf_ZPlanetPanelSetPitchButtonState(c_planetPanelContactButtonStatePlay);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:659

    TriggerStop(gt_OpeningAdjutantQ22);
    TriggerStop(gt_TutorialCompleteQ);
    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueRemove);
    PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), false, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:747

void gf_SilenceQ () {
    // Implementation
    TransmissionClearAll();
    TriggerStop(gt_ClickReplayTransmissionButton);
    TriggerQueueClear(c_triggerQueueRemove);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1641

        auto3C0E21C3_i = 1;
        while (auto3C0E21C3_i <= auto3C0E21C3_n) {
            TransmissionClearAll();
            Wait(0.1, c_timeGame);
            auto3C0E21C3_i = auto3C0E21C3_i + 1;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5406

    }

    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueRemove);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5452

    }

    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueRetain);
    auto74B2EFCB_g = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5742

        UnitKill(gv_hybridNeutral);
        Wait(2.0, c_timeReal);
        TransmissionClearAll();
        TriggerExecute(gt_VictoryPrisonObjectiveComplete, true, false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5669

    gv_victoryCinematicCompleted = true;
    PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), false, false);
    TransmissionClearAll();
    TriggerStop(gt_VictoryCineFinalTendrilScene2);
    TriggerStop(gt_VictoryCineFinalTendrilScene3);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:3073

    gv_computer01InCameraMode = true;
    gv_computerInUse = true;
    TransmissionClearAll();
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    TriggerExecute(gt_Computer01ButtonsHacked, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:3327

    gv_computerInUse = false;
    gv_computer01Active = false;
    TransmissionClearAll();
    SoundPlay(gv_soundTerminalButtonPush, PlayerGroupAll(), 100.0, 0.0);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:3978

    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
    UIAlertClear(gv_p01_USER);
    TransmissionClearAll();
    autoA9DE0D84_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
    autoA9DE0D84_u = UnitGroupCount(autoA9DE0D84_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:4459

    gv_computerInUse = false;
    gv_computer02Active = false;
    TransmissionClearAll();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    libNtve_gf_HideScreenButton(false, gv_computer02Back);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:4794

    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
    gv_computerInUse = true;
    TransmissionClearAll();
    auto566A582C_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
    auto566A582C_u = UnitGroupCount(auto566A582C_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:4965

    gv_computer04AllDone = true;
    gv_computerInUse = false;
    TransmissionClearAll();
    VisRevealerDestroy(gv_revealerWarbotBay);
    libNtve_gf_HideScreenButton(false, gv_computer04AddMissile);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:5036

    gv_computerInUse = false;
    gv_computer04Active = false;
    TransmissionClearAll();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    auto18999A7B_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:5236

    TriggerExecute(gt_Computer05BrutaliskHelpPanel, true, false);
    gv_computerInUse = true;
    TransmissionClearAll();
    autoBBC4CB69_g = UnitGroupFilterRegion(UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), RegionPlayableMap(), 0);
    autoBBC4CB69_u = UnitGroupCount(autoBBC4CB69_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:5430

    SoundStop(gv_soundStatic, true);
    gv_computerInUse = false;
    TransmissionClearAll();
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    TriggerExecute(gt_DialogueHornerReplyQ, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:5542

    gv_computerInUse = false;
    gv_computer05Active = false;
    TransmissionClearAll();
    SoundStop(gv_soundStatic, true);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:5385

        lv_fadeDuration = 0.5;
    }
    TransmissionClearAll();
    CinematicFade(false, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:5638

    }

    TransmissionClearAll();
    if ((gv_midCinematicCompleted == true)) {
        lv_fadeDuration = 2.0;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:3688

void gf_StopAllTransmissionConversation () {
    // Implementation
    TransmissionClearAll();
    ConversationDataStop();
    libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Signal StopSMEventSounds");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:10569

    DialogSetSubtitlePositionOverride(gv_zPlanetPanel_DialogSubtitle);
    gf_ZPlanetPanelShowHide(true);
    TransmissionClearAll();
    gv_zPlanetPanel_PitchID = 0;
    gf_ZPlanetPanelSetPitchButtonState(c_planetPanelContactButtonStatePlay);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:659

    TriggerStop(gt_OpeningAdjutantQ22);
    TriggerStop(gt_TutorialCompleteQ);
    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueRemove);
    PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), false, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:747

void gf_SilenceQ () {
    // Implementation
    TransmissionClearAll();
    TriggerStop(gt_ClickReplayTransmissionButton);
    TriggerQueueClear(c_triggerQueueRemove);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:1641

        auto3C0E21C3_i = 1;
        while (auto3C0E21C3_i <= auto3C0E21C3_n) {
            TransmissionClearAll();
            Wait(0.1, c_timeGame);
            auto3C0E21C3_i = auto3C0E21C3_i + 1;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:5406

    }

    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueRemove);
    UnitPauseAll(true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:5452

    }

    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueRetain);
    auto74B2EFCB_g = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2mapMapScript.galaxy:5742

        UnitKill(gv_hybridNeutral);
        Wait(2.0, c_timeReal);
        TransmissionClearAll();
        TriggerExecute(gt_VictoryPrisonObjectiveComplete, true, false);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:5669

    gv_victoryCinematicCompleted = true;
    PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), false, false);
    TransmissionClearAll();
    TriggerStop(gt_VictoryCineFinalTendrilScene2);
    TriggerStop(gt_VictoryCineFinalTendrilScene3);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10040

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    TransmissionClearAll();
    ConversationDataStop();
    SoundStopAllTriggerSounds(false);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10214

    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
    SoundStopAllTriggerSounds(true);
    TransmissionClearAll();
    libNtve_gf_SetAllSoundChannelVolumes(libNtve_ge_VolumeChannelMode_Cinematic, PlayerGroupAll(), 0.0);
    SoundChannelMute(PlayerGroupAll(), c_soundCategoryAmbient, true);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10239

    TriggerExecute(libCamp_gt_TS_EndCinematic, true, true);
    if ((libCamp_gv_tS_EndCinematicFinished == false)) {
        TransmissionClearAll();
    }

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:11666

        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
        UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
        TransmissionClearAll();
        ConversationDataStop();
        SoundStopAllTriggerSounds(false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:760

    }

    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueKill);
    ObjectiveShow(gv_splitterObjectiveKillMitoscarab, PlayerGroupAll(), false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:833

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:871


    TriggerQueueClear(c_triggerQueueKill);
    TransmissionClearAll();
    TriggerExecute(gt_StartLurkerQ, false, false);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:958

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:2468

        Wait(1.0, c_timeGame);
    }
    TransmissionClearAll();
    gv_backupSuppressed = true;
    TriggerQueuePause(true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:870

    TriggerEnable(gt_BroodLordReinforcements1, false);
    TriggerEnable(gt_BroodLordReinforcements2, false);
    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerExecute(gt_StartViperQ, true, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:1516

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2506

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2946

    TriggerExecute(gt_ObjectiveMorphBroodLordsComplete, true, false);
    TriggerExecute(gt_ObjectiveDestroythePlanetaryFortressComplete, true, true);
    TransmissionClearAll();
    TriggerExecute(gt_TransmissionPFortDestroyedQ, true, true);
    TriggerExecute(gt_StartViperQ, true, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:742

    TriggerQueuePause(true);
    Wait(2.0, c_timeReal);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:675

    TriggerEnable(gt_TransmissionSilosDestroyedQ, false);
    TriggerQueueClear(c_triggerQueueRemove);
    TransmissionClearAll();
    TriggerExecute(gt_TransitiontoCreeperStage2, true, false);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2311

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    Wait(2.0, c_timeReal);
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2501

    }

    TransmissionClearAll();
    while (!((TriggerQueueIsEmpty() == true))) {
        Wait(1.0, c_timeGame);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2506

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    TriggerEnable(gt_DominionAttackWavesRightBase, false);
    TriggerEnable(gt_DominionAttackRightDestroyed, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2670

    }

    TransmissionClearAll();
    while (!((TriggerQueueIsEmpty() == true))) {
        Wait(1.0, c_timeGame);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:2675

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    TriggerEnable(gt_DominionAttackWavesLeftBase, false);
    TriggerEnable(gt_DominionAttackLeftDestroyed, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:886

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
    Wait(1.0, c_timeReal);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1244

    TriggerEnable(TriggerGetCurrent(), false);
    gv_backupPoint = PointFromId(461);
    TransmissionClearAll();
    CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 2.0, 100.0, 2.0);
    Wait(0.5, c_timeGame);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:953

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionFromId(5), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:1557

    TriggerStop(gt_DroneSelectHelpLine01Q);
    TriggerQueueClear(c_triggerQueueKill);
    TransmissionClearAll();
    TextTagDestroy(gv_s01_FirstDroneText);
    libNtve_gf_KillModel(gv_s01_FirstDroneActor);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:2588

    gv_hatcheryDroneBasicButtonClicked = false;
    TriggerQueueClear(c_triggerQueueKill);
    TransmissionClearAll();
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:4143


    TriggerQueueClear(c_triggerQueueKill);
    TransmissionClearAll();
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:5161

    TriggerStop(gt_SpawningPoolMutationStarted);
    TriggerQueueClear(c_triggerQueueKill);
    TransmissionClearAll();
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    libNtve_gf_StopPulsingScreenImage(1);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:2102


    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);
    TransmissionClearAll();
    libSwaC_gf_SendTransmissionCampaign(gv_kerrigan, "zMission_Lab02|Line00048", c_transmissionDurationAdd, 0.0, true, libSwaC_ge_CampaignTransmissionPortraitOptioins_HidePortraitAfter, libSwaC_ge_CampaignTransmissionCueSoundOptions_DefaultCueSoundBehavior);
    if ((lv_transmissionInProgress == false)) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:3381

    gv_s1_UseCrushingGripHerePingActor = libNtve_gf_ActorLastCreated();
    gv_s1_UseCrushingGripHereTag = TextTagLastCreated();
    TransmissionClearAll();
    TriggerQueueEnter();
    if ((UnitGroupCount(gv_s1_BridgeCrushingGripDominion, c_unitCountAlive) > 0)) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:4174


    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);
    TransmissionClearAll();
    auto1CFBC880_val = RandomInt(1, 4);
    if (auto1CFBC880_val == 1) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:1533


    TriggerEnable(TriggerGetCurrent(), false);
    TransmissionClearAll();
    TriggerQueueEnter();
    auto0D9FC95C_g = gv_secretDocuments;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map/MapScript.galaxy:442

    lib281DEC45_gf_ToggleInteractives(false);
    lib281DEC45_gf_ShowHideStoryUI(false);
    TransmissionClearAll();
    ConversationDataStop();
    lib281DEC45_gf_StoryCutsceneFade(false, 0.5, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7049


    TriggerStop(gt_IntroPrimals);
    TransmissionClearAll();
    CameraShakeStop(gv_pLAYER_01_USER);
    CatalogFieldValueSet(c_gameCatalogAbil, "DroneCarcassHarvest", "CastIntroTime[" + IntToString(0) + "]", gv_pLAYER_01_USER, "60");

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:3296

    libNtve_gf_MakeUnitUncommandable(gv_kerrigan, false);
    CameraLockInput(gv_pLAYER_01_USER, false);
    TransmissionClearAll();
    TriggerQueueEnter();
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:3427


    TriggerEnable(TriggerGetCurrent(), false);
    TransmissionClearAll();
    TriggerQueueEnter();
    TriggerExecute(gt_ObjectiveXelNagaRelicsCreate, true, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:3489


    TriggerEnable(TriggerGetCurrent(), false);
    TransmissionClearAll();
    TriggerQueueEnter();
    VisRevealerCreate(gv_pLAYER_01_USER, RegionFromId(66));

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2mapMapScript.galaxy:760

    }

    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueKill);
    ObjectiveShow(gv_splitterObjectiveKillMitoscarab, PlayerGroupAll(), false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2mapMapScript.galaxy:833

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2mapMapScript.galaxy:871


    TriggerQueueClear(c_triggerQueueKill);
    TransmissionClearAll();
    TriggerExecute(gt_StartLurkerQ, false, false);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2mapMapScript.galaxy:958

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2mapMapScript.galaxy:2468

        Wait(1.0, c_timeGame);
    }
    TransmissionClearAll();
    gv_backupSuppressed = true;
    TriggerQueuePause(true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2mapMapScript.galaxy:870

    TriggerEnable(gt_BroodLordReinforcements1, false);
    TriggerEnable(gt_BroodLordReinforcements2, false);
    TransmissionClearAll();
    TriggerQueueClear(c_triggerQueueRemove);
    TriggerExecute(gt_StartViperQ, true, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2mapMapScript.galaxy:1516

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2mapMapScript.galaxy:2506

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2mapMapScript.galaxy:2946

    TriggerExecute(gt_ObjectiveMorphBroodLordsComplete, true, false);
    TriggerExecute(gt_ObjectiveDestroythePlanetaryFortressComplete, true, true);
    TransmissionClearAll();
    TriggerExecute(gt_TransmissionPFortDestroyedQ, true, true);
    TriggerExecute(gt_StartViperQ, true, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2mapMapScript.galaxy:742

    TriggerQueuePause(true);
    Wait(2.0, c_timeReal);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2mapMapScript.galaxy:675

    TriggerEnable(gt_TransmissionSilosDestroyedQ, false);
    TriggerQueueClear(c_triggerQueueRemove);
    TransmissionClearAll();
    TriggerExecute(gt_TransitiontoCreeperStage2, true, false);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2mapMapScript.galaxy:2311

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    Wait(2.0, c_timeReal);
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2mapMapScript.galaxy:2501

    }

    TransmissionClearAll();
    while (!((TriggerQueueIsEmpty() == true))) {
        Wait(1.0, c_timeGame);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2mapMapScript.galaxy:2506

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    TriggerEnable(gt_DominionAttackWavesRightBase, false);
    TriggerEnable(gt_DominionAttackRightDestroyed, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2mapMapScript.galaxy:2670

    }

    TransmissionClearAll();
    while (!((TriggerQueueIsEmpty() == true))) {
        Wait(1.0, c_timeGame);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2mapMapScript.galaxy:2675

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    TriggerEnable(gt_DominionAttackWavesLeftBase, false);
    TriggerEnable(gt_DominionAttackLeftDestroyed, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2mapMapScript.galaxy:886

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);
    Wait(1.0, c_timeReal);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2mapMapScript.galaxy:1244

    TriggerEnable(TriggerGetCurrent(), false);
    gv_backupPoint = PointFromId(461);
    TransmissionClearAll();
    CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 2.0, 100.0, 2.0);
    Wait(0.5, c_timeGame);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2mapMapScript.galaxy:953

    }
    TriggerQueuePause(true);
    TransmissionClearAll();
    UnitGroupLoopBegin(UnitGroup(null, c_playerAny, RegionFromId(5), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2mapMapScript.galaxy:1557

    TriggerStop(gt_DroneSelectHelpLine01Q);
    TriggerQueueClear(c_triggerQueueKill);
    TransmissionClearAll();
    TextTagDestroy(gv_s01_FirstDroneText);
    libNtve_gf_KillModel(gv_s01_FirstDroneActor);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2mapMapScript.galaxy:2588

    gv_hatcheryDroneBasicButtonClicked = false;
    TriggerQueueClear(c_triggerQueueKill);
    TransmissionClearAll();
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2mapMapScript.galaxy:4143


    TriggerQueueClear(c_triggerQueueKill);
    TransmissionClearAll();
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    libSwaC_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);