# Text Tag Is Visible
Grammar — textTag is visible for player player
Flags —Native|Function
Returns true if the text tag is shown for a player.
# Arguments
- int<preset::TextTag> — Text Tag
- int— Player
Returns — bool
native bool TextTagVisible(int inTag, int inPlayer);
# Related
Category: Text Tag / Basic
- Create Text Tag — int<preset::TextTag> — TextTagCreate
- Last Created Text Tag — int<preset::TextTag> — TextTagLastCreated
- Show/Hide Text Tag — void— TextTagShow
- Text Tag Is Visible — bool— TextTagVisible
- Pause/Unpause Text Tag — void— TextTagPause
- Attach Text Tag To Unit — void— TextTagAttachToUnit
- Attach Text Tag To Unit Attach Point — void— TextTagAttachToUnitPoint
- Destroy Text Tag — void— TextTagDestroy
- Set Position Of Text Tag — void— TextTagSetPosition
- Set Velocity Of Text Tag — void— TextTagSetVelocity
- Set Gravity Of Text Tag — void— TextTagSetGravity
- Set Text Of Text Tag — void— TextTagSetText
- Set Time Of Text Tag — void— TextTagSetTime
# Examples
— None found —