# Pause/Unpause Text Tag

Grammarpause|Pause/Unpause tag|Text Tag
FlagsNative | Action

Pauses or unpauses any actions sent to the text tag.

# Arguments

Returns — void

native void TextTagPause(int inTag, bool inPause);

Category: Text Tag / Basic

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:9875

        TextTagShow(lv_tag, PlayerGroupAll(), lp_showHide);
        if ((lp_showHide == true)) {
            TextTagPause(lv_tag, false);
        }
        else {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:9878

        }
        else {
            TextTagPause(lv_tag, true);
        }
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:9875

        TextTagShow(lv_tag, PlayerGroupAll(), lp_showHide);
        if ((lp_showHide == true)) {
            TextTagPause(lv_tag, false);
        }
        else {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:9878

        }
        else {
            TextTagPause(lv_tag, true);
        }
    }