# Random Real
Grammar — Random real between min and max
Flags —Native
|Function
Returns a random real between the specified values (inclusive).
# Arguments
fixed
— Minfixed
— Max
Returns — fixed
native fixed RandomFixed(fixed min, fixed max);
# Related
Category: Math / Random
- Random Integer —
int
— RandomInt - Random Real —
fixed
— RandomFixed - Random Percent —
fixed
— libNtve_gf_RandomPercent - Random Angle —
fixed
— libNtve_gf_RandomAngle
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:845
else {
}
lv_targetLoc = Point(RandomFixed(4.0, 16.0), RandomFixed(-0.5, -5.0));
lv_targetLoc = gf_ConvertShooterCoordToMapCoord(lv_targetLoc);
UnitIssueOrder(gv_boss, OrderTargetingPoint(AbilityCommand("move", 0), lv_targetLoc), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:845
else {
}
lv_targetLoc = Point(RandomFixed(4.0, 16.0), RandomFixed(-0.5, -5.0));
lv_targetLoc = gf_ConvertShooterCoordToMapCoord(lv_targetLoc);
UnitIssueOrder(gv_boss, OrderTargetingPoint(AbilityCommand("move", 0), lv_targetLoc), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:953
lv_index = 1;
for ( ; ( (auto65881B2D_ai >= 0 && lv_index <= auto65881B2D_ae) || (auto65881B2D_ai <= 0 && lv_index >= auto65881B2D_ae) ) ; lv_index += auto65881B2D_ai ) {
gf_SendWave("SS_Scourge", 1, 0.0, Point(RandomFixed(lp_x1, lp_x2), 1.0), 3, RandomFixed(-11.0, -14.0), 0.0, 0.0, 0.0, lv_speed, lv_speed1, 0, false);
if ((lv_intervalTime < 0.0)) {
lv_intervalTime = RandomFixed(0.0, lp_intervalMax);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:953
lv_index = 1;
for ( ; ( (auto65881B2D_ai >= 0 && lv_index <= auto65881B2D_ae) || (auto65881B2D_ai <= 0 && lv_index >= auto65881B2D_ae) ) ; lv_index += auto65881B2D_ai ) {
gf_SendWave("SS_Scourge", 1, 0.0, Point(RandomFixed(lp_x1, lp_x2), 1.0), 3, RandomFixed(-11.0, -14.0), 0.0, 0.0, 0.0, lv_speed, lv_speed1, 0, false);
if ((lv_intervalTime < 0.0)) {
lv_intervalTime = RandomFixed(0.0, lp_intervalMax);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:955
gf_SendWave("SS_Scourge", 1, 0.0, Point(RandomFixed(lp_x1, lp_x2), 1.0), 3, RandomFixed(-11.0, -14.0), 0.0, 0.0, 0.0, lv_speed, lv_speed1, 0, false);
if ((lv_intervalTime < 0.0)) {
lv_intervalTime = RandomFixed(0.0, lp_intervalMax);
Wait(lv_intervalTime, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1017
lv_index = 1;
for ( ; ( (auto4F469A0C_ai >= 0 && lv_index <= auto4F469A0C_ae) || (auto4F469A0C_ai <= 0 && lv_index >= auto4F469A0C_ae) ) ; lv_index += auto4F469A0C_ai ) {
gf_SendWave("SS_Scourge", 1, 1.0, Point(RandomFixed(lv_xOff1, lv_xOff2), 1.0), 2, lv_x, lv_y, RandomFixed(lv_xOff1, lv_xOff2), RandomFixed(lv_yOff1, lv_yOff2), lv_speed, lv_wait, 0, true);
lv_x += 2.0;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1017
lv_index = 1;
for ( ; ( (auto4F469A0C_ai >= 0 && lv_index <= auto4F469A0C_ae) || (auto4F469A0C_ai <= 0 && lv_index >= auto4F469A0C_ae) ) ; lv_index += auto4F469A0C_ai ) {
gf_SendWave("SS_Scourge", 1, 1.0, Point(RandomFixed(lv_xOff1, lv_xOff2), 1.0), 2, lv_x, lv_y, RandomFixed(lv_xOff1, lv_xOff2), RandomFixed(lv_yOff1, lv_yOff2), lv_speed, lv_wait, 0, true);
lv_x += 2.0;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1017
lv_index = 1;
for ( ; ( (auto4F469A0C_ai >= 0 && lv_index <= auto4F469A0C_ae) || (auto4F469A0C_ai <= 0 && lv_index >= auto4F469A0C_ae) ) ; lv_index += auto4F469A0C_ai ) {
gf_SendWave("SS_Scourge", 1, 1.0, Point(RandomFixed(lv_xOff1, lv_xOff2), 1.0), 2, lv_x, lv_y, RandomFixed(lv_xOff1, lv_xOff2), RandomFixed(lv_yOff1, lv_yOff2), lv_speed, lv_wait, 0, true);
lv_x += 2.0;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1026
lv_index = 1;
for ( ; ( (auto7F30F6AF_ai >= 0 && lv_index <= auto7F30F6AF_ae) || (auto7F30F6AF_ai <= 0 && lv_index >= auto7F30F6AF_ae) ) ; lv_index += auto7F30F6AF_ai ) {
gf_SendWave("SS_Scourge", 1, 1.0, Point(RandomFixed(lv_xOff1, lv_xOff2), 1.0), 2, lv_x, lv_y, RandomFixed(lv_xOff1, lv_xOff2), RandomFixed(lv_yOff1, lv_yOff2), lv_speed, lv_wait, 0, true);
lv_x += 2.0;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1026
lv_index = 1;
for ( ; ( (auto7F30F6AF_ai >= 0 && lv_index <= auto7F30F6AF_ae) || (auto7F30F6AF_ai <= 0 && lv_index >= auto7F30F6AF_ae) ) ; lv_index += auto7F30F6AF_ai ) {
gf_SendWave("SS_Scourge", 1, 1.0, Point(RandomFixed(lv_xOff1, lv_xOff2), 1.0), 2, lv_x, lv_y, RandomFixed(lv_xOff1, lv_xOff2), RandomFixed(lv_yOff1, lv_yOff2), lv_speed, lv_wait, 0, true);
lv_x += 2.0;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:318
else {
lv_randomHut = UnitGroupRandomUnit(gv_civilianSpawners, c_unitCountAlive);
if ((RandomFixed(0.0, 100.0) >= 33.0)) {
UnitCargoCreate(lv_randomHut, "Civilian", 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1273
if (auto5E2EB195_var == null) { break; }
if ((RandomInt(1, 3) == 1)) {
lv_tempPoint = PointWithOffsetPolar(UnitGetPosition(auto5E2EB195_var), RandomFixed(0.5, 1.5), RandomFixed(0.0, 360.0));
if ((RegionContainsPoint(RegionFromId(37), lv_tempPoint) == true)) {
UnitIssueOrder(auto5E2EB195_var, OrderTargetingPoint(AbilityCommand("move", 0), lv_tempPoint), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1273
if (auto5E2EB195_var == null) { break; }
if ((RandomInt(1, 3) == 1)) {
lv_tempPoint = PointWithOffsetPolar(UnitGetPosition(auto5E2EB195_var), RandomFixed(0.5, 1.5), RandomFixed(0.0, 360.0));
if ((RegionContainsPoint(RegionFromId(37), lv_tempPoint) == true)) {
UnitIssueOrder(auto5E2EB195_var, OrderTargetingPoint(AbilityCommand("move", 0), lv_tempPoint), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1428
if (autoCE810A15_var == null) { break; }
if ((RandomInt(1, 5) == 1)) {
lv_tempPoint = PointWithOffsetPolar(UnitGetPosition(autoCE810A15_var), RandomFixed(0.5, 1.5), RandomFixed(0.0, 360.0));
if ((RegionContainsPoint(RegionFromId(14), lv_tempPoint) == true)) {
UnitIssueOrder(autoCE810A15_var, OrderTargetingPoint(AbilityCommand("move", 0), lv_tempPoint), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1428
if (autoCE810A15_var == null) { break; }
if ((RandomInt(1, 5) == 1)) {
lv_tempPoint = PointWithOffsetPolar(UnitGetPosition(autoCE810A15_var), RandomFixed(0.5, 1.5), RandomFixed(0.0, 360.0));
if ((RegionContainsPoint(RegionFromId(14), lv_tempPoint) == true)) {
UnitIssueOrder(autoCE810A15_var, OrderTargetingPoint(AbilityCommand("move", 0), lv_tempPoint), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3830
UnitIssueOrder(lv_unit, Order(AbilityCommand("ColonistShipLiftOff", 0)), c_orderQueueReplace);
Wait(6.0, c_timeGame);
UnitIssueOrder(lv_unit, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(lv_unit), 5.0, RandomFixed(30.0, 60.0))), c_orderQueueReplace);
Wait(3.0, c_timeGame);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_unit), c_animNameDefault, "Land Forward", 0, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:905
UnitIssueOrder(UnitGroupUnit(lv_attackersLeft, lv_i), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(228)), c_orderQueueReplace);
UnitIssueOrder(UnitGroupUnit(lv_attackersLeft, (lv_i + 7)), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(228)), c_orderQueueReplace);
Wait(RandomFixed(0.5, 1.0), c_timeGame);
UnitIssueOrder(UnitGroupUnit(lv_attackersRight, lv_i), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(317)), c_orderQueueReplace);
UnitIssueOrder(UnitGroupUnit(lv_attackersRight, (lv_i + 7)), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(317)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:908
UnitIssueOrder(UnitGroupUnit(lv_attackersRight, lv_i), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(317)), c_orderQueueReplace);
UnitIssueOrder(UnitGroupUnit(lv_attackersRight, (lv_i + 7)), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(317)), c_orderQueueReplace);
Wait(RandomFixed(0.5, 1.0), c_timeGame);
}
while (!((UnitGroupCount(lv_attackersLeft, c_unitCountAlive) == UnitGroupCount(UnitGroup(null, gv_pLAYER_03_INFESTED_REFUGEES, RegionCircle(PointFromId(228), 10.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive)) && (UnitGroupCount(lv_attackersRight, c_unitCountAlive) == UnitGroupCount(UnitGroup(null, gv_pLAYER_03_INFESTED_REFUGEES, RegionCircle(PointFromId(317), 10.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive)))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:914
}
while (true) {
Wait(RandomFixed(0.5, 2.0), c_timeGame);
if ((UnitGroupCount(lv_attackersLeft, c_unitCountAlive) == 0)) {
break;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:924
}
while (true) {
Wait(RandomFixed(0.5, 2.0), c_timeGame);
if ((UnitGroupCount(lv_attackersRight, c_unitCountAlive) == 0)) {
break;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2889
if (auto2D089EE8_var == null) { break; }
UnitBehaviorAdd(auto2D089EE8_var, "ColonistWander", auto2D089EE8_var, 1);
Wait(RandomFixed(0.5, 1.0), c_timeGame);
}
auto1918CEC7_g = UnitGroup("ColonistFemale", gv_pLAYER03_COLONIST, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2897
if (auto1918CEC7_var == null) { break; }
UnitBehaviorAdd(auto1918CEC7_var, "ColonistWander", auto1918CEC7_var, 1);
Wait(RandomFixed(0.5, 1.0), c_timeGame);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:3242
}
Wait(3.0, c_timeGame);
UnitIssueOrder(lv_colonistShip, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(lv_colonistShip), 5.0, RandomFixed(60.0, 70.0))), c_orderQueueAddToEnd);
Wait(3.0, c_timeGame);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_colonistShip), c_animNameDefault, "Land Forward", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:3359
}
Wait(3.0, c_timeGame);
UnitIssueOrder(lv_colonistShip, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(lv_colonistShip), 5.0, RandomFixed(95.0, 105.0))), c_orderQueueAddToEnd);
Wait(3.0, c_timeGame);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_colonistShip), c_animNameDefault, "Land Forward", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:3476
}
Wait(3.0, c_timeGame);
UnitIssueOrder(lv_colonistShip, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(lv_colonistShip), 5.0, RandomFixed(35.0, 45.0))), c_orderQueueAddToEnd);
Wait(3.0, c_timeGame);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_colonistShip), c_animNameDefault, "Land Forward", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6147
while (true) {
Wait(RandomFixed(0.0, 1.5), c_timeGame);
if ((RandomInt(1, 4) == 1)) {
libNtve_gf_CreateUnitsAtPoint2(1, "VoidRay", 0, gv_pLAYER02_PROTOSS, RegionRandomPoint(RegionFromId(43)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2300
auto9BF3A280_n = gv_trainMinerals[libNtve_gf_DifficultyValueInt(1, 2, 3, 4)][MinI(gv_trainsDestroyed, 7)];
for (auto9BF3A280_i = 1; auto9BF3A280_i <= auto9BF3A280_n; auto9BF3A280_i += 1) {
UnitCreate(1, "PalletMinerals", 0, 0, RegionRandomPoint(RegionCircle(UnitGetPosition(gv_trainList[lv_trainIndex].lv_trainCars[RandomInt(1, gv_trainList[lv_trainIndex].lv_lastCar)]), 2.0)), RandomFixed(0.0, 360.0));
libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_pLAYER_01_USER);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2305
auto475F7BBB_n = gv_trainGas;
for (auto475F7BBB_i = 1; auto475F7BBB_i <= auto475F7BBB_n; auto475F7BBB_i += 1) {
UnitCreate(1, "PalletGas", 0, 0, RegionRandomPoint(RegionCircle(UnitGetPosition(gv_trainList[lv_trainIndex].lv_trainCars[RandomInt(1, gv_trainList[lv_trainIndex].lv_lastCar)]), 2.0)), RandomFixed(0.0, 360.0));
libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_pLAYER_01_USER);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5916
lv_i = 1;
for ( ; ( (auto92BAF6BC_ai >= 0 && lv_i <= auto92BAF6BC_ae) || (auto92BAF6BC_ai < 0 && lv_i >= auto92BAF6BC_ae) ) ; lv_i += auto92BAF6BC_ai ) {
libNtve_gf_UnitCreateFacingPoint(1, "Marine", 0, gv_pLAYER_01_USER, PointWithOffsetPolar(UnitGetPosition(lv_crate), RandomFixed(2.0, 4.0), ((90.0 * IntToFixed(lv_i)) + 45.0)), UnitGetPosition(lv_crate));
UnitGroupAdd(lv_crateUnits, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5919
UnitGroupAdd(lv_crateUnits, UnitLastCreated());
}
libNtve_gf_UnitCreateFacingPoint(1, "Diamondback", 0, gv_pLAYER_01_USER, PointWithOffsetPolar(UnitGetPosition(lv_crate), RandomFixed(5.0, 6.0), (UnitGetFacing(lv_crate) + 90.0)), UnitGetPosition(lv_crate));
libNtve_gf_UnitCreateFacingPoint(1, "Diamondback", 0, gv_pLAYER_01_USER, PointWithOffsetPolar(UnitGetPosition(lv_crate), RandomFixed(5.0, 6.0), (UnitGetFacing(lv_crate) - 90.0)), UnitGetPosition(lv_crate));
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(59), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5920
}
libNtve_gf_UnitCreateFacingPoint(1, "Diamondback", 0, gv_pLAYER_01_USER, PointWithOffsetPolar(UnitGetPosition(lv_crate), RandomFixed(5.0, 6.0), (UnitGetFacing(lv_crate) + 90.0)), UnitGetPosition(lv_crate));
libNtve_gf_UnitCreateFacingPoint(1, "Diamondback", 0, gv_pLAYER_01_USER, PointWithOffsetPolar(UnitGetPosition(lv_crate), RandomFixed(5.0, 6.0), (UnitGetFacing(lv_crate) - 90.0)), UnitGetPosition(lv_crate));
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(59), 0.0, -1, 10, true);
CameraPan(1, UnitGetPosition(lv_crate), 0.0, -1, 10, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1292
else {
}
Wait(RandomFixed(2.0, 4.0), c_timeGame);
lv_random = RandomInt(1, 2);
autoD651B133_val = lv_random;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1303
else {
}
Wait(RandomFixed(2.0, 4.0), c_timeGame);
lv_random = RandomInt(1, 2);
auto9177EB0C_val = lv_random;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1314
else {
}
Wait(RandomFixed(2.0, 4.0), c_timeGame);
lv_random = RandomInt(1, 2);
auto9BB4536C_val = lv_random;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2562
lv_angle = AngleBetweenPoints(UnitGetPosition(EventUnit()), UnitGetPosition(lv_scientist));
}
lv_whereToRun = PointWithOffsetPolar(UnitGetPosition(lv_scientist), RandomFixed(3.0, 9.0), (lv_angle + RandomFixed(-20.0, 20.0)));
UnitBehaviorAdd(lv_scientist, "Run", lv_scientist, 1);
UnitIssueOrder(lv_scientist, OrderTargetingPoint(AbilityCommand("move", 0), lv_whereToRun), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2562
lv_angle = AngleBetweenPoints(UnitGetPosition(EventUnit()), UnitGetPosition(lv_scientist));
}
lv_whereToRun = PointWithOffsetPolar(UnitGetPosition(lv_scientist), RandomFixed(3.0, 9.0), (lv_angle + RandomFixed(-20.0, 20.0)));
UnitBehaviorAdd(lv_scientist, "Run", lv_scientist, 1);
UnitIssueOrder(lv_scientist, OrderTargetingPoint(AbilityCommand("move", 0), lv_whereToRun), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2616
if ((UnitGroupCount(lv_intruderGroup, c_unitCountAlive) > 0)) {
UnitSetCustomValue(lv_scientist, 0, 1.0);
lv_whereToRun = libNtve_gf_RandomPointBetweenPoints(UnitGetPosition(lv_scientist), PointWithOffsetPolar(UnitGetPosition(lv_scientist), RandomFixed(8.0, 12.0), (AngleBetweenPoints(UnitGetPosition(lv_scientist), UnitGetPosition(UnitGroupUnit(lv_intruderGroup, 1))) + 180.0)));
UnitBehaviorAdd(lv_scientist, "Run", lv_scientist, 1);
UnitIssueOrder(lv_scientist, OrderTargetingPoint(AbilityCommand("move", 0), lv_whereToRun), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2672
if ((UnitGroupCount(lv_brutaliskGroup, c_unitCountAlive) > 0)) {
UnitSetCustomValue(lv_scientist, 0, 1.0);
lv_whereToRun = libNtve_gf_RandomPointBetweenPoints(UnitGetPosition(lv_scientist), PointWithOffsetPolar(UnitGetPosition(lv_scientist), RandomFixed(8.0, 12.0), (AngleBetweenPoints(UnitGetPosition(lv_scientist), UnitGetPosition(UnitGroupUnit(lv_brutaliskGroup, 1))) + 180.0)));
UnitBehaviorAdd(lv_scientist, "Run", lv_scientist, 1);
UnitIssueOrder(lv_scientist, OrderTargetingPoint(AbilityCommand("move", 0), lv_whereToRun), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2728
if ((UnitGroupCount(lv_hybridGroup, c_unitCountAlive) > 0)) {
UnitSetCustomValue(lv_scientist, 0, 1.0);
lv_whereToRun = libNtve_gf_RandomPointBetweenPoints(UnitGetPosition(lv_scientist), PointWithOffsetPolar(UnitGetPosition(lv_scientist), RandomFixed(8.0, 12.0), (AngleBetweenPoints(UnitGetPosition(lv_scientist), UnitGetPosition(UnitGroupUnit(lv_hybridGroup, 1))) + 180.0)));
UnitBehaviorAdd(lv_scientist, "Run", lv_scientist, 1);
UnitIssueOrder(lv_scientist, OrderTargetingPoint(AbilityCommand("move", 0), lv_whereToRun), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2438
}
Wait(RandomFixed(1.0, 3.0), c_timeGame);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2979
}
}
Wait(RandomFixed(4.0, 5.5), c_timeGame);
TriggerExecute(gt_DominionCompoundCheer, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:3092
}
TriggerEnable(TriggerGetCurrent(), true);
Wait(RandomFixed(2.0, 5.0), c_timeGame);
TriggerExecute(gt_DominionCivilianCompound, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:36
// Implementation
lv_radius = (AbsF((PointGetX(RegionGetBoundsMax(lp_circle)) - PointGetX(RegionGetBoundsMin(lp_circle)))) / 2.0);
return PointWithOffsetPolar(RegionGetCenter(lp_circle), RandomFixed(0.0, lv_radius), libNtve_gf_RandomAngle());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:14571
TriggerDebugOutput(1, (StringExternal("Param/Value/0913E0DC") + libNtve_gf_ConvertBooleanToText(gv_jukeboxes[lv_jukeboxID].lv_startRandom) + StringExternal("Param/Value/8BCDDABD") + libNtve_gf_ConvertBooleanToText(gv_jukeboxes[lv_jukeboxID].lv_playback.lv_startedBefore)), false);
if ((gv_jukeboxes[lv_jukeboxID].lv_startRandom == true) && (gv_jukeboxes[lv_jukeboxID].lv_playback.lv_startedBefore == false)) {
lv_offset = RandomFixed(10.0, 60.0);
gv_jukeboxes[lv_jukeboxID].lv_playback.lv_startedBefore = true;
TriggerDebugOutput(1, (StringExternal("Param/Value/4062419E") + FixedToText(lv_offset, c_fixedPrecisionAny)), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1105
if (auto77EFDEB6_var == null) { break; }
UnitIssueOrder(auto77EFDEB6_var, Order(AbilityCommand("BurrowBanelingUp", 0)), c_orderQueueReplace);
Wait(RandomFixed(0.1, 0.25), c_timeGame);
}
Wait(0.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:4075
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(936)), c_orderQueueAddToEnd);
}
Wait(RandomFixed(1.0, 3.0), c_timeGame);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:4141
}
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(1))), c_orderQueueReplace);
Wait(RandomFixed(2.0, 4.0), c_timeGame);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1620
if (auto222AD403_var == null) { break; }
if ((auto222AD403_var != lv_searcher)) {
UnitSetFacing(auto222AD403_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1636
autoC19B2762_var = UnitGroupUnitFromEnd(autoC19B2762_g, autoC19B2762_u);
if (autoC19B2762_var == null) { break; }
UnitSetFacing(autoC19B2762_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1649
autoC61A92F2_var = UnitGroupUnitFromEnd(autoC61A92F2_g, autoC61A92F2_u);
if (autoC61A92F2_var == null) { break; }
UnitSetFacing(autoC61A92F2_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2344
if ((autoE591F78B_var != lv_searcher)) {
UnitIssueOrder(autoE591F78B_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetFacing(autoE591F78B_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2361
if (auto33C5FB9C_var == null) { break; }
UnitIssueOrder(auto33C5FB9C_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetFacing(auto33C5FB9C_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
Wait(1.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:5347
if (auto9AD48716_var == null) { break; }
UnitIssueOrder(auto9AD48716_var, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2023)), c_orderQueueReplace);
Wait(RandomFixed(0.1, 0.3), c_timeGame);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:759
libNtve_gf_CreateActorAtPoint(lp_crashingDoodadType, RegionRandomPoint(RegionFromId(87)));
lv_crashingDoodad = libNtve_gf_ActorLastCreated();
libNtve_gf_MakeModelFaceAngle(lv_crashingDoodad, RandomFixed(135.0, 225.0));
libNtve_gf_PlayAnimation(lv_crashingDoodad, c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
Wait(20.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:3021
autoCF5FA138_val = RandomInt(0, 1);
if (autoCF5FA138_val == 0) {
UnitIssueOrder(lv_droppedBuilding, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(lv_droppedBuilding), 8.0, RandomFixed(195.0, 255.0))), c_orderQueueReplace);
}
else if (autoCF5FA138_val == 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:3024
}
else if (autoCF5FA138_val == 1) {
UnitIssueOrder(lv_droppedBuilding, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(lv_droppedBuilding), 8.0, RandomFixed(285.0, 345.0))), c_orderQueueReplace);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5196
TriggerEnable(TriggerGetCurrent(), false);
Wait(RandomFixed(1.0, 3.0), c_timeGame);
UnitKill(UnitFromId(492));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5242
TriggerEnable(TriggerGetCurrent(), false);
Wait(RandomFixed(1.0, 3.0), c_timeGame);
UnitKill(UnitFromId(494));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5288
TriggerEnable(TriggerGetCurrent(), false);
Wait(RandomFixed(1.0, 3.0), c_timeGame);
UnitKill(UnitFromId(495));
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5602
libNtve_gf_CreateActorAtPoint("CharCrashingBarracks", PointFromId(1080));
lv_crashBarracks01 = libNtve_gf_ActorLastCreated();
libNtve_gf_MakeModelFaceAngle(lv_crashBarracks01, RandomFixed(135.0, 225.0));
libNtve_gf_PlayAnimation(lv_crashBarracks01, c_animNameDefault, "Death", c_animFlagNonLooping, c_animTimeDefault);
Wait(20.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5656
auto57982A3B_val = RandomInt(0, 1);
if (auto57982A3B_val == 0) {
libNtve_gf_MakeModelFaceAngle(lv_crashBarracks02, RandomFixed(135.0, 225.0));
}
else if (auto57982A3B_val == 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5659
}
else if (auto57982A3B_val == 1) {
libNtve_gf_MakeModelFaceAngle(lv_crashBarracks02, RandomFixed(315.0, 45.0));
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5716
auto4FF0DC47_val = RandomInt(0, 1);
if (auto4FF0DC47_val == 0) {
libNtve_gf_MakeModelFaceAngle(lv_crashFactory01, RandomFixed(135.0, 225.0));
}
else if (auto4FF0DC47_val == 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:563
UnitSetPropertyFixed(lp_activatedunit, c_unitPropMovementSpeed, gv_swarmlingSpeed);
if ((libNtve_gf_RandomPercent() >= 50.0)) {
UnitSetPropertyFixed(lp_activatedunit, c_unitPropMovementSpeed, (UnitGetPropertyFixed(lp_activatedunit, c_unitPropMovementSpeed, c_unitPropCurrent) * RandomFixed(1.4, 1.9)));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:570
if ((UnitGetType(lp_activatedunit) == "InfestedCivilian")) {
if ((libNtve_gf_RandomPercent() >= 50.0)) {
UnitSetPropertyFixed(lp_activatedunit, c_unitPropMovementSpeed, (UnitGetPropertyFixed(lp_activatedunit, c_unitPropMovementSpeed, c_unitPropCurrent) * RandomFixed(1.4, 1.9)));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:4684
autoABAA533D_n = gv__2NydusKillTeamSwarmlingSpawnAmt;
for (autoABAA533D_i = 1; autoABAA533D_i <= autoABAA533D_n; autoABAA533D_i += 1) {
libNtve_gf_CreateUnitsAtPoint2(1, "Swarmling", 0, gv_p2_ZERG, PointWithOffsetPolar(UnitGetPosition(lv_unit), 0.5, RandomFixed(240.0, 300.0)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(954)), c_orderQueueReplace);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(806)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:4690
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, gv_swarmlingSpeed);
if ((libNtve_gf_RandomPercent() >= 50.0)) {
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, (UnitGetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, c_unitPropCurrent) * RandomFixed(1.4, 1.9)));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:6761
autoB2C7F7D1_var = UnitGroupUnitFromEnd(autoB2C7F7D1_g, autoB2C7F7D1_u);
if (autoB2C7F7D1_var == null) { break; }
UnitSetFacing(autoB2C7F7D1_var, RandomFixed(200.0, 250.0), 0.75);
}
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7262
SoundPlay(SoundLink("QueenYes", 8), PlayerGroupAll(), 200.0, 0.0);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.125, 2.5, 100.0, RandomFixed(2.0, 4.0));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7804
while (true) {
if ((gv_gameOver == false)) {
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.2, 2.5, 100.0, RandomFixed(2.0, 4.0));
Wait(RandomFixed(8.0, 12.0), c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7805
if ((gv_gameOver == false)) {
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.2, 2.5, 100.0, RandomFixed(2.0, 4.0));
Wait(RandomFixed(8.0, 12.0), c_timeGame);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10652
if (autoAF2523CF_var == null) { break; }
if ((libNtve_gf_RandomPercent() >= 50.0)) {
UnitSetPropertyFixed(autoAF2523CF_var, c_unitPropMovementSpeed, (UnitGetPropertyFixed(autoAF2523CF_var, c_unitPropMovementSpeed, c_unitPropCurrent) * RandomFixed(1.4, 1.9)));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10668
if (autoE8432A05_var == null) { break; }
if ((libNtve_gf_RandomPercent() >= 50.0)) {
UnitSetPropertyFixed(autoE8432A05_var, c_unitPropMovementSpeed, (UnitGetPropertyFixed(autoE8432A05_var, c_unitPropMovementSpeed, c_unitPropCurrent) * RandomFixed(1.4, 1.9)));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3961
}
Wait(RandomFixed(0.0, 1.0), c_timeAI);
Wait(libNtve_gf_DifficultyValueFixed(32.0, 32.0, 24.0, 16.0), c_timeAI);
if (((gv_zergDefenders[lv_unitIndex].lv_unitType == "SpineCrawlerUprooted") || (gv_zergDefenders[lv_unitIndex].lv_unitType == "SporeCrawlerUprooted"))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5088
}
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(528)), c_orderQueueReplace);
Wait(RandomFixed(0.5, 1.0), c_timeReal);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5123
}
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(528)), c_orderQueueReplace);
Wait(RandomFixed(2.0, 3.0), c_timeReal);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5457
}
Wait(RandomFixed(0.5, 2.0), c_timeGame);
if ((TriggerIsEnabled(TriggerGetCurrent()) == true)) {
UnitIssueOrder(EventUnit(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2417
auto1C41810C_var = UnitGroupUnitFromEnd(auto1C41810C_g, auto1C41810C_u);
if (auto1C41810C_var == null) { break; }
lv_point = PointWithOffsetPolar(UnitGetPosition(auto1C41810C_var), 50.0, RandomFixed(215.0, 235.0));
libNtve_gf_ShowHideUnit(auto1C41810C_var, true);
libNtve_gf_PauseUnit(auto1C41810C_var, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2423
UnitSetCustomValue(auto1C41810C_var, 0, PointGetX(lv_point));
UnitSetCustomValue(auto1C41810C_var, 1, PointGetY(lv_point));
UnitSetPropertyFixed(auto1C41810C_var, c_unitPropMovementSpeed, (UnitGetPropertyFixed(auto1C41810C_var, c_unitPropMovementSpeed, c_unitPropNormal) * RandomFixed(0.85, 1.2)));
}
Wait(7.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2630
for (auto83F1D9EE_i = 1; auto83F1D9EE_i <= auto83F1D9EE_n; auto83F1D9EE_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2632
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, (UnitGetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, c_unitPropCurrent) * RandomFixed(lv_minSpeed, lv_maxSpeed)));
UnitGroupAdd(gv_zergEncircleGroupLeft, UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2633
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, (UnitGetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, c_unitPropCurrent) * RandomFixed(lv_minSpeed, lv_maxSpeed)));
UnitGroupAdd(gv_zergEncircleGroupLeft, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2638
for (autoE0DD90D0_i = 1; autoE0DD90D0_i <= autoE0DD90D0_n; autoE0DD90D0_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2640
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, (UnitGetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, c_unitPropCurrent) * RandomFixed(lv_minSpeed, lv_maxSpeed)));
UnitGroupAdd(gv_zergEncircleGroupRight, UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2641
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, (UnitGetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, c_unitPropCurrent) * RandomFixed(lv_minSpeed, lv_maxSpeed)));
UnitGroupAdd(gv_zergEncircleGroupRight, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2647
for (auto86A986EC_i = 1; auto86A986EC_i <= auto86A986EC_n; auto86A986EC_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2649
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, (UnitGetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, c_unitPropCurrent) * RandomFixed(lv_minSpeed, lv_maxSpeed)));
UnitGroupAdd(gv_zergEncircleGroupLeft, UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:531
auto232041B0_var = UnitGroupUnitFromEnd(auto232041B0_g, auto232041B0_u);
if (auto232041B0_var == null) { break; }
UnitSetPropertyFixed(auto232041B0_var, c_unitPropLifePercent, RandomFixed(85.0, 95.0));
UnitGroupAdd(gv_infestedWarpGateGroup, auto232041B0_var);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:866
while (true) {
Wait(RandomFixed(180.0, 240.0), c_timeGame);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainEmitterMedium", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
gv_rainOn = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:869
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainEmitterMedium", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
gv_rainOn = false;
Wait(RandomFixed(180.0, 240.0), c_timeGame);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionEntireMap(), "RainEmitterMedium", c_animNameDefault, "Stand", 0, c_animTimeDefault);
gv_rainOn = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4657
}
Wait(RandomFixed(1.0, 3.0), c_timeGame);
UnitIssueOrder(EventUnit(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(5))), c_orderQueueReplace);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5439
libNtve_gf_UnitCreateFacingPoint(1, "Overlord", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(34)), PointFromId(627));
UnitGroupAdd(gv_victoryZergGroupS4, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, RandomFixed(3.0, 15.0));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(567)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5445
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(34)), PointFromId(627));
UnitGroupAdd(gv_victoryZergGroupS4, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, RandomFixed(3.0, 12.0));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(567)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5451
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(34)), PointFromId(627));
UnitGroupAdd(gv_victoryZergGroupS4, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, RandomFixed(3.0, 15.0));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(567)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5457
libNtve_gf_UnitCreateFacingPoint(1, "Overseer", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(34)), PointFromId(627));
UnitGroupAdd(gv_victoryZergGroupS4, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, RandomFixed(3.0, 12.0));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(567)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5622
for (autoB2DB2BC2_i = 1; autoB2DB2BC2_i <= autoB2DB2BC2_n; autoB2DB2BC2_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(30)), PointFromId(627));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, RandomFixed(3.0, 12.0));
UnitGroupAdd(gv_victoryZergGroupS4, UnitLastCreated());
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(567)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5626
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(567)), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(30)), PointFromId(627));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, RandomFixed(3.0, 12.0));
UnitGroupAdd(gv_victoryZergGroupS4, UnitLastCreated());
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(567)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:3494
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, lv_creepTumorPoint, UnitGroupEmpty(), true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CreepTumor", c_unitCreateConstruct, gv_p07_FRENZIED_ZERG, lv_creepTumorPoint);
Wait(RandomFixed(5.0, 25.0), c_timeGame);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:4538
else {
}
Wait(RandomFixed(1.0, 5.0), c_timeGame);
if ((lv_tYPE == "SpineCrawler")) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SpineCrawlerUprooted", 0, lv_pLAYER, RegionGetCenter(lv_sPAWN));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:845
else {
}
lv_targetLoc = Point(RandomFixed(4.0, 16.0), RandomFixed(-0.5, -5.0));
lv_targetLoc = gf_ConvertShooterCoordToMapCoord(lv_targetLoc);
UnitIssueOrder(gv_boss, OrderTargetingPoint(AbilityCommand("move", 0), lv_targetLoc), c_orderQueueReplace);