# Death Type
Base type —
int
Name | Identifier | Code |
---|---|---|
Normal | c_deathTypeNormal | 0 |
Remove | c_deathTypeRemove | 1 |
Blast | c_deathTypeBlast | 2 |
Cancel | c_deathTypeCancel | 18 |
Disintegrate | c_deathTypeDisintegrate | 3 |
Eat | c_deathTypeEat | 4 |
Electrocute | c_deathTypeElectrocute | 5 |
Eviscerate | c_deathTypeEviscerate | 6 |
Fire | c_deathTypeFire | 7 |
Freeze | c_deathTypeFreeze | 8 |
Impact | c_deathTypeImpact | 9 |
Morph | c_deathTypeMorph | 10 |
Salvage | c_deathTypeSalvage | 17 |
Silent Kill | c_deathTypeSilentkill | 12 |
Squish | c_deathTypeSquish | 13 |
Timeout | c_deathTypeTimeout | 14 |
Under Construction | c_deathTypeUnderConstruction | 16 |
Unlink | c_deathTypeUnlink | 15 |
# Related
Category: Game / Support
- Chat Match Option — preset —
bool
- Chat Response Option — preset —
bool
- Death Type — preset —
int
- Game Speed — preset —
int
- Game Speed Rate — preset —
fixed
- Game Test Type — preset —
bool
- Game Over Type — preset —
int
- Marker Match Type — preset —
int
- Map Type — preset —
int
- Next Map Values — preset —
string
- No Attribute ID (Game) — preset —
attributegame
- No Attribute ID (Player) — preset —
attributeplayer
- No Attribute Value — preset —
attributevalue
- No Marker — preset —
marker
- Resource Type — preset —
int
- Preload Queue — preset —
bool
- Game Cheat Type — preset —
int
- Game Cheat Category — preset —
int
# Examples
— None found —