# Death Type
Base type —
int
| Name | Identifier | Code |
|---|---|---|
| Normal | c_deathTypeNormal | 0 |
| Remove | c_deathTypeRemove | 1 |
| Blast | c_deathTypeBlast | 2 |
| Cancel | c_deathTypeCancel | 18 |
| Disintegrate | c_deathTypeDisintegrate | 3 |
| Eat | c_deathTypeEat | 4 |
| Electrocute | c_deathTypeElectrocute | 5 |
| Eviscerate | c_deathTypeEviscerate | 6 |
| Fire | c_deathTypeFire | 7 |
| Freeze | c_deathTypeFreeze | 8 |
| Impact | c_deathTypeImpact | 9 |
| Morph | c_deathTypeMorph | 10 |
| Salvage | c_deathTypeSalvage | 17 |
| Silent Kill | c_deathTypeSilentkill | 12 |
| Squish | c_deathTypeSquish | 13 |
| Timeout | c_deathTypeTimeout | 14 |
| Under Construction | c_deathTypeUnderConstruction | 16 |
| Unlink | c_deathTypeUnlink | 15 |
# Related
Category: Game / Support
- Chat Match Option — preset —
bool - Chat Response Option — preset —
bool - Death Type — preset —
int - Game Speed — preset —
int - Game Speed Rate — preset —
fixed - Game Test Type — preset —
bool - Game Over Type — preset —
int - Marker Match Type — preset —
int - Map Type — preset —
int - Next Map Values — preset —
string - No Attribute ID (Game) — preset —
attributegame - No Attribute ID (Player) — preset —
attributeplayer - No Attribute Value — preset —
attributevalue - No Marker — preset —
marker - Resource Type — preset —
int - Preload Queue — preset —
bool - Game Cheat Type — preset —
int - Game Cheat Category — preset —
int
# Examples
— None found —