# Show/Hide Portrait
Grammar — Visible|Show Portrait for Players (forceVisible|Do/Do Not force visible)
Flags —Native
|Action
Shows or hides the specified portrait for the specified player group.
# Arguments
int
<portrait> — Portraitplayergroup
— Playersbool
<preset::ShowHideOption> — Show/Hidebool
<preset::Do_Do_Not_Option> — ForceVisible
Returns — void
native void PortraitSetVisible(
int p,
playergroup players,
bool isVisible,
bool forceVisible,
);
# Related
Category: Portrait / Basic
- Create Portrait —
int
<portrait> — PortraitCreate - Show/Hide Portrait —
void
— PortraitSetVisible - Last Created Portrait —
int
<portrait> — PortraitLastCreated - Portrait Is Visible —
bool
— PortraitVisible
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8519
DialogControlSetVisible(gv_introFlashingLabel, PlayerGroupAll(), false);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, false);
TriggerExecute(gt_IntroCinematicSkippable, true, true);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5803
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
if ((gv_victoryCinematicCompleted == true)) {
lv_fadeDuration = 2.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6698
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
if ((gv_midCinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:927
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
TriggerQueueExit();
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3333
if ((gv_newItems[lp_newItemIndex].lv_flash != c_invalidPortraitId)) {
PortraitSetVisible(gv_newItems[lp_newItemIndex].lv_flash, PlayerGroupAll(), lp_hideShow, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10545
}
PortraitSetVisible(gv_zPlanetPanel_PortraitBorder, PlayerGroupAll(), lp_showHide, false);
PortraitSetVisible(gv_zPlanetPanel_PortraitPlanet, PlayerGroupAll(), lp_showHide, false);
DialogSetVisible(gv_zPlanetPanel_DialogControl, PlayerGroupAll(), lp_showHide);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10546
PortraitSetVisible(gv_zPlanetPanel_PortraitBorder, PlayerGroupAll(), lp_showHide, false);
PortraitSetVisible(gv_zPlanetPanel_PortraitPlanet, PlayerGroupAll(), lp_showHide, false);
DialogSetVisible(gv_zPlanetPanel_DialogControl, PlayerGroupAll(), lp_showHide);
DialogSetVisible(gv_zPlanetPanel_DialogSubtitle, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13051
gf_BriefingDestoryAllPortraits();
UISetWorldVisible(PlayerGroupAll(), true);
PortraitSetVisible(libNtve_gf_FullscreenPortrait(), PlayerGroupAll(), false, false);
gf_BriefingRemoveAllActors();
gf_LockActorReloading(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13541
PortraitSetBorderVisible(PortraitLastCreated(), false);
PortraitWaitForLoad(PortraitLastCreated());
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, true);
gf_GoToRoom(ge_RoomID_RoomVoid, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:15168
if ((gv_newItemInfoPaused == true)) {
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), false);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:15172
else {
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, false);
}
gf_WaitNewItemInfoDisplayDuration(lv_newItemIndex);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19589
PortraitCreate(0, 0, c_anchorCenter, 450, 450, "ToshPortrait", "Dflt", "", true, true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, false);
Wait(4.0, c_timeReal);
PortraitDestroy(PortraitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19618
PortraitCreate(0, 0, c_anchorCenter, 450, 450, "HansonPortrait", "Dflt", "", true, true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, false);
Wait(4.0, c_timeReal);
PortraitDestroy(PortraitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:26540
PortraitSetOffscreen(gv_bridgeCommunicatorPortraitValerian, true);
PortraitWaitForLoad(gv_bridgeCommunicatorPortraitValerian);
PortraitSetVisible(gv_bridgeCommunicatorPortraitValerian, PlayerGroupAll(), true, true);
PortraitSetChannel(gv_bridgeCommunicatorPortraitValerian, 1);
gf_Convo("Valerian", ge_RoomID_RoomBridge, ge_ActorID_ActorRaynor, PointFromId(36), ge_ActorID_ActorValerian, null, null, ge_ActorID_ActorNone, null, null, gt_BridgeCommunicatorClickedPreCallback, gt_BridgeCommunicatorClickedPostCallback, true, true, null, gt_BridgeCommunicatorClickedCustomCamera);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:5393
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), false, false);
if ((gv_victoryCinematicCompleted == true)) {
lv_fadeDuratioin = 2.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6039
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
if ((gv_p1DoneCompleted == true)) {
lv_fadeDuration = 2.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6320
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
if ((gv_p2DoneCompleted == true)) {
lv_fadeDuratioin = 2.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:661
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueRemove);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), false, false);
gf_HideReplayTransmissionButtons();
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1126
TimerRestart(gv_timer_Legs);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), false, false);
gf_HideReplayTransmissionButtons();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1207
gf_IfConditionThenFormatButton(gv_tutorialComplete_Supply, gv_mainButton08_Supply, StringExternal("Param/Value/0D7903CE"));
PortraitSetModel(gv_cinematicWindow, "AdjutantPortrait_L", false);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), true, false);
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), true);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1275
PortraitSetBorderVisible(PortraitLastCreated(), false);
PortraitSetModel(gv_cinematicWindow, "AdjutantPortrait_L", false);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), true, false);
libNtve_gf_CreateDialogItemLabel(gv_mainDialog, lv_itemWidth, lv_itemHeight, c_anchorTop, 88, 165, TextCase(StringExternal("Param/Value/E60F4B90"), true), Color(100,100,100), false, 2.0);
gv_mainLabel = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1428
}
PortraitSetModel(gv_cinematicWindow, "AdjutantPortrait_L", false);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), true, false);
libLbty_gf_SetAllSoundChannelVolumesStandardTiming(1, PlayerGroupAll());
// Transmission - SoundLink("TutorialAdjutant00060", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1435
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromModel(null), gv_cinematicWindow, SoundLink("TutorialAdjutant00068", -1), 0.0, c_transmissionDurationAdd, true);
libLbty_gf_SetAllSoundChannelVolumesStandardTiming(2, PlayerGroupAll());
PortraitSetVisible(gv_portrait_Adjutant, PlayerGroupAll(), true, false);
TimerPause(gv_timer_Opening, false);
TimerPause(gv_timer_Legs, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1637
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), false);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
PortraitSetVisible(gv_portrait_Adjutant, PlayerGroupAll(), false, false);
auto3C0E21C3_n = 4;
auto3C0E21C3_i = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1723
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_ObjectiveUserInterfaceCreateQ, true, true);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
if ((gv_replay_Transmission_Is_Playing == false)) {
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2008
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveCamera01CreateQ, true, true);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
if ((gv_replay_Transmission_Is_Playing == false)) {
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2707
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveMovement01CreateQ, true, false);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
if ((gv_replay_Transmission_Is_Playing == false)) {
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6182
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
if ((gv_victoryCinematicCompleted == true)) {
lv_fadeDuration = 2.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7138
PortraitSetBorderVisible(PortraitLastCreated(), false);
Wait(1.0, c_timeGame);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, false);
CinematicFade(true, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
// Transmission - SoundLink("TZeratul02Preserver200040", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7157
EnvironmentShow(c_environmentWater, true);
EnvironmentShow(c_environmentTerrain, true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
GameSetLighting("ZhakulDas", 0.0);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(307), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5465
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(625), 18.0, -1, 10, true);
TriggerExecute(gt_VictoryCineScene4Stuff, true, false);
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), true, false);
// Transmission - SoundLink("TZeratul03Tassadar00059", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TZeratul03Tassadar00059", 0), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5503
// Transmission - SoundLink("TZeratul03Zeratul00062", -1)
libCamp_gf_SendTransmissionCampaign(gv_zeratul, SoundLink("TZeratul03Zeratul00062", 0), c_transmissionDurationAdd, 0.0, true);
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), false, false);
gv_victoryCinematicCompleted = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5668
gv_victoryCinematicCompleted = true;
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), false, false);
TransmissionClearAll();
TriggerStop(gt_VictoryCineFinalTendrilScene2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6725
CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(1152), 0.0, -1, 10, true);
Wait(1.0, c_timeGame);
PortraitSetVisible(gv_victoryPortrait, PlayerGroupAll(), true, false);
if ((gv_killCount >= 2500)) {
// Transmission - SoundLink("TZeratul04DarkVoice00036", -1)
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8519
DialogControlSetVisible(gv_introFlashingLabel, PlayerGroupAll(), false);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, false);
TriggerExecute(gt_IntroCinematicSkippable, true, true);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:5803
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
if ((gv_victoryCinematicCompleted == true)) {
lv_fadeDuration = 2.0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6698
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
if ((gv_midCinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:927
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
TriggerQueueExit();
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3333
if ((gv_newItems[lp_newItemIndex].lv_flash != c_invalidPortraitId)) {
PortraitSetVisible(gv_newItems[lp_newItemIndex].lv_flash, PlayerGroupAll(), lp_hideShow, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10545
}
PortraitSetVisible(gv_zPlanetPanel_PortraitBorder, PlayerGroupAll(), lp_showHide, false);
PortraitSetVisible(gv_zPlanetPanel_PortraitPlanet, PlayerGroupAll(), lp_showHide, false);
DialogSetVisible(gv_zPlanetPanel_DialogControl, PlayerGroupAll(), lp_showHide);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10546
PortraitSetVisible(gv_zPlanetPanel_PortraitBorder, PlayerGroupAll(), lp_showHide, false);
PortraitSetVisible(gv_zPlanetPanel_PortraitPlanet, PlayerGroupAll(), lp_showHide, false);
DialogSetVisible(gv_zPlanetPanel_DialogControl, PlayerGroupAll(), lp_showHide);
DialogSetVisible(gv_zPlanetPanel_DialogSubtitle, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:13051
gf_BriefingDestoryAllPortraits();
UISetWorldVisible(PlayerGroupAll(), true);
PortraitSetVisible(libNtve_gf_FullscreenPortrait(), PlayerGroupAll(), false, false);
gf_BriefingRemoveAllActors();
gf_LockActorReloading(false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:13541
PortraitSetBorderVisible(PortraitLastCreated(), false);
PortraitWaitForLoad(PortraitLastCreated());
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, true);
gf_GoToRoom(ge_RoomID_RoomVoid, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:15168
if ((gv_newItemInfoPaused == true)) {
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), false);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:15172
else {
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, false);
}
gf_WaitNewItemInfoDisplayDuration(lv_newItemIndex);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19589
PortraitCreate(0, 0, c_anchorCenter, 450, 450, "ToshPortrait", "Dflt", "", true, true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, false);
Wait(4.0, c_timeReal);
PortraitDestroy(PortraitLastCreated());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19618
PortraitCreate(0, 0, c_anchorCenter, 450, 450, "HansonPortrait", "Dflt", "", true, true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, false);
Wait(4.0, c_timeReal);
PortraitDestroy(PortraitLastCreated());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:26540
PortraitSetOffscreen(gv_bridgeCommunicatorPortraitValerian, true);
PortraitWaitForLoad(gv_bridgeCommunicatorPortraitValerian);
PortraitSetVisible(gv_bridgeCommunicatorPortraitValerian, PlayerGroupAll(), true, true);
PortraitSetChannel(gv_bridgeCommunicatorPortraitValerian, 1);
gf_Convo("Valerian", ge_RoomID_RoomBridge, ge_ActorID_ActorRaynor, PointFromId(36), ge_ActorID_ActorValerian, null, null, ge_ActorID_ActorNone, null, null, gt_BridgeCommunicatorClickedPreCallback, gt_BridgeCommunicatorClickedPostCallback, true, true, null, gt_BridgeCommunicatorClickedCustomCamera);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:5393
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), false, false);
if ((gv_victoryCinematicCompleted == true)) {
lv_fadeDuratioin = 2.0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:6039
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
if ((gv_p1DoneCompleted == true)) {
lv_fadeDuration = 2.0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:6320
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
if ((gv_p2DoneCompleted == true)) {
lv_fadeDuratioin = 2.0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:661
TransmissionClearAll();
TriggerQueueClear(c_triggerQueueRemove);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), false, false);
gf_HideReplayTransmissionButtons();
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1126
TimerRestart(gv_timer_Legs);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), false, false);
gf_HideReplayTransmissionButtons();
UnitGroupLoopBegin(UnitGroup(null, c_playerAny, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1207
gf_IfConditionThenFormatButton(gv_tutorialComplete_Supply, gv_mainButton08_Supply, StringExternal("Param/Value/0D7903CE"));
PortraitSetModel(gv_cinematicWindow, "AdjutantPortrait_L", false);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), true, false);
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), true);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1275
PortraitSetBorderVisible(PortraitLastCreated(), false);
PortraitSetModel(gv_cinematicWindow, "AdjutantPortrait_L", false);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), true, false);
libNtve_gf_CreateDialogItemLabel(gv_mainDialog, lv_itemWidth, lv_itemHeight, c_anchorTop, 88, 165, TextCase(StringExternal("Param/Value/E60F4B90"), true), Color(100,100,100), false, 2.0);
gv_mainLabel = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1428
}
PortraitSetModel(gv_cinematicWindow, "AdjutantPortrait_L", false);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), true, false);
libLbty_gf_SetAllSoundChannelVolumesStandardTiming(1, PlayerGroupAll());
// Transmission - SoundLink("TutorialAdjutant00060", -1)
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1435
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromModel(null), gv_cinematicWindow, SoundLink("TutorialAdjutant00068", -1), 0.0, c_transmissionDurationAdd, true);
libLbty_gf_SetAllSoundChannelVolumesStandardTiming(2, PlayerGroupAll());
PortraitSetVisible(gv_portrait_Adjutant, PlayerGroupAll(), true, false);
TimerPause(gv_timer_Opening, false);
TimerPause(gv_timer_Legs, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1637
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), false);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
PortraitSetVisible(gv_portrait_Adjutant, PlayerGroupAll(), false, false);
auto3C0E21C3_n = 4;
auto3C0E21C3_i = 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1723
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
TriggerExecute(gt_ObjectiveUserInterfaceCreateQ, true, true);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
if ((gv_replay_Transmission_Is_Playing == false)) {
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:2008
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveCamera01CreateQ, true, true);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
if ((gv_replay_Transmission_Is_Playing == false)) {
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:2707
gv_tutorial_Visibility = VisRevealerLastCreated();
TriggerExecute(gt_ObjectiveMovement01CreateQ, true, false);
PortraitSetVisible(libNtve_gf_CinematicPortrait(4), PlayerGroupAll(), true, false);
if ((gv_replay_Transmission_Is_Playing == false)) {
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:6182
}
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), PlayerGroupAll(), false, false);
if ((gv_victoryCinematicCompleted == true)) {
lv_fadeDuration = 2.0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:7138
PortraitSetBorderVisible(PortraitLastCreated(), false);
Wait(1.0, c_timeGame);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), true, false);
CinematicFade(true, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
// Transmission - SoundLink("TZeratul02Preserver200040", 0)
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:7157
EnvironmentShow(c_environmentWater, true);
EnvironmentShow(c_environmentTerrain, true);
PortraitSetVisible(PortraitLastCreated(), PlayerGroupAll(), false, false);
GameSetLighting("ZhakulDas", 0.0);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(307), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5465
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(625), 18.0, -1, 10, true);
TriggerExecute(gt_VictoryCineScene4Stuff, true, false);
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), true, false);
// Transmission - SoundLink("TZeratul03Tassadar00059", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TZeratul03Tassadar00059", 0), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5503
// Transmission - SoundLink("TZeratul03Zeratul00062", -1)
libCamp_gf_SendTransmissionCampaign(gv_zeratul, SoundLink("TZeratul03Zeratul00062", 0), c_transmissionDurationAdd, 0.0, true);
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), false, false);
gv_victoryCinematicCompleted = true;
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5668
gv_victoryCinematicCompleted = true;
PortraitSetVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_BottomLeft), PlayerGroupAll(), false, false);
TransmissionClearAll();
TriggerStop(gt_VictoryCineFinalTendrilScene2);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:6725
CameraApplyInfo(gv_p01_PLAYER, CameraInfoFromId(1152), 0.0, -1, 10, true);
Wait(1.0, c_timeGame);
PortraitSetVisible(gv_victoryPortrait, PlayerGroupAll(), true, false);
if ((gv_killCount >= 2500)) {
// Transmission - SoundLink("TZeratul04DarkVoice00036", -1)
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:879
libSwaC_gv_zS_SendTransmissionCampaignPortrait = lv_portrait;
if ((libSwaC_gv_zS_SendTransmissionCampaignPortrait != c_invalidPortraitId)) {
PortraitSetVisible(libSwaC_gv_zS_SendTransmissionCampaignPortrait, PlayerGroupAll(), true, false);
libSwaC_gf_ZS_UpdateErrorPanelMaskSingle();
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:1009
if ((libSwaC_gv_zS_SendTransmissionCampaignPortrait != lp_portrait) && (lp_portrait != c_invalidPortraitId) && (lp_keepPortraitVisible == libSwaC_ge_CampaignTransmissionPortraitOptioins_HidePortraitAfter)) {
PortraitSetModel(lp_portrait, "StaticPortrait", false);
PortraitSetVisible(lp_portrait, PlayerGroupAll(), false, false);
libSwaC_gf_ZS_UpdateErrorPanelMaskSingle();
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:1021
if ((lp_keepPortraitVisible == libSwaC_ge_CampaignTransmissionPortraitOptioins_HidePortraitAfter) && (lp_portrait != c_invalidPortraitId)) {
PortraitSetModel(lp_portrait, "StaticPortrait", false);
PortraitSetVisible(lp_portrait, PlayerGroupAll(), false, false);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:1566
PortraitSetFullscreen(libSwaC_gv_zS_PlanetPortrait, true);
PortraitSetOffscreen(libSwaC_gv_zS_PlanetPortrait, false);
PortraitSetVisible(libSwaC_gv_zS_PlanetPortrait, PlayerGroupAll(), true, true);
libSwaC_gf_CinematicFade(false, 0.0, Color(0.00, 0.00, 0.00), true);
libSwaC_gf_CinematicFade(true, 2.0, Color(0.00, 0.00, 0.00), true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:1605
SoundChannelMute(PlayerGroupAll(), c_soundCategoryDoodad, false);
PortraitSetOffscreen(libSwaC_gv_zS_PlanetPortrait, true);
PortraitSetVisible(libSwaC_gv_zS_PlanetPortrait, PlayerGroupAll(), false, false);
if ((libSwaC_gv_zS_PlanetPortraitEvoMissionLight != null)) {
GameSetLighting(libSwaC_gv_zS_PlanetPortraitEvoMissionLight, 0.0);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:2026
PortraitSetFullscreen(libVCMI_gv_pM_PlanetPortrait, true);
PortraitSetOffscreen(libVCMI_gv_pM_PlanetPortrait, false);
PortraitSetVisible(libVCMI_gv_pM_PlanetPortrait, PlayerGroupAll(), true, true);
libVoiC_gf_CinematicFade(false, 0.0, Color(0.00, 0.00, 0.00), true);
libVoiC_gf_CinematicFade(true, 2.0, Color(0.00, 0.00, 0.00), true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:2812
libVCMI_gv_pM_SendTransmissionCampaignPortrait = lv_portrait;
if ((libVCMI_gv_pM_SendTransmissionCampaignPortrait != c_invalidPortraitId)) {
PortraitSetVisible(libVCMI_gv_pM_SendTransmissionCampaignPortrait, PlayerGroupAll(), true, false);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:2930
if ((libVCMI_gv_pM_SendTransmissionCampaignPortrait != lp_portrait) && (lp_portrait != c_invalidPortraitId) && (lp_keepPortraitVisible == libVCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter)) {
PortraitSetModel(lp_portrait, "StaticPortrait", false);
PortraitSetVisible(lp_portrait, PlayerGroupAll(), false, false);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:2949
if ((lp_keepPortraitVisible == libVCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter) && (lp_portrait != c_invalidPortraitId)) {
PortraitSetModel(lp_portrait, "StaticPortrait", false);
PortraitSetVisible(lp_portrait, PlayerGroupAll(), false, false);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4101
PortraitSetBorderVisible(libNtve_gv_cinematicPortraits[lv_index], true);
PortraitUseTransition(libNtve_gv_cinematicPortraits[lv_index], true);
PortraitSetVisible(libNtve_gv_cinematicPortraits[lv_index], PlayerGroupAll(), false, false);
return libNtve_gv_cinematicPortraits[lv_index];
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4109
// Implementation
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitBottomLeft] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitBottomLeft], lp_players, false, false);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4113
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitBottomRight] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitBottomRight], lp_players, false, false);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4117
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitCenterLeft] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitCenterLeft], lp_players, false, false);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4121
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitCenterRight] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitCenterRight], lp_players, false, false);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4125
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitTopLeft] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitTopLeft], lp_players, false, false);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4129
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitTopRight] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitTopRight], lp_players, false, false);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4152
PortraitSetBorderVisible(libNtve_gv_cinematicPortraits[lv_index], false);
PortraitUseTransition(libNtve_gv_cinematicPortraits[lv_index], false);
PortraitSetVisible(libNtve_gv_cinematicPortraits[lv_index], PlayerGroupAll(), false, false);
return libNtve_gv_cinematicPortraits[lv_index];
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3400
PortraitSetBorderVisible(libNtve_gv_cinematicPortraits[lv_index], true);
PortraitUseTransition(libNtve_gv_cinematicPortraits[lv_index], true);
PortraitSetVisible(libNtve_gv_cinematicPortraits[lv_index], PlayerGroupAll(), false, false);
return libNtve_gv_cinematicPortraits[lv_index];
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3408
// Implementation
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitBottomLeft] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitBottomLeft], lp_players, false, false);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3412
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitBottomRight] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitBottomRight], lp_players, false, false);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3416
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitCenterLeft] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitCenterLeft], lp_players, false, false);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3420
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitCenterRight] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitCenterRight], lp_players, false, false);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3424
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitTopLeft] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitTopLeft], lp_players, false, false);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3428
if ((libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitTopRight] != c_invalidPortraitId)) {
PortraitSetVisible(libNtve_gv_cinematicPortraits[libNtve_ge_CinematicPortraitIndex_CinematicPortraitTopRight], lp_players, false, false);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:3451
PortraitSetBorderVisible(libNtve_gv_cinematicPortraits[lv_index], false);
PortraitUseTransition(libNtve_gv_cinematicPortraits[lv_index], false);
PortraitSetVisible(libNtve_gv_cinematicPortraits[lv_index], PlayerGroupAll(), false, false);
return libNtve_gv_cinematicPortraits[lv_index];
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:3601
libCore_gv_zS_SendTransmissionCampaignPortrait = lv_portrait;
if ((libCore_gv_zS_SendTransmissionCampaignPortrait != c_invalidPortraitId)) {
PortraitSetVisible(libCore_gv_zS_SendTransmissionCampaignPortrait, PlayerGroupAll(), true, false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:3712
if ((libCore_gv_zS_SendTransmissionCampaignPortrait != lp_portrait) && (lp_portrait != c_invalidPortraitId) && (lp_keepPortraitVisible == libCore_ge_TransmissionPortraitOptioins_HidePortraitAfter) && (lp_portrait != PortraitGetGame())) {
PortraitSetModel(lp_portrait, "MissingPortrait", false);
PortraitSetVisible(lp_portrait, PlayerGroupAll(), false, false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:3723
if ((lp_keepPortraitVisible == libCore_ge_TransmissionPortraitOptioins_HidePortraitAfter) && (lp_portrait != c_invalidPortraitId) && (lp_portrait != PortraitGetGame())) {
PortraitSetModel(lp_portrait, "MissingPortrait", false);
PortraitSetVisible(lp_portrait, PlayerGroupAll(), false, false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:3801
libCore_gv_zS_SendTransmissionCampaignPortrait = lv_portrait;
if ((libCore_gv_zS_SendTransmissionCampaignPortrait != c_invalidPortraitId)) {
PortraitSetVisible(libCore_gv_zS_SendTransmissionCampaignPortrait, PlayerGroupSingle(lp_player), true, false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:3916
if ((libCore_gv_zS_SendTransmissionCampaignPortrait != lp_portrait) && (lp_portrait != c_invalidPortraitId) && (lp_keepPortraitVisible == libCore_ge_TransmissionPortraitOptioins_HidePortraitAfter) && (lp_portrait != PortraitGetGame())) {
PortraitSetModel(lp_portrait, "MissingPortrait", false);
PortraitSetVisible(lp_portrait, PlayerGroupSingle(lp_player), false, false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:3927
if ((lp_keepPortraitVisible == libCore_ge_TransmissionPortraitOptioins_HidePortraitAfter) && (lp_portrait != c_invalidPortraitId) && (lp_portrait != PortraitGetGame())) {
PortraitSetModel(lp_portrait, "MissingPortrait", false);
PortraitSetVisible(lp_portrait, PlayerGroupSingle(lp_player), false, false);
}
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:2706
PortraitSetFullscreen(libNCMI_gv_NM_PlanetPortrait, true);
PortraitSetOffscreen(libNCMI_gv_NM_PlanetPortrait, false);
PortraitSetVisible(libNCMI_gv_NM_PlanetPortrait, PlayerGroupAll(), true, true);
libComC_gf_CinematicFade(false, 0.0, Color(0.00, 0.00, 0.00), true);
libComC_gf_CinematicFade(true, 2.0, Color(0.00, 0.00, 0.00), true);