# Remove Charge Regen Time For Unit Behavior (Deprecated)

Grammar — Clear charge regen time for charge inCharge on behavior inBehavior on unit inUnit
FlagsAction | Hidden

Clears the amount of time it takes to regenerate the specified behavior charge link.

# Arguments

  • unit — Unit
  • string [ gamelink::Behavior ] — Behavior
  • string [ charge ] — Charge

Returns — void

void libNtve_gf_UnitBehaviorRemoveChargeRegen(
	unit lp_inUnit,
	string lp_inBehavior,
	string lp_inCharge,
);

Category: Unit / Charges And Cooldowns / Deprecated

# Examples

— None found —