# Remove Charge Regen Time For Unit Behavior (Deprecated)
Grammar — Clear charge regen time for charge inCharge on behavior inBehavior on unit inUnit
Flags —Action
|Hidden
Clears the amount of time it takes to regenerate the specified behavior charge link.
# Arguments
unit
— Unitstring
[ gamelink::Behavior ] — Behaviorstring
[ charge ] — Charge
Returns — void
void libNtve_gf_UnitBehaviorRemoveChargeRegen(
unit lp_inUnit,
string lp_inBehavior,
string lp_inCharge,
);
# Related
Category: Unit / Charges And Cooldowns / Deprecated
- [F] —
void
— Remove Charge Regen Time For Unit Behavior (Deprecated) — ( libNtve_gf_UnitBehaviorRemoveChargeRegen ) - [F] —
void
— Remove Charge Regen Time For Unit Ability (Deprecated) — ( libNtve_gf_UnitAbilityRemoveChargeRegen ) - [F] —
void
— Remove Charge Regen Time For Unit (Deprecated) — ( libNtve_gf_UnitRemoveChargeRegen ) - [F] —
void
— Add Charge Regen Time For Unit Behavior (Deprecated) — ( UnitBehaviorAddChargeRegen ) - [F] —
void
— Add Charge Regen Time For Unit Ability (Deprecated) — ( UnitAbilityAddChargeRegen ) - [F] —
void
— Add Charge Regen Time For Unit (Deprecated) — ( UnitAddChargeRegen ) - [F] —
void
— Activate Ability Cooldowns (Deprecated) — ( UnitAbilitySpend ) - [F] —
void
— Add Cooldown For Unit (Deprecated) — ( UnitAddCooldown )
# Examples
— None found —