# Triggering Upgrade

Grammar — Triggering Upgrade
FlagsNative | Function

When “Player Upgrade Changed” occurs, “Triggering Upgrade” can be used to find out the the upgrade that changed.

Returns — string [ gamelink::Upgrade ]

native string EventUpgradeName();

Category: Tech Tree / Upgrades

# Examples

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L15810
EventUpgradeName()
// L19798
EventUpgradeName()
// L20795
EventUpgradeName()
// L22069
EventUpgradeName()
// L23980
EventUpgradeName()
// L27065
EventUpgradeName()
// L27065
EventUpgradeName()
// L27065
EventUpgradeName()
// L27068
EventUpgradeName()
// L27068
EventUpgradeName()

# mods/starcoop/starcoop.sc2mod

LibCOMU.galaxy

// L10699
EventUpgradeName()

# mods/starcoop/starcoop.sc2mod

LibCOOC.galaxy

// L6391
EventUpgradeName()

# mods/starcoop/starcoop.sc2mod

LibCOUI.galaxy

// L9431
EventUpgradeName()
// L9431
EventUpgradeName()
// L9431
EventUpgradeName()
// L9441
EventUpgradeName()
// L9506
EventUpgradeName()