# Trigger Upgrade Level Delta
Grammar — Trigger Upgrade Level Delta
Flags —Native
|Function
When “Player Upgrade Changed” occurs, “Triggering Upgrade” can be used to find out the how many levels the upgrade get changed.
Returns — int
native int EventUpgradeLevelDelta();
# Related
Category: Tech Tree / Upgrades
- [F] —
string
[ gamelink::Upgrade ] — Triggering Upgrade — ( EventUpgradeName ) - [F] —
int
— Trigger Upgrade Level Delta — ( EventUpgradeLevelDelta ) - [F] —
void
— Player Upgrade Changed — ( TriggerAddEventUpgradeLevelChanged )
# Examples
# mods/starcoop/starcoop.sc2mod
// L19799
EventUpgradeLevelDelta()