# Show/Hide Dialog
Grammar — visible|Show/Hide dialog for players
Flags —Native
|Action
Shows or hides the specified dialog. A dialog needs to be shown in order to be seen.
# Arguments
int
<dialog> — Dialogplayergroup
— Playersbool
<preset::ShowHideOption> — Visible
Returns — void
native void DialogSetVisible(
int dialog,
playergroup players,
bool isVisible,
);
# Related
Category: Dialog / Dialogs
- Create Dialog —
int
<dialog> — DialogCreate - Show/Hide Dialog —
void
— DialogSetVisible - Set Dialog Title —
void
— DialogSetTitle - Last Created Dialog —
int
<dialog> — DialogLastCreated - Dialog Is Visible —
bool
— DialogIsVisible - Dialog Title —
text
— DialogGetTitle
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3206
lv_text = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterWarning", PlayerGroupAll());
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
Wait(3.0, c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicBossFightLoop", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3238
gv_levelStartLabelText = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "CantinaLevelStart", PlayerGroupAll());
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3301
DialogControlFadeTransparency(gv_controlTipLabel1, PlayerGroupAll(), 0.0, 0.0);
DialogControlFadeTransparency(gv_controlTipLabel2, PlayerGroupAll(), 0.0, 0.0);
DialogSetVisible(gv_controlTipDialog, PlayerGroupAll(), true);
TriggerEnable(gt_StartButtonClicked, true);
gv_controlTipStartButtonClicked = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3319
gv_controlTipStartButtonClicked = true;
if ((lp_instant == true)) {
DialogSetVisible(gv_controlTipDialog, PlayerGroupAll(), false);
return ;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3329
DialogControlFadeTransparency(gv_controlTipLabel2, PlayerGroupAll(), lv_dur, 100.0);
Wait(lv_dur, c_timeGame);
DialogSetVisible(gv_controlTipDialog, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3538
lv_textRight = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScore", PlayerGroupAll());
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeButton, c_anchorBottom, 0.0, 0.5, 4.5, 1.834, StringExternal("Param/Value/BB520EAF"));
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), "WoL_CantinaArcade_ContinueButton", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3553
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTitle", PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
TriggerEnable(gt_ScoreScreenCloseButtonClicked, true);
TriggerEnable(gt_ScoreScreenSpacebarPressed, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3610
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/2C7CAC21")), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterBossBarTitle", PlayerGroupAll());
DialogSetVisible(gv_bossHPBarDlg, PlayerGroupAll(), true);
DialogSetVisible(gv_bossHPBarLabelDlg, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3611
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterBossBarTitle", PlayerGroupAll());
DialogSetVisible(gv_bossHPBarDlg, PlayerGroupAll(), true);
DialogSetVisible(gv_bossHPBarLabelDlg, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3658
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/83992C50")), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterBossBarTitle", PlayerGroupAll());
DialogSetVisible(gv_unitHPBarDlg, PlayerGroupAll(), true);
DialogSetVisible(gv_unitHPBarLabelDlg, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3040
gv_buttonComputer01SecurityCam = libNtve_gf_ScreenButtonDialog(gv_computer01SecurityCam);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01SecurityCam, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/DCBED363"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01SecurityCam, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3160
gv_buttonComputer01DeactivateLeftFloorGuns = libNtve_gf_ScreenButtonDialog(gv_computer01DeactivateLeftFloorGuns);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01DeactivateLeftFloorGuns, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/9E1B7C4C"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01DeactivateLeftFloorGuns, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01DeactivateLeftFloorGuns, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
libNtve_gf_DisplayScreenButton(gv_computer01DeactivateRightFloorGuns, StringExternal("Param/Value/CC9ADFD9"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, -250, gt_Computer01CameraGunsRightDisabled);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3165
gv_buttonComputer01DeactivateRightFloorGuns = libNtve_gf_ScreenButtonDialog(gv_computer01DeactivateRightFloorGuns);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01DeactivateRightFloorGuns, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/9C1BA11F"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01DeactivateRightFloorGuns, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01DeactivateRightFloorGuns, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
gv_computer01Dialogue = 3;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3689
gv_computer01AllDone = true;
UnitRemove(UnitFromId(1038));
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
VisRevealerDestroy(gv_computer01Revealer01);
VisRevealerDestroy(gv_computer01Revealer02);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3741
gv_computer01AllDone = true;
UnitRemove(UnitFromId(1038));
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3779
gv_computer01AllDone = true;
UnitRemove(UnitFromId(1038));
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3817
gv_computer01AllDone = true;
UnitRemove(UnitFromId(1038));
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4029
gv_buttonComputer02ReleaseZealots = libNtve_gf_ScreenButtonDialog(gv_computer02ReleaseZealots);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer02ReleaseZealots, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/31FE07F1"), Color(100,100,100), false, 2.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer02ReleaseZealots, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
if ((libNtve_gf_DifficultyValueInt(1, 0, 0, 0) == 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4049
gv_buttonComputer02ReleaseZerg = libNtve_gf_ScreenButtonDialog(gv_computer02ReleaseZerg);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer02ReleaseZerg, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/0E6B1062"), Color(100,100,100), false, 2.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer02ReleaseZerg, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
if ((libNtve_gf_DifficultyValueInt(1, 0, 0, 0) == 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4069
gv_buttonComputer02Ultras = libNtve_gf_ScreenButtonDialog(gv_computer02ReleaseUltras);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer02Ultras, gv_labelDimensionWidth, gv_labelOffsetHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/CC5D376D"), Color(100,100,100), false, 2.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer02ReleaseUltras, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2331
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2621
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 50);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message));
DialogSetVisible(gv_tBDWindowDialog, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3329
// Implementation
if ((gv_newItems[lp_newItemIndex].lv_dialog != c_invalidDialogId)) {
DialogSetVisible(gv_newItems[lp_newItemIndex].lv_dialog, PlayerGroupAll(), lp_hideShow);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3473
DialogControlSetFullDialog(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
DialogControlSetVisible(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
DialogSetVisible(gv_fullscreenImageDialog, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3482
}
DialogSetVisible(gv_fullscreenImageDialog, PlayerGroupAll(), lp_showHide);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3955
DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), 1600, 1200);
libNtve_gf_SetDialogItemImage(gv_armoryGradientDialogImage, "Assets\\Textures\\wire.dds", PlayerGroupAll());
DialogSetVisible(gv_armoryGradientDialog, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4788
gf_RoomCheatCreateDialog();
gf_RoomCheatUpdateDialog((lp_check == false));
DialogSetVisible(gv_roomCheatDialog, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4793
void gf_HideRoomCheatDialog () {
// Implementation
DialogSetVisible(gv_roomCheatDialog, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4864
gf_RoomCameraCreateDialog();
gf_RoomCameraUpdateDialog((lp_check == false));
DialogSetVisible(gv_roomCameraDialog, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4869
void gf_HideRoomCameraDialog () {
// Implementation
DialogSetVisible(gv_roomCameraDialog, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:663
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), false, false);
gf_HideReplayTransmissionButtons();
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), false);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:664
gf_HideReplayTransmissionButtons();
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), false);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
PortraitSetModel(libNtve_gf_CinematicPortrait(4), "AdjutantPortrait_L", false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:795
// Implementation
gv_replay_Transmission_Trigger = lp_repeatedintrotrigger;
DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Main, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:803
// Implementation
gv_replay_Transmission_Trigger = lp_repeatedtrigger;
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), true);
DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Tutorial, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:804
gv_replay_Transmission_Trigger = lp_repeatedtrigger;
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), true);
DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Tutorial, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:811
void gf_HideReplayTransmissionButtons () {
// Implementation
DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), false);
DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);
DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:813
DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), false);
DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);
DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), false);
DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1208
PortraitSetModel(gv_cinematicWindow, "AdjutantPortrait_L", false);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), true, false);
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), true);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1209
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), true, false);
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), true);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1258
DialogSetPosition(libNtve_gf_ScreenButtonDialog(gv_replay_Transmission_ButtonID_Tutorial), c_anchorLeft, 55, 155);
gf_FormatReplayTransmissionButton(gv_replay_Transmission_ButtonID_Tutorial);
DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), false);
DialogCreate(1120, 1200, c_anchorCenter, 0, 0, true);
gv_mainDialog = DialogLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:648
TriggerEnable(gt_FinishVictory, false);
TriggerEnable(gt_FinishDefeatTimer, true);
DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:1009
else {
}
DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
if ((ObjectiveGetState(gv_objectiveKill1) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill2) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill3) == c_objectiveStateActive)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:439
lv_lABEL = DialogControlLastCreated();
DialogControlSetFullDialog(lv_lABEL, PlayerGroupAll(), true);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_lABEL, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_lABEL, StringExternal("Param/Value/D917C439"), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1667
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/46BCB542"), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1672
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(3.0, c_timeGame);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:971
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/292B9F8C"), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:976
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(7.0, c_timeGame);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1008
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/245A3545"), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1013
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(7.0, c_timeGame);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1268
}
DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
if ((ObjectiveGetState(gv_objectiveKill1) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill2) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill3) == c_objectiveStateActive)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:536
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/608FA6B5"), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:544
Wait(7.0, c_timeGame);
UIAlertClear(gv_pLAYER_USER);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:798
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/A6BE1E38"), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:806
Wait(7.0, c_timeGame);
UIAlertClear(gv_pLAYER_USER);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1515
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/BE4506F5"), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1520
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(3.0, c_timeGame);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1576
lv_racingStartTEXT = DialogControlLastCreated();
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/E8E6A3F1"), PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1581
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(3.0, c_timeGame);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3206
lv_text = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterWarning", PlayerGroupAll());
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
Wait(3.0, c_timeGame);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicBossFightLoop", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3238
gv_levelStartLabelText = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "CantinaLevelStart", PlayerGroupAll());
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3301
DialogControlFadeTransparency(gv_controlTipLabel1, PlayerGroupAll(), 0.0, 0.0);
DialogControlFadeTransparency(gv_controlTipLabel2, PlayerGroupAll(), 0.0, 0.0);
DialogSetVisible(gv_controlTipDialog, PlayerGroupAll(), true);
TriggerEnable(gt_StartButtonClicked, true);
gv_controlTipStartButtonClicked = false;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3319
gv_controlTipStartButtonClicked = true;
if ((lp_instant == true)) {
DialogSetVisible(gv_controlTipDialog, PlayerGroupAll(), false);
return ;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3329
DialogControlFadeTransparency(gv_controlTipLabel2, PlayerGroupAll(), lv_dur, 100.0);
Wait(lv_dur, c_timeGame);
DialogSetVisible(gv_controlTipDialog, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3538
lv_textRight = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScore", PlayerGroupAll());
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeButton, c_anchorBottom, 0.0, 0.5, 4.5, 1.834, StringExternal("Param/Value/BB520EAF"));
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), "WoL_CantinaArcade_ContinueButton", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3553
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTitle", PlayerGroupAll());
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
TriggerEnable(gt_ScoreScreenCloseButtonClicked, true);
TriggerEnable(gt_ScoreScreenSpacebarPressed, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3610
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/2C7CAC21")), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterBossBarTitle", PlayerGroupAll());
DialogSetVisible(gv_bossHPBarDlg, PlayerGroupAll(), true);
DialogSetVisible(gv_bossHPBarLabelDlg, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3611
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterBossBarTitle", PlayerGroupAll());
DialogSetVisible(gv_bossHPBarDlg, PlayerGroupAll(), true);
DialogSetVisible(gv_bossHPBarLabelDlg, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3658
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), (lp_name + StringExternal("Param/Value/83992C50")), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterBossBarTitle", PlayerGroupAll());
DialogSetVisible(gv_unitHPBarDlg, PlayerGroupAll(), true);
DialogSetVisible(gv_unitHPBarLabelDlg, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3040
gv_buttonComputer01SecurityCam = libNtve_gf_ScreenButtonDialog(gv_computer01SecurityCam);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01SecurityCam, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/DCBED363"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01SecurityCam, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3160
gv_buttonComputer01DeactivateLeftFloorGuns = libNtve_gf_ScreenButtonDialog(gv_computer01DeactivateLeftFloorGuns);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01DeactivateLeftFloorGuns, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/9E1B7C4C"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01DeactivateLeftFloorGuns, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01DeactivateLeftFloorGuns, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
libNtve_gf_DisplayScreenButton(gv_computer01DeactivateRightFloorGuns, StringExternal("Param/Value/CC9ADFD9"), gv_buttonSizeWidth, gv_buttonSizeHeight, c_anchorRight, 0, -250, gt_Computer01CameraGunsRightDisabled);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3165
gv_buttonComputer01DeactivateRightFloorGuns = libNtve_gf_ScreenButtonDialog(gv_computer01DeactivateRightFloorGuns);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer01DeactivateRightFloorGuns, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/9C1BA11F"), Color(100,100,100), false, 2.0);
DialogSetVisible(gv_buttonComputer01DeactivateRightFloorGuns, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer01DeactivateRightFloorGuns, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
gv_computer01Dialogue = 3;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3689
gv_computer01AllDone = true;
UnitRemove(UnitFromId(1038));
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
VisRevealerDestroy(gv_computer01Revealer01);
VisRevealerDestroy(gv_computer01Revealer02);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3741
gv_computer01AllDone = true;
UnitRemove(UnitFromId(1038));
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3779
gv_computer01AllDone = true;
UnitRemove(UnitFromId(1038));
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3817
gv_computer01AllDone = true;
UnitRemove(UnitFromId(1038));
DialogSetVisible(gv_buttonComputer01SecurityCam, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4029
gv_buttonComputer02ReleaseZealots = libNtve_gf_ScreenButtonDialog(gv_computer02ReleaseZealots);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer02ReleaseZealots, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/31FE07F1"), Color(100,100,100), false, 2.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer02ReleaseZealots, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
if ((libNtve_gf_DifficultyValueInt(1, 0, 0, 0) == 1)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4049
gv_buttonComputer02ReleaseZerg = libNtve_gf_ScreenButtonDialog(gv_computer02ReleaseZerg);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer02ReleaseZerg, gv_labelDimensionWidth, gv_labelDimensionHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/0E6B1062"), Color(100,100,100), false, 2.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer02ReleaseZerg, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
if ((libNtve_gf_DifficultyValueInt(1, 0, 0, 0) == 1)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4069
gv_buttonComputer02Ultras = libNtve_gf_ScreenButtonDialog(gv_computer02ReleaseUltras);
libNtve_gf_CreateDialogItemLabel(gv_buttonComputer02Ultras, gv_labelDimensionWidth, gv_labelOffsetHeight, c_anchorTopLeft, gv_labelOffsetWidth, gv_labelOffsetHeight, StringExternal("Param/Value/CC5D376D"), Color(100,100,100), false, 2.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_computer02ReleaseUltras, 2.0, ColorWithAlpha(0.00, 0.00, 100.00, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2331
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2621
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 50);
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), (StringExternal("Param/Value/99190C9E") + lp_message));
DialogSetVisible(gv_tBDWindowDialog, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3329
// Implementation
if ((gv_newItems[lp_newItemIndex].lv_dialog != c_invalidDialogId)) {
DialogSetVisible(gv_newItems[lp_newItemIndex].lv_dialog, PlayerGroupAll(), lp_hideShow);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3473
DialogControlSetFullDialog(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
DialogControlSetVisible(gv_fullscreenImageDialogImage, PlayerGroupAll(), true);
DialogSetVisible(gv_fullscreenImageDialog, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3482
}
DialogSetVisible(gv_fullscreenImageDialog, PlayerGroupAll(), lp_showHide);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3955
DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), 1600, 1200);
libNtve_gf_SetDialogItemImage(gv_armoryGradientDialogImage, "Assets\\Textures\\wire.dds", PlayerGroupAll());
DialogSetVisible(gv_armoryGradientDialog, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4788
gf_RoomCheatCreateDialog();
gf_RoomCheatUpdateDialog((lp_check == false));
DialogSetVisible(gv_roomCheatDialog, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4793
void gf_HideRoomCheatDialog () {
// Implementation
DialogSetVisible(gv_roomCheatDialog, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4864
gf_RoomCameraCreateDialog();
gf_RoomCameraUpdateDialog((lp_check == false));
DialogSetVisible(gv_roomCameraDialog, PlayerGroupAll(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4869
void gf_HideRoomCameraDialog () {
// Implementation
DialogSetVisible(gv_roomCameraDialog, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:663
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), false, false);
gf_HideReplayTransmissionButtons();
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), false);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:664
gf_HideReplayTransmissionButtons();
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), false);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
libNtve_gf_RemoveDeathModelsinRegion(RegionPlayableMap());
PortraitSetModel(libNtve_gf_CinematicPortrait(4), "AdjutantPortrait_L", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:795
// Implementation
gv_replay_Transmission_Trigger = lp_repeatedintrotrigger;
DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Main, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:803
// Implementation
gv_replay_Transmission_Trigger = lp_repeatedtrigger;
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), true);
DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Tutorial, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:804
gv_replay_Transmission_Trigger = lp_repeatedtrigger;
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), true);
DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), true);
libNtve_gf_FlashScreenButton(gv_replay_Transmission_ButtonID_Tutorial, 4.0, ColorWithAlpha(100.00, 64.71, 29.02, 0.00), ColorWithAlpha(0.00, 0.00, 0.00, 0.00));
DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:811
void gf_HideReplayTransmissionButtons () {
// Implementation
DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), false);
DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);
DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:813
DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), false);
DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);
DialogSetVisible(gv_replay_Transmission_Dialog_Main, PlayerGroupAll(), false);
DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1208
PortraitSetModel(gv_cinematicWindow, "AdjutantPortrait_L", false);
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), true, false);
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), true);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1209
PortraitSetVisible(gv_cinematicWindow, PlayerGroupAll(), true, false);
DialogSetVisible(gv_mainDialog, PlayerGroupAll(), true);
DialogSetVisible(gv_tutorialDialog, PlayerGroupAll(), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1258
DialogSetPosition(libNtve_gf_ScreenButtonDialog(gv_replay_Transmission_ButtonID_Tutorial), c_anchorLeft, 55, 155);
gf_FormatReplayTransmissionButton(gv_replay_Transmission_ButtonID_Tutorial);
DialogSetVisible(gv_replay_Transmission_Dialog_Tutorial, PlayerGroupAll(), false);
DialogCreate(1120, 1200, c_anchorCenter, 0, 0, true);
gv_mainDialog = DialogLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:648
TriggerEnable(gt_FinishVictory, false);
TriggerEnable(gt_FinishDefeatTimer, true);
DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:1009
else {
}
DialogSetVisible(gv_savedUnitsDialog, PlayerGroupAll(), false);
DialogControlSetVisible(gv_savedUnitsDialog2, PlayerGroupAll(), false);
if ((ObjectiveGetState(gv_objectiveKill1) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill2) == c_objectiveStateActive) && (ObjectiveGetState(gv_objectiveKill3) == c_objectiveStateActive)) {