# Overlay Image

GrammarfadeIn|Fade In/Fade Out texture overlay imagePath over duration seconds using transparency% transparency (waitUntilDone|Wait/Don’t Wait until it finishes)
FlagsNative | Action

Fade in or out a texture overlay over a specified amount of time.

# Arguments

  • bool [ preset::FadeOption ] — Fade In
  • fixed — Duration
  • string [ filepath ] — Image
  • fixed — Transparency
  • bool [ preset::Trigger_Wait_Option ] — Wait Until Done

Returns — void

native void CinematicOverlay(
	bool fadeIn,
	fixed duration,
	string imagePath,
	fixed transparency,
	bool waitUntilDone,
);

Category: Cinematics / Effects

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L2898
CinematicOverlay(false, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L3102
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L4003
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L4818
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L5263
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L5749
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L2898
CinematicOverlay(false, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L3102
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L4003
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L4818
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L5263
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L5749
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L6396
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L6855
CinematicOverlay(false, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L8414
CinematicOverlay(true, 1.0, "Assets\\Textures\\securitycam1.dds", 0.0, false)
// L8430
CinematicOverlay(false, 2.0, "Assets\\Textures\\securitycam1.dds", 0.0, false)
// L8614
CinematicOverlay(false, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, false)
// L6396
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L6855
CinematicOverlay(false, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true)
// L8414
CinematicOverlay(true, 1.0, "Assets\\Textures\\securitycam1.dds", 0.0, false)
// L8430
CinematicOverlay(false, 2.0, "Assets\\Textures\\securitycam1.dds", 0.0, false)
// L8614
CinematicOverlay(false, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, false)