# Wave Delete
Grammar — Delete wave w
Flags —Native|Action
Deletes a wave.
# Arguments
wave— Wave
Returns — void
native void AIWaveDelete(wave w);
# Related
Category: AI Advanced / Waves / Actions
- Wave Add Info —
void— AIWaveInfoAdd - Wave Info Attack —
int— AIWaveInfoAttack - Wave Info Suicide —
int— AIWaveInfoSuicide - Wave Add Unit —
void— AIWaveAddUnit - Wave Add Unit Priority —
void— AIWaveAddUnitPriority - Wave Remove Unit —
void— AIWaveRemoveUnit - Wave Set Type —
void— AIWaveSetType - Wave Delete —
void— AIWaveDelete - Wave Target Add Waypoint —
void— AIWaveTargetAddWaypoint - Wave Target Clear Waypoints —
void— AIWaveTargetClearWaypoints - Wave Set —
void— AIWaveSet - Wave Merge —
void— AIWaveMerge
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2511
}
AIWaveDelete(gv_trainList[lv_trainIndex].lv_escortWave);
auto806C41E4_ae = gv_trainList[lv_trainIndex].lv_numberOfEscorts;
lv_i = 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:2511
}
AIWaveDelete(gv_trainList[lv_trainIndex].lv_escortWave);
auto806C41E4_ae = gv_trainList[lv_trainIndex].lv_numberOfEscorts;
lv_i = 1;