# Achievements Are Disabled
Grammar — Achievements are disabled for p
Flags —Native
|Function
# Arguments
int
— Player
Returns — bool
native bool AchievementsDisabled(int player);
# Related
Category: Game / Achievements
- Award Achievement —
void
— AchievementAward - Set Achievement Term Quantity —
void
— AchievementTermQuantitySet - Add To Achievement Term Quantity —
void
— AchievementTermQuantityAdd - Erase Achievement —
void
— AchievementErase - Disable Achievements —
void
— AchievementsDisable - Achievements Are Disabled —
bool
— AchievementsDisabled - Get Achievement Percent Text —
text
— AchievementPercentText - Set Achievement Panel Category —
void
— AchievementPanelSetCategory
# Examples
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13064
lv__SectionName = libSwaC_gf_ZS_BankSectionName(lp_map, "CampaignSetting");
libSwaC_gf_ZS_SaveTransitionVarInteger(lp_targetBank, lv__SectionName, ("ZerglingRespawn"), libSwaC_gv_zS_ZerglingRespawnCount, 0);
libSwaC_gf_ZS_SaveTransitionVarBoolean(lp_targetBank, lv__SectionName, ("AchievementsDisabled"), AchievementsDisabled(1), false);
if ((lp_resultFromSimulation == false) && (lp_resultFromVictoryAgain == false)) {
lv__SectionName = libSwaC_gf_ZS_BankSectionName(lp_map, "CampaignSetting");
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13621
// Implementation
if (((AchievementsDisabled(1) == true) || (libSwaC_gv_zS_ArchivesReloading == true))) {
return ;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14181
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
if ((AchievementsDisabled(1) == false) && ((libSwaC_gf_CurrentMap() == "ZKorhal3") || (libSwaC_gv_zS_InCompletedCampaign == true))) {
CampaignProgressEnableCampaignCompletedSaves(PlayerGroupAll(), true);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14185
}
if ((AchievementsDisabled(1) == false) && (libSwaC_gf_CurrentMap() == "ZKorhal3") && (libSwaC_gv_zS_InCompletedCampaign == false)) {
CampaignProgressDeleteCampaignSave(PlayerGroupAll());
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14217
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Mission_Score_Screen", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libSwaC_gf_PrepareForStoryMode(c_gameOverVictory, libSwaC_gv_zSX_CampaignDifficulty);
if (((AchievementsDisabled(1) == false) || (libSwaC_gf_CurrentMap() != "ZKorhal3")) && (libSwaC_gv_zSX_IsSimulation == false)) {
libSwaC_gf_ZS_UpdateCampaignScreen(lp_mission);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14222
TriggerExecute(libSwaC_gt_ZS_SaveCampaignStatsData, true, false);
if (((AchievementsDisabled(1) == false) || (libSwaC_gf_CurrentMap() != "ZKorhal3"))) {
TextExpressionSetToken("Param/Expression/lib_SwaC_0A349CF7", "A", libSwaC_gf_StoryMapNameLowerCase(lp_mission));
libSwaC_gf_CreateStoryModeTransitionSave(TextExpressionAssemble("Param/Expression/lib_SwaC_0A349CF7"), StringToText(""));
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:666
// Implementation
if ((lib281DEC45_gv_zSS_CampaignComplete == true) && (AchievementsDisabled(1) == true)) {
return ;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:6772
// Automatic Variable Declarations
// Implementation
if ((AchievementsDisabled(1) == true)) {
return ;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7037
lv__SectionName = libVoiC_gf_PC_BankSectionName(lp_map, "CampaignSetting");
libVoiC_gf_PC_SaveTransitionVarInteger(lp_targetBank, lv__SectionName, ("MapInstanceID"), libVoiC_gv_pCX_MapInstanceID, 0);
libVoiC_gf_PC_SaveTransitionVarBoolean(lp_targetBank, lv__SectionName, ("AchievementsDisabled"), AchievementsDisabled(1), false);
if ((lp_resultFromSimulation == false) && (lp_resultFromVictoryAgain == false)) {
lv__SectionName = libVoiC_gf_PC_BankSectionName(lp_map, "CampaignSetting");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:7483
// Implementation
if (((AchievementsDisabled(1) == true) || (libVoiC_gv_pC_ArchivesReloading == true))) {
return ;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1478
}
if ((AchievementsDisabled(1) == false)) {
CampaignProgressDeleteCampaignSave(PlayerGroupAll());
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:2996
void libComC_gf_CC_CompletedSavesEnable () {
// Implementation
if ((AchievementsDisabled(1) == true)) {
return ;
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3530
// Implementation
if (((AchievementsDisabled(1) == true) || (libComC_gv_cC_ArchivesReloading == true))) {
return ;
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:5927
// Automatic Variable Declarations
// Implementation
if ((AchievementsDisabled(1) == true)) {
return ;
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:6228
libA3DDD02B_gf_PP_SaveTransitionVarString(lp_targetBank, lv__SectionName, ("LastSuccessfulMission"), libA3DDD02B_gf_PP_StoryMapBankID(libA3DDD02B_gv_pPX_LastSuccessfulMission), "");
lv__SectionName = libA3DDD02B_gf_PP_BankSectionName(lp_map, "CampaignSetting");
libA3DDD02B_gf_PP_SaveTransitionVarBoolean(lp_targetBank, lv__SectionName, ("AchievementsDisabled"), AchievementsDisabled(1), false);
if ((lp_resultFromSimulation == false) && (lp_resultFromVictoryAgain == false)) {
lv__SectionName = libA3DDD02B_gf_PP_BankSectionName(lp_map, "CampaignSetting");
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:6489
// Implementation
if (((AchievementsDisabled(1) == true) || (libA3DDD02B_gv_pP_ArchivesReloading == true))) {
return ;
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:7005
}
if ((AchievementsDisabled(1) == false) && (lp_mission == "VoidPrologue03") && (libA3DDD02B_gv_pP_InCompletedCampaign == false)) {
CampaignProgressDeleteCampaignSave(PlayerGroupAll());
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:7017
}
if (((AchievementsDisabled(1) == false) || (lp_mission != "VoidPrologue03"))) {
TextExpressionSetToken("Param/Expression/lib_A3DDD02B_0A349CF7", "A", libA3DDD02B_gf_StoryMapNameLowerCase(lp_mission));
libA3DDD02B_gf_CreateStoryModeTransitionSave(TextExpressionAssemble("Param/Expression/lib_A3DDD02B_0A349CF7"), StringToText(""));