# Disable Achievements
Grammar — Disable all achievements for p
Flags —Native
|Action
# Arguments
int
— Player
Returns — void
native void AchievementsDisable(int player);
# Related
Category: Game / Achievements
- [F] —
void
— Award Achievement — ( AchievementAward ) - [F] —
void
— Set Achievement Term Quantity — ( AchievementTermQuantitySet ) - [F] —
void
— Add To Achievement Term Quantity — ( AchievementTermQuantityAdd ) - [F] —
void
— Erase Achievement — ( AchievementErase ) - [F] —
void
— Disable Achievements — ( AchievementsDisable ) - [F] —
bool
— Achievements Are Disabled — ( AchievementsDisabled ) - [F] —
text
— Get Achievement Percent Text — ( AchievementPercentText ) - [F] —
void
— Set Achievement Panel Category — ( AchievementPanelSetCategory )
# Examples
# campaigns/libertystory.sc2campaign
// L8221
AchievementsDisable(1)
# campaigns/swarmstory.sc2campaign
// L13161
AchievementsDisable(1)
# campaigns/voidstory.sc2campaign
// L7135
AchievementsDisable(1)
# mods/voidprologue.sc2mod
// L6299
AchievementsDisable(1)