# Reset User Data Value
Grammar — Reset user data (userType, instance, field, index)
Flags —Native
|Action
Resets the given value to the default defined in the Data module.
# Arguments
string
[ gamelink::User ] — User Typestring
[ userinstance ] — Instancestring
[ userfield ] — Fieldint
— Index
Returns — void
native void UserDataResetValue(
string inType,
string inInstance,
string inField,
int inIndex,
);
# Related
Category: User Data / Utility
- [F] —
void
— Reset User Data Value — ( UserDataResetValue ) - [F] —
void
— Reset User Data Instance — ( UserDataResetInstance ) - [F] —
void
— Reset User Data Type — ( UserDataResetType ) - [F] —
void
— Reset All User Data — ( UserDataResetAll ) - [F] —
string
[ gamelink::User ] — User Type From Reference — ( UserDataTypeFromReference ) - [F] —
string
[ userinstance ] — User Instance From Reference — ( UserDataInstanceFromReference )
# Examples
# campaigns/swarmstoryutil.sc2mod
// L5792
UserDataResetValue("Character", lv_indexCharacter, "Unlocked", 1)
# campaigns/voidstory.sc2campaign
// L5108
UserDataResetValue("Clickable", lv_indexClickable, "Unlocked", 1)
# mods/missionpacks/novacampaign.sc2mod
// L4467
UserDataResetValue("Clickable", lv_indexClickable, "Unlocked", 1)