# Load User Data Instance

Grammar — Load user data for userType: instance from bank bank section section
FlagsNative | Action

Loads all modified values within the given instance.

# Arguments

  • string [ gamelink::User ] — User Type
  • string [ userinstance ] — Instance
  • bank — Bank
  • string — Section

Returns — void

native void UserDataLoadInstance(
	string inType,
	string inInstance,
	bank inBank,
	string inSection,
);

Category: User Data / Save/Load

# Examples

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L5948
UserDataLoadInstance("MissionObjective", libSwaC_gf_ZS_ObjectiveUserDataInstance(lv_indexObjective), lp_sourceBank, lv__SectionName)
// L5974
UserDataLoadInstance("MissionObjective", libSwaC_gf_ZS_ObjectiveUserDataInstance(lv_indexObjective), lp_sourceBank, lv__SectionName)

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L601
UserDataLoadInstance("WriterStates", lv_indexState, lib281DEC45_gf_ZSS_TempConversationBank(), ("WriterStates"))

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L3562
UserDataLoadInstance("MissionObjective", libVoiC_gf_PS_ObjectiveUserDataInstance(lv_indexObjective), lp_sourceBank, lv__SectionName)
// L3588
UserDataLoadInstance("MissionObjective", libVoiC_gf_PS_ObjectiveUserDataInstance(lv_indexObjective), lp_sourceBank, lv__SectionName)

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L817
UserDataLoadInstance("WriterStates", lv_indexState, libVoiC_gf_StoryBank(), ("WriterStateSnapshot"))
// L819
UserDataLoadInstance("WriterStates", lv_indexState, libVCST_gf_PS_TempConversationBank(), ("WriterStates"))
// L892
UserDataLoadInstance("StoryStates", lv_indexState, libVoiC_gf_StoryBank(), ("WriterStateSnapshot"))

# mods/missionpacks/campaigncommon.sc2mod

LibComC.galaxy

// L1298
UserDataLoadInstance("MissionObjective", libComC_gf_CC_ObjectiveUserDataInstance(lv_indexObjective), lp_sourceBank, lv__SectionName)
// L1324
UserDataLoadInstance("MissionObjective", libComC_gf_CC_ObjectiveUserDataInstance(lv_indexObjective), lp_sourceBank, lv__SectionName)

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L728
UserDataLoadInstance("WriterStates", lv_indexState, libComC_gf_CC_StoryBank(), ("WriterStateSnapshot"))
// L730
UserDataLoadInstance("WriterStates", lv_indexState, libNCST_gf_NS_TempConversationBank(), ("WriterStates"))
// L803
UserDataLoadInstance("StoryStates", lv_indexState, libComC_gf_CC_StoryBank(), ("WriterStateSnapshot"))

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L4520
UserDataLoadInstance("MissionObjective", libA3DDD02B_gf_PP_ObjectiveUserDataInstance(lv_indexObjective), lp_sourceBank, lv__SectionName)
// L4546
UserDataLoadInstance("MissionObjective", libA3DDD02B_gf_PP_ObjectiveUserDataInstance(lv_indexObjective), lp_sourceBank, lv__SectionName)