# Validate Unit Can Create Effect At Point

Grammar — Validate caster can create effect at point
FlagsNative | Function | Internal

# Arguments

  • unit — Caster
  • string [ gamelink::Effect ] — Effect
  • point — Point

Returns — int

native int UnitValidateEffectPoint(
	unit inUnit,
	string inEffect,
	point inTarget,
);

Category: Environment / Effects / Internal

# Examples

# mods/core.sc2mod

NativeLib.galaxy

// L3397
UnitValidateEffectPoint(lp_caster, lp_effect, lp_point)
// L2893
UnitValidateEffectPoint(lp_caster, lp_effect, lp_point)