# Move Blockers From Point For Unit Type

Grammar — Move Blockers From source Unit For Unit Type unitType And Player player With Range range
FlagsNative | Action

# Arguments

  • string [ gamelink::Unit ] — Unit Type
  • int — Player
  • point — Source
  • fixed — Range

Returns — int

native int UnitTypeMoveBlockersFromPoint(
	string inType,
	int inPlayer,
	point inSource,
	fixed inRange,
);

Category: Unit / Placement

# Examples

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L1287
UnitTypeMoveBlockersFromPoint(lp_buildingType, lp_player, lp_landingPoint, 0.0)

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L3318
UnitTypeMoveBlockersFromPoint(lp_buildingType, lp_player, lp_landingPoint, 0.0)

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L3484
UnitTypeMoveBlockersFromPoint(lp_buildingType, lp_player, lp_landingPoint, 0.0)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L11290
UnitTypeMoveBlockersFromPoint(lp_buildingType, lp_player, lp_landingPoint, 0.0)

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L975
UnitTypeMoveBlockersFromPoint(lp_buildingType, lp_player, lp_landingPoint, 0.0)