# Clear Control Group
Grammar — Clear control group controlGroup|Group Number for player player
Flags —Native
|Action
Removes all units from a control group for a player.
# Arguments
int
— Playerint
— Control Group
Returns — void
native void UnitControlGroupClear(
int inPlayer,
int inGroup,
);
# Related
Category: Selection / Control Groups
- [F] —
unitgroup
— Control Group Units — ( UnitControlGroup ) - [F] —
void
— Copy Unit Control Groups — ( libNtve_gf_CopyUnitControlGroups ) - [F] —
void
— Add Unit To Control Group — ( UnitControlGroupAddUnit ) - [F] —
void
— Add Unit Group To Control Group — ( UnitControlGroupAddUnits ) - [F] —
void
— Remove Unit From Control Group — ( UnitControlGroupRemoveUnit ) - [F] —
void
— Remove Unit Group From Control Group — ( UnitControlGroupRemoveUnits ) - [F] —
void
— Clear Control Group — ( UnitControlGroupClear )
# Examples
# campaigns/swarm.sc2campaign
// L5380
UnitControlGroupClear(gv_pLAYER_01_USER, auto9CE5C92E_var)
// L5380
UnitControlGroupClear(gv_pLAYER_01_USER, auto9CE5C92E_var)
# mods/heroesdata.stormmod
// L1864
UnitControlGroupClear(lv_lVPlayer, 3)
// L1884
UnitControlGroupClear(lv_lVPlayer, 2)
// L1900
UnitControlGroupClear(lv_lVPlayer, 1)
// L13024
UnitControlGroupClear(lv_lVPlayer, 1)
// L13025
UnitControlGroupClear(lv_lVPlayer, 2)
// L13026
UnitControlGroupClear(lv_lVPlayer, 3)
// L13027
UnitControlGroupClear(lv_lVPlayer, 4)
# mods/heromods/samuro.stormmod
// L498
UnitControlGroupClear(libGame_gf_DebugHeroSwappedPlayer(), 1)
// L542
UnitControlGroupClear(lv_Samuro, 1)
// L543
UnitControlGroupClear(lv_Samuro, 2)
// L544
UnitControlGroupClear(lv_Samuro, 3)
// L545
UnitControlGroupClear(lv_Samuro, 4)
// L658
UnitControlGroupClear(lv_samuroPlayer, 1)
// L659
UnitControlGroupClear(lv_samuroPlayer, 2)
// L660
UnitControlGroupClear(lv_samuroPlayer, 3)
// L661
UnitControlGroupClear(lv_samuroPlayer, 4)