# Clear Control Group

Grammar — Clear control group controlGroup|Group Number for player player
FlagsNative | Action

Removes all units from a control group for a player.

# Arguments

  • int — Player
  • int — Control Group

Returns — void

native void UnitControlGroupClear(
	int inPlayer,
	int inGroup,
);

Category: Selection / Control Groups

# Examples

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L5380
UnitControlGroupClear(gv_pLAYER_01_USER, auto9CE5C92E_var)
// L5380
UnitControlGroupClear(gv_pLAYER_01_USER, auto9CE5C92E_var)

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L1864
UnitControlGroupClear(lv_lVPlayer, 3)
// L1884
UnitControlGroupClear(lv_lVPlayer, 2)
// L1900
UnitControlGroupClear(lv_lVPlayer, 1)
// L13024
UnitControlGroupClear(lv_lVPlayer, 1)
// L13025
UnitControlGroupClear(lv_lVPlayer, 2)
// L13026
UnitControlGroupClear(lv_lVPlayer, 3)
// L13027
UnitControlGroupClear(lv_lVPlayer, 4)

# mods/heromods/samuro.stormmod

LibHSAM.galaxy

// L498
UnitControlGroupClear(libGame_gf_DebugHeroSwappedPlayer(), 1)
// L542
UnitControlGroupClear(lv_Samuro, 1)
// L543
UnitControlGroupClear(lv_Samuro, 2)
// L544
UnitControlGroupClear(lv_Samuro, 3)
// L545
UnitControlGroupClear(lv_Samuro, 4)
// L658
UnitControlGroupClear(lv_samuroPlayer, 1)
// L659
UnitControlGroupClear(lv_samuroPlayer, 2)
// L660
UnitControlGroupClear(lv_samuroPlayer, 3)
// L661
UnitControlGroupClear(lv_samuroPlayer, 4)