# Challenge Mode
Grammar — Set Challenge Mode to onOff for players
Flags —Native
|Action
|Restricted
This action will only work for Blizzard maps.
# Arguments
playergroup
— Playersbool
[ preset::OnOffOption ] — On/Off
Returns — void
native void UISetChallengeMode(
playergroup players,
bool challengeMode,
);
# Related
Category: UI / Challenges
- [F] —
void
— Challenge Mode — ( UISetChallengeMode ) - [F] —
void
— Set Challenge High Score — ( UISetChallengeHighScore ) - [F] —
int
— Get Challenge High Score — ( UIGetChallengeHighScore ) - [F] —
void
— Set Challenge Score Text — ( UISetChallengeScoreText ) - [F] —
void
— Set Challenge Completed — ( UISetChallengeCompleted )
# Examples
# campaigns/liberty.sc2campaign
// L155
UISetChallengeMode(PlayerGroupSingle(gv_pLAYER_USER), true)
// L480
UISetChallengeMode(PlayerGroupAll(), true)
// L244
UISetChallengeMode(PlayerGroupAll(), true)
// L182
UISetChallengeMode(PlayerGroupAll(), true)
// L301
UISetChallengeMode(PlayerGroupAll(), true)
// L444
UISetChallengeMode(PlayerGroupAll(), true)
// L156
UISetChallengeMode(PlayerGroupAll(), true)
// L490
UISetChallengeMode(PlayerGroupAll(), true)
// L154
UISetChallengeMode(PlayerGroupAll(), true)
// L155
UISetChallengeMode(PlayerGroupSingle(gv_pLAYER_USER), true)
// L182
UISetChallengeMode(PlayerGroupAll(), true)
// L480
UISetChallengeMode(PlayerGroupAll(), true)
// L244
UISetChallengeMode(PlayerGroupAll(), true)
// L301
UISetChallengeMode(PlayerGroupAll(), true)
// L444
UISetChallengeMode(PlayerGroupAll(), true)
// L156
UISetChallengeMode(PlayerGroupAll(), true)
// L490
UISetChallengeMode(PlayerGroupAll(), true)
// L154
UISetChallengeMode(PlayerGroupAll(), true)