# Challenge Mode

Grammar — Set Challenge Mode to onOff for players
FlagsNative | Action | Restricted

This action will only work for Blizzard maps.

# Arguments

  • playergroup — Players
  • bool [ preset::OnOffOption ] — On/Off

Returns — void

native void UISetChallengeMode(
	playergroup players,
	bool challengeMode,
);

Category: UI / Challenges

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L155
UISetChallengeMode(PlayerGroupSingle(gv_pLAYER_USER), true)
// L480
UISetChallengeMode(PlayerGroupAll(), true)
// L244
UISetChallengeMode(PlayerGroupAll(), true)
// L182
UISetChallengeMode(PlayerGroupAll(), true)
// L301
UISetChallengeMode(PlayerGroupAll(), true)
// L444
UISetChallengeMode(PlayerGroupAll(), true)
// L156
UISetChallengeMode(PlayerGroupAll(), true)
// L490
UISetChallengeMode(PlayerGroupAll(), true)
// L154
UISetChallengeMode(PlayerGroupAll(), true)
// L155
UISetChallengeMode(PlayerGroupSingle(gv_pLAYER_USER), true)
// L182
UISetChallengeMode(PlayerGroupAll(), true)
// L480
UISetChallengeMode(PlayerGroupAll(), true)
// L244
UISetChallengeMode(PlayerGroupAll(), true)
// L301
UISetChallengeMode(PlayerGroupAll(), true)
// L444
UISetChallengeMode(PlayerGroupAll(), true)
// L156
UISetChallengeMode(PlayerGroupAll(), true)
// L490
UISetChallengeMode(PlayerGroupAll(), true)
// L154
UISetChallengeMode(PlayerGroupAll(), true)