# Movie Finished
Grammar — A movie finished for Player player
Flags —Native
|Event
# Arguments
int
— Player
Returns — void
native void TriggerAddEventMovieFinished(
trigger t,
int player,
);
# Related
Category: Cinematics / Movie
- Movie Start Recording —
void
— MovieStartRecording - Movie Add SubTitle (String) —
void
— MovieAddSubTitle - Movie Add SubTitle (Text) —
void
— MovieAddSubTitleText - Movie Add Trigger Function —
void
— MovieAddTriggerFunction - Movie Stop Recording —
void
— MovieStopRecording - Movie Dynamic Subtitles and Duration —
void
— libNtve_gf_MovieDynamicSubtitlesandDuration - Movie Function —
void
— TriggerAddEventMovieFunction - Movie Started —
void
— TriggerAddEventMovieStarted - Movie Finished —
void
— TriggerAddEventMovieFinished
# Examples
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:5576
libNCUI_gt_NU_MissionNewsEnded = TriggerCreate("libNCUI_gt_NU_MissionNewsEnded_Func");
TriggerEnable(libNCUI_gt_NU_MissionNewsEnded, false);
TriggerAddEventMovieFinished(libNCUI_gt_NU_MissionNewsEnded, c_playerAny);
}