# Movie Finished
Grammar — A movie finished for Player player
Flags —Native
|Event
# Arguments
int
— Player
Returns — void
native void TriggerAddEventMovieFinished(
trigger t,
int player,
);
# Related
Category: Cinematics / Movie
- [F] —
void
— Movie Start Recording — ( MovieStartRecording ) - [F] —
void
— Movie Add SubTitle (String) — ( MovieAddSubTitle ) - [F] —
void
— Movie Add SubTitle (Text) — ( MovieAddSubTitleText ) - [F] —
void
— Movie Add Trigger Function — ( MovieAddTriggerFunction ) - [F] —
void
— Movie Stop Recording — ( MovieStopRecording ) - [F] —
void
— Movie Dynamic Subtitles and Duration — ( libNtve_gf_MovieDynamicSubtitlesandDuration ) - [F] —
void
— Movie Function — ( TriggerAddEventMovieFunction ) - [F] —
void
— Movie Started — ( TriggerAddEventMovieStarted ) - [F] —
void
— Movie Finished — ( TriggerAddEventMovieFinished )
# Examples
# mods/missionpacks/novacampaign.sc2mod
// L5576
TriggerAddEventMovieFinished(libNCUI_gt_NU_MissionNewsEnded, c_playerAny)