# Movie Finished

Grammar — A movie finished for Player player
FlagsNative | Event

# Arguments

  • int — Player

Returns — void

native void TriggerAddEventMovieFinished(
	trigger t,
	int player,
);

Category: Cinematics / Movie

# Examples

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:5576

    libNCUI_gt_NU_MissionNewsEnded = TriggerCreate("libNCUI_gt_NU_MissionNewsEnded_Func");
    TriggerEnable(libNCUI_gt_NU_MissionNewsEnded, false);
    TriggerAddEventMovieFinished(libNCUI_gt_NU_MissionNewsEnded, c_playerAny);
}