# Movie Finished
Grammar — A movie finished for Player player
Flags —Native|Event
# Arguments
- int— Player
Returns — void
native void TriggerAddEventMovieFinished(
	trigger t,
	int player,
);
# Related
Category: Cinematics / Movie
- Movie Start Recording — void— MovieStartRecording
- Movie Add SubTitle (String) — void— MovieAddSubTitle
- Movie Add SubTitle (Text) — void— MovieAddSubTitleText
- Movie Add Trigger Function — void— MovieAddTriggerFunction
- Movie Stop Recording — void— MovieStopRecording
- Movie Dynamic Subtitles and Duration — void— libNtve_gf_MovieDynamicSubtitlesandDuration
- Movie Function — void— TriggerAddEventMovieFunction
- Movie Started — void— TriggerAddEventMovieStarted
- Movie Finished — void— TriggerAddEventMovieFinished
# Examples
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:5576
    libNCUI_gt_NU_MissionNewsEnded = TriggerCreate("libNCUI_gt_NU_MissionNewsEnded_Func");
    TriggerEnable(libNCUI_gt_NU_MissionNewsEnded, false);
    TriggerAddEventMovieFinished(libNCUI_gt_NU_MissionNewsEnded, c_playerAny);
}