# Send Transmission (Advanced) (Deprecated)

Grammar — Send transmission (advanced) to Players from Source playing Sound with name Speaker and message Subtitle using Target with portraitActor playing PortraitAnim|Anim (DurationType Duration seconds, WaitUntilDone|Wait/Don’t Wait until it finishes)
FlagsAction | Hidden

Sends a transmission with sound and an optional portrait actor to the specified players from a source unit or model. Use “Last Sent Transmission” to refer to this transmission after it has begun.

# Arguments

  • playergroup — Players
  • transmissionsource — Source
  • int [ portrait ] — Portrait
  • string — Portrait Actor
  • string [ modelanim ] — Portrait Anim
  • soundlink — Sound
  • text — Name
  • text — Message
  • fixed — Duration
  • int [ preset::TransmissionDurationType ] — DurationType
  • bool [ preset::Trigger_Wait_Option ] — WaitUntilDone

Returns — int [ transmission ]

int TransmissionSendAdvanced(
	playergroup lp_Players,
	transmissionsource lp_Source,
	int lp_Target,
	string lp_portraitActor,
	string lp_PortraitAnim,
	soundlink lp_Sound,
	text lp_Speaker,
	text lp_Subtitle,
	fixed lp_Duration,
	int lp_DurationType,
	bool lp_WaitUntilDone,
);

Category: Transmission / Deprecated

# Examples

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L956
TransmissionSendAdvanced(PlayerGroupAll(), lv_source, lv_portrait, lp_portraitActor, "Talk", lp_sound, lp_speaker, lp_message, lp_duration, lp_durationType, lp_waitUntilDone)

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L2877
TransmissionSendAdvanced(PlayerGroupAll(), lv_source, lv_portrait, lp_portraitActor, "Talk", lp_sound, lp_speaker, lp_message, lp_duration, lp_durationType, lp_waitUntilDone)

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L3091
TransmissionSendAdvanced(PlayerGroupAll(), lv_source, lv_portrait, lp_portraitActor, "Talk", lp_sound, lp_speaker, lp_message, lp_duration, lp_durationType, lp_waitUntilDone)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L10803
TransmissionSendAdvanced(PlayerGroupAll(), lv_source, lv_portrait, lp_portraitActor, "Talk", lp_sound, lp_speaker, lp_message, lp_duration, lp_durationType, lp_waitUntilDone)

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L644
TransmissionSendAdvanced(PlayerGroupAll(), lv_source, lv_portrait, lp_portraitActor, "Talk", lp_sound, lp_speaker, lp_message, lp_duration, lp_durationType, lp_waitUntilDone)