# Send Transmission (Advanced) (Deprecated)
Grammar — Send transmission (advanced) to Players from Source playing Sound with name Speaker and message Subtitle using Target with portraitActor playing PortraitAnim|Anim (DurationType Duration seconds, WaitUntilDone|Wait/Don’t Wait until it finishes)
Flags —Action
|Hidden
Sends a transmission with sound and an optional portrait actor to the specified players from a source unit or model. Use “Last Sent Transmission” to refer to this transmission after it has begun.
# Arguments
playergroup
— Playerstransmissionsource
— Sourceint
[ portrait ] — Portraitstring
— Portrait Actorstring
[ modelanim ] — Portrait Animsoundlink
— Soundtext
— Nametext
— Messagefixed
— Durationint
[ preset::TransmissionDurationType ] — DurationTypebool
[ preset::Trigger_Wait_Option ] — WaitUntilDone
Returns — int
[ transmission ]
int TransmissionSendAdvanced(
playergroup lp_Players,
transmissionsource lp_Source,
int lp_Target,
string lp_portraitActor,
string lp_PortraitAnim,
soundlink lp_Sound,
text lp_Speaker,
text lp_Subtitle,
fixed lp_Duration,
int lp_DurationType,
bool lp_WaitUntilDone,
);
# Related
Category: Transmission / Deprecated
- [F] —
int
[ transmission ] — Send Transmission (Advanced) (Deprecated) — ( TransmissionSendAdvanced ) - [F] —
int
[ transmission ] — Send Transmission (Deprecated) — ( TransmissionSend )
# Examples
# campaigns/swarmstory.sc2campaign
// L956
TransmissionSendAdvanced(PlayerGroupAll(), lv_source, lv_portrait, lp_portraitActor, "Talk", lp_sound, lp_speaker, lp_message, lp_duration, lp_durationType, lp_waitUntilDone)
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L2877
TransmissionSendAdvanced(PlayerGroupAll(), lv_source, lv_portrait, lp_portraitActor, "Talk", lp_sound, lp_speaker, lp_message, lp_duration, lp_durationType, lp_waitUntilDone)
# mods/missionpacks/novacampaign.sc2mod
// L3091
TransmissionSendAdvanced(PlayerGroupAll(), lv_source, lv_portrait, lp_portraitActor, "Talk", lp_sound, lp_speaker, lp_message, lp_duration, lp_durationType, lp_waitUntilDone)
# mods/starcoop/starcoop.sc2mod
// L10803
TransmissionSendAdvanced(PlayerGroupAll(), lv_source, lv_portrait, lp_portraitActor, "Talk", lp_sound, lp_speaker, lp_message, lp_duration, lp_durationType, lp_waitUntilDone)
# mods/voidprologue.sc2mod
// L644
TransmissionSendAdvanced(PlayerGroupAll(), lv_source, lv_portrait, lp_portraitActor, "Talk", lp_sound, lp_speaker, lp_message, lp_duration, lp_durationType, lp_waitUntilDone)