# Add Region To Region
Grammar — Add toAdd|Region to r
Flags —Native
|Action
Adds a region to another region.
# Arguments
region
— Regionregion
— Region To Add
Returns — void
native void RegionAddRegion(region r, region regToAdd);
# Related
Category: Region / Creation
- [F] —
region
— Convert Circle To Region — ( RegionCircle ) - [F] —
region
— Convert Rectangle To Region — ( RegionRect ) - [F] —
void
— Add Circle To Region — ( RegionAddCircle ) - [F] —
void
— Add Rectangle To Region — ( RegionAddRect ) - [F] —
void
— Add Region To Region — ( RegionAddRegion )
# Examples
# campaigns/swarm.sc2campaign
// L946
RegionAddRegion(lv_prisonersRegion, RegionFromId(13))
// L947
RegionAddRegion(lv_prisonersRegion, RegionFromId(14))
// L948
RegionAddRegion(lv_prisonersRegion, RegionFromId(15))
// L4111
RegionAddRegion(gv_finalPlatform, RegionFromId(59))
// L4111
RegionAddRegion(gv_finalPlatform, RegionFromId(59))
// L946
RegionAddRegion(lv_prisonersRegion, RegionFromId(13))
// L947
RegionAddRegion(lv_prisonersRegion, RegionFromId(14))
// L948
RegionAddRegion(lv_prisonersRegion, RegionFromId(15))
// L1895
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[1], RegionFromId(10))
// L1896
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[2], RegionFromId(12))
// L1897
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[3], RegionFromId(15))
// L1898
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[4], RegionFromId(14))
// L1919
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[1], RegionFromId(11))
// L1920
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[2], RegionFromId(13))
// L1921
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[3], RegionFromId(16))
// L5607
RegionAddRegion(RegionFromId(23), RegionFromId(24))
// L5617
RegionAddRegion(RegionFromId(23), RegionFromId(25))
// L5627
RegionAddRegion(RegionFromId(23), RegionFromId(26))
// L2194
RegionAddRegion(RegionFromId(6), gv_xelNagaGates[0].lv_gateRegion)
// L1895
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[1], RegionFromId(10))
// L1896
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[2], RegionFromId(12))
// L1897
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[3], RegionFromId(15))
// L1898
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[4], RegionFromId(14))
// L1919
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[1], RegionFromId(11))
// L1920
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[2], RegionFromId(13))
// L1921
RegionAddRegion(gv_zergWanderers.lv_wanderRegions[3], RegionFromId(16))
// L5607
RegionAddRegion(RegionFromId(23), RegionFromId(24))
// L5617
RegionAddRegion(RegionFromId(23), RegionFromId(25))
// L5627
RegionAddRegion(RegionFromId(23), RegionFromId(26))
// L2194
RegionAddRegion(RegionFromId(6), gv_xelNagaGates[0].lv_gateRegion)
# mods/starcoop/starcoop.sc2mod
// L6652
RegionAddRegion(libCOMI_gv_cM_ZeratulProphecyArtifactBadRegion, RegionCircle(UnitGetPosition(auto4FDAC2D8_var), libNtve_gf_CatalogFieldValueGetAsReal(c_gameCatalogUnit, UnitGetType(auto4FDAC2D8_var), "Radius", UnitGetOwner(auto4FDAC2D8_var))))
# mods/starcoop/starcoop.sc2mod
// L4723
RegionAddRegion(libCOMU_gv_cT_MutatorSafetyZone, RegionCircle(PlayerStartLocation(2), lv_startinglocationsafetyradius))
// L11141
RegionAddRegion(lv_spawnRegion, RegionCircle(PlayerStartLocation(2), 30.0))
// L11229
RegionAddRegion(lv_spawnRegion, RegionCircle(PlayerStartLocation(2), 30.0))
# mods/starcoop/starcoop.sc2mod
// L5480
RegionAddRegion(libCOOC_gv_cC_NoSpawnRegion, lp_region)