# Point With Offset
Grammar — p offset by (x, y)
Flags —Native
|Function
Returns a point offset by given horizontal and vertical distances.
# Arguments
point
— Pointfixed
— Xfixed
— Y
Returns — point
native point PointWithOffset(point p, fixed x, fixed y);
# Related
Category: Point / Offsets
- Point Facing Angle —
point
— libNtve_gf_PointFacingAngle - Point With Z Offset —
point
— libNtve_gf_PointWithZOffset - Point With Offset —
point
— PointWithOffset - Point With Polar Offset —
point
— PointWithOffsetPolar - Point Offset Towards Point —
point
— libNtve_gf_PointOffsetTowardsPoint - Random Point Between Points —
point
— libNtve_gf_RandomPointBetweenPoints - Reflected Point —
point
— PointReflect - Interpolated Point —
point
— PointInterpolate - Mid-Point —
point
— MidPoint
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1108
else {
}
lv_target = PointWithOffset(lp_center, RandomFixed(-3.0, 3.0), RandomFixed(-1.5, 1.5));
UnitIssueOrder(lp_guardian, OrderTargetingPoint(AbilityCommand("move", 0), lv_target), c_orderQueueReplace);
Wait(RandomFixed(0.5, 3.0), c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1674
lv_pointValid = false;
while ((lv_pointValid == false)) {
lv_target = PointWithOffset(lp_center, RandomFixed(-4.0, 4.0), RandomFixed(-1.5, 1.5));
if ((DistanceBetweenPoints(UnitGetPosition(lp_scienceVessel), lv_target) > 1.5)) {
lv_pointValid = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1726
else {
}
lv_target = PointWithOffset(lp_center, RandomFixed(-4.0, 4.0), RandomFixed(-1.5, 1.5));
UnitIssueOrder(lp_battlecruiser, OrderTargetingPoint(AbilityCommand("move", 0), lv_target), c_orderQueueReplace);
while (!(((UnitIsAlive(lp_battlecruiser) == false) || (UnitTestState(lp_battlecruiser, c_unitStateIdle) == true)))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1796
// Implementation
lv_initialOffsetPoint = PointWithOffset(gv_terraTronPosition, lp_xOffset, lp_yOffset);
lv_distanceBetweenPoints = DistanceBetweenPoints(gv_terraTronPosition, lv_initialOffsetPoint);
lv_angleBetweenPoints = AngleBetweenPoints(gv_terraTronPosition, lv_initialOffsetPoint);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2302
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_TerraTronBeamTarget", 0, UnitGetOwner(gv_boss), PointWithOffset(UnitGetPosition(gv_boss), -20.0, -20.0));
lv_beamTarget = UnitLastCreated();
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2309
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("SS_TerraTronBeamAttack", 0), lv_beamTarget), c_orderQueueReplace);
UnitIssueOrder(lv_beamTarget, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(lv_beamTarget), lv_moveOffset, 0.0)), c_orderQueueReplace);
Wait(lv_effectDuration, c_timeGame);
libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStop BeamAttack");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2329
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed * -1.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_TerraTronBeamTarget", 0, UnitGetOwner(gv_boss), PointWithOffset(UnitGetPosition(gv_boss), 20.0, -20.0));
lv_beamTarget = UnitLastCreated();
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2336
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("SS_TerraTronBeamAttack", 0), lv_beamTarget), c_orderQueueReplace);
UnitIssueOrder(lv_beamTarget, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(lv_beamTarget), lv_moveOffset, 0.0)), c_orderQueueReplace);
Wait(lv_effectDuration, c_timeGame);
libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStop BeamAttack");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2360
else {
}
UnitIssueOrder(gv_missileSpinnerL, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(gv_boss), -0.5, -3.0)), c_orderQueueReplace);
UnitIssueOrder(gv_missileSpinnerL, OrderTargetingPoint(AbilityCommand("move", 0), gf_ConvertShooterCoordToMapCoord(Point(4.0, -1.0))), c_orderQueueAddToEnd);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2373
else {
}
UnitIssueOrder(gv_missileSpinnerR, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(gv_boss), 0.5, -3.0)), c_orderQueueReplace);
UnitIssueOrder(gv_missileSpinnerR, OrderTargetingPoint(AbilityCommand("move", 0), gf_ConvertShooterCoordToMapCoord(Point(16.0, -1.0))), c_orderQueueAddToEnd);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3388
UnitIssueOrder(UnitFromId(1212), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1311)), c_orderQueueReplace);
Wait(4.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1212), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(191), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3389
Wait(4.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1212), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(191), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(199), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3391
libNtve_gf_MakeUnitFacePoint(UnitFromId(191), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(199), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(423), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3392
Wait(0.2, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(199), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(423), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(192), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3394
libNtve_gf_MakeUnitFacePoint(UnitFromId(423), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(192), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3504
Wait(2.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1212), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(1.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(2532), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3506
libNtve_gf_MakeUnitFacePoint(UnitFromId(1212), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(1.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(2532), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.5, c_timeGame);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3539
Wait(2.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(2482), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(1.0, c_timeGame);
auto0CAB902A_g = UnitGroup("Marine", gv_p02_DOMINION, RegionFromId(12), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3546
auto0CAB902A_var = UnitGroupUnitFromEnd(auto0CAB902A_g, auto0CAB902A_u);
if (auto0CAB902A_var == null) { break; }
libNtve_gf_MakeUnitFacePoint(auto0CAB902A_var, PointWithOffset(PointFromId(164), 0.0, 0.0), 0.2);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4608
UnitIssueOrder(UnitFromId(1302), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1328)), c_orderQueueReplace);
Wait(15.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1326), PointWithOffset(PointFromId(1340), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1330), PointWithOffset(PointFromId(1340), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1302), PointWithOffset(PointFromId(1340), 0.0, 0.0), 0.3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4142
if ((UnitIsAlive(auto78D96694_var) == true) && (libNtve_gf_UnitIsUnderConstruction(auto78D96694_var) == false) && (UnitGetPropertyFixed(auto78D96694_var, c_unitPropLifePercent, c_unitPropCurrent) < 100.0)) {
lv_damagedBunker = auto78D96694_var;
lv_damagedPoint = PointWithOffset(UnitGetPosition(lv_damagedBunker), 0.0, -4.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4155
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TRaynor03Raynor00011", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/6C722AC4"), null, PointWithOffset(lv_damagedPoint, 0.0, 4.0));
MinimapPing(PlayerGroupAll(), PointWithOffset(lv_damagedPoint, 0.0, 4.0), 6.0, Color(0.00, 100.00, 0.00));
libCamp_gf_CreateTipFromConversationState("StoryTips|Raynor03_Repair", libNtve_ge_TipType_NewAbility, PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4156
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/6C722AC4"), null, PointWithOffset(lv_damagedPoint, 0.0, 4.0));
MinimapPing(PlayerGroupAll(), PointWithOffset(lv_damagedPoint, 0.0, 4.0), 6.0, Color(0.00, 100.00, 0.00));
libCamp_gf_CreateTipFromConversationState("StoryTips|Raynor03_Repair", libNtve_ge_TipType_NewAbility, PlayerGroupAll());
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4161
TextTagCreate(StringExternal("Param/Value/52AB2985"), 22, UnitGetPosition(UnitFromId(1887)), 2.0, true, false, PlayerGroupAll());
gv_textTagMindBlast = TextTagLastCreated();
TextTagSetPosition(TextTagLastCreated(), PointWithOffset(PointFromId(1158), 0.0, 0.0), 1.0);
TextTagSetColor(TextTagLastCreated(), c_textTagColorText, Color(0.00, 100.00, 0.00));
SoundPlayAtPoint(SoundLink("UI_TipSelect", -1), PlayerGroupAll(), libNtve_gf_CenterOfUnitGroup(lv_initialMarineGroup), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:379
lv_indexUnit = UnitGroupUnitFromEnd(auto9CED6B2F_g, auto9CED6B2F_u);
if (lv_indexUnit == null) { break; }
UnitIssueOrder(lv_indexUnit, OrderTargetingPoint(lp_abilCmd, PointWithOffset(UnitGetPosition(lv_indexUnit), lv_xDelta, lv_yDelta)), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5225
else {
}
gf_CreateReticleEffectAndTextTagAtPoint(StringExternal("Param/Value/00FA46B4"), PointWithOffset(RegionGetCenter(RegionFromId(59)), 0.0, -0.5));
gv_com_Actor = libNtve_gf_ActorLastCreated();
gv_com_TextTag = TextTagLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4717
lv_i = 0;
for ( ; ( (auto4FBF48F4_ai >= 0 && lv_i <= auto4FBF48F4_ae) || (auto4FBF48F4_ai < 0 && lv_i >= auto4FBF48F4_ae) ) ; lv_i += auto4FBF48F4_ai ) {
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), 1.0));
UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
AISetUnitScriptControlled(UnitLastCreated(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4720
UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
AISetUnitScriptControlled(UnitLastCreated(), true);
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), -1.0));
UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
AISetUnitScriptControlled(UnitLastCreated(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6357
auto46452081_var = UnitGroupUnitFromEnd(auto46452081_g, auto46452081_u);
if (auto46452081_var == null) { break; }
UnitIssueOrder(auto46452081_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(auto46452081_var), 25.0, 25.0)), c_orderQueueAddToEnd);
}
Wait(0.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6365
auto3FBA9F13_var = UnitGroupUnitFromEnd(auto3FBA9F13_g, auto3FBA9F13_u);
if (auto3FBA9F13_var == null) { break; }
UnitIssueOrder(auto3FBA9F13_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(auto3FBA9F13_var), 25.0, 25.0)), c_orderQueueAddToEnd);
}
Wait(0.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6373
auto061F6D86_var = UnitGroupUnitFromEnd(auto061F6D86_g, auto061F6D86_u);
if (auto061F6D86_var == null) { break; }
UnitIssueOrder(auto061F6D86_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(auto061F6D86_var), 25.0, 25.0)), c_orderQueueAddToEnd);
}
Wait(0.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6381
auto8F834BA9_var = UnitGroupUnitFromEnd(auto8F834BA9_g, auto8F834BA9_u);
if (auto8F834BA9_var == null) { break; }
UnitIssueOrder(auto8F834BA9_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(auto8F834BA9_var), 25.0, 25.0)), c_orderQueueAddToEnd);
}
if ((UnitIsAlive(lv_commandCenter) == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1035
libNtve_gf_SendActorMessageToGameRegion(RegionFromId(18), "Signal TreeFire");
libNtve_gf_SendActorMessageToGameRegion(RegionFromId(18), "Signal DoodadDeathB");
MinimapPing(PlayerGroupAll(), PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 0.0, -50.0), 6.0, Color(100.00, 0.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/4E777F09"), null, PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 0.0, -50.0));
gv_ping_VertSpace_Increment = -10.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1036
libNtve_gf_SendActorMessageToGameRegion(RegionFromId(18), "Signal DoodadDeathB");
MinimapPing(PlayerGroupAll(), PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 0.0, -50.0), 6.0, Color(100.00, 0.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/4E777F09"), null, PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 0.0, -50.0));
gv_ping_VertSpace_Increment = -10.0;
gv_ping_Increment = 0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1040
gv_ping_Increment = 0;
for (auto86F27ACD_i = 1; auto86F27ACD_i <= auto86F27ACD_n; auto86F27ACD_i += 1) {
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingArrow", PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 0.0, gv_ping_VertSpace_Increment), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 0.0);
gv_wall_of_Fire_Ping[gv_ping_Increment] = PingLastCreated();
gv_ping_VertSpace_Increment -= 10.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1074
gv_ping_Increment = 0;
for (auto03EF7895_i = 1; auto03EF7895_i <= auto03EF7895_n; auto03EF7895_i += 1) {
PingSetPosition(gv_wall_of_Fire_Ping[gv_ping_Increment], PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 0.0, gv_ping_VertSpace_Increment));
PingSetScale(gv_wall_of_Fire_Ping[gv_ping_Increment], 0.75);
PingSetTooltip(gv_wall_of_Fire_Ping[gv_ping_Increment], StringExternal("Param/Value/B57101F3"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1123
}
gv_wall_of_Fire_DamageRegion = RegionRect(PointGetX(PointWithOffset(PointFromId(142), 0.0, 16.0)), PointGetY(PointFromId(122)), PointGetX(UnitGetPosition(gv_wALLOFFIRE)), PointGetY(PointWithOffset(PointFromId(142), 0.0, 16.0)));
gv_wall_of_Fire_VisionRegion = RegionRect(PointGetX(PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), -4.0, 16.0)), PointGetY(PointFromId(122)), PointGetX(PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 3.0, 0.0)), PointGetY(PointWithOffset(PointFromId(142), 0.0, 16.0)));
if ((ModI(TriggerGetExecCount(TriggerGetCurrent()), 4) == 0)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1123
}
gv_wall_of_Fire_DamageRegion = RegionRect(PointGetX(PointWithOffset(PointFromId(142), 0.0, 16.0)), PointGetY(PointFromId(122)), PointGetX(UnitGetPosition(gv_wALLOFFIRE)), PointGetY(PointWithOffset(PointFromId(142), 0.0, 16.0)));
gv_wall_of_Fire_VisionRegion = RegionRect(PointGetX(PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), -4.0, 16.0)), PointGetY(PointFromId(122)), PointGetX(PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 3.0, 0.0)), PointGetY(PointWithOffset(PointFromId(142), 0.0, 16.0)));
if ((ModI(TriggerGetExecCount(TriggerGetCurrent()), 4) == 0)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1124
gv_wall_of_Fire_DamageRegion = RegionRect(PointGetX(PointWithOffset(PointFromId(142), 0.0, 16.0)), PointGetY(PointFromId(122)), PointGetX(UnitGetPosition(gv_wALLOFFIRE)), PointGetY(PointWithOffset(PointFromId(142), 0.0, 16.0)));
gv_wall_of_Fire_VisionRegion = RegionRect(PointGetX(PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), -4.0, 16.0)), PointGetY(PointFromId(122)), PointGetX(PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 3.0, 0.0)), PointGetY(PointWithOffset(PointFromId(142), 0.0, 16.0)));
if ((ModI(TriggerGetExecCount(TriggerGetCurrent()), 4) == 0)) {
libNtve_gf_SendActorMessageToGameRegion(gv_wall_of_Fire_VisionRegion, "Signal DoodadDeath");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1124
gv_wall_of_Fire_DamageRegion = RegionRect(PointGetX(PointWithOffset(PointFromId(142), 0.0, 16.0)), PointGetY(PointFromId(122)), PointGetX(UnitGetPosition(gv_wALLOFFIRE)), PointGetY(PointWithOffset(PointFromId(142), 0.0, 16.0)));
gv_wall_of_Fire_VisionRegion = RegionRect(PointGetX(PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), -4.0, 16.0)), PointGetY(PointFromId(122)), PointGetX(PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 3.0, 0.0)), PointGetY(PointWithOffset(PointFromId(142), 0.0, 16.0)));
if ((ModI(TriggerGetExecCount(TriggerGetCurrent()), 4) == 0)) {
libNtve_gf_SendActorMessageToGameRegion(gv_wall_of_Fire_VisionRegion, "Signal DoodadDeath");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1124
gv_wall_of_Fire_DamageRegion = RegionRect(PointGetX(PointWithOffset(PointFromId(142), 0.0, 16.0)), PointGetY(PointFromId(122)), PointGetX(UnitGetPosition(gv_wALLOFFIRE)), PointGetY(PointWithOffset(PointFromId(142), 0.0, 16.0)));
gv_wall_of_Fire_VisionRegion = RegionRect(PointGetX(PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), -4.0, 16.0)), PointGetY(PointFromId(122)), PointGetX(PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 3.0, 0.0)), PointGetY(PointWithOffset(PointFromId(142), 0.0, 16.0)));
if ((ModI(TriggerGetExecCount(TriggerGetCurrent()), 4) == 0)) {
libNtve_gf_SendActorMessageToGameRegion(gv_wall_of_Fire_VisionRegion, "Signal DoodadDeath");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2493
if (autoFC2BECAC_val == 0) {
gv_cOUNTERWarpinWave += 1;
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2494
gv_cOUNTERWarpinWave += 1;
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2495
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2497
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, -4.0)), c_orderQueueAddToEnd);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2498
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, -4.0)), c_orderQueueAddToEnd);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2504
else if (autoFC2BECAC_val == 1) {
gv_cOUNTERWarpinWave += 1;
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 0.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2505
gv_cOUNTERWarpinWave += 1;
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2506
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 0.0, 4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2507
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 0.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 0.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2508
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 0.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 0.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1435
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.06, 1.0, 100.0, 2.0);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(388), lv_unitGroupTroops, false);
CameraPan(gv_p01_USER, PointWithOffset(PointFromId(1188), 0.0, 0.0), 1.5, -1, 10, true);
Wait(3.0, c_timeGame);
TriggerExecute(gt_DialogueAlrightletsGetOutThereQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:4111
Wait(4.0, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(4, "ZerglingBurrowed", 0, gv_p06_ZERG_GREEN_SW, PointWithOffset(PointFromId(1219), 0.0, 0.0));
libNtve_gf_CreateUnitsWithDefaultFacing(3, "ZerglingBurrowed", 0, gv_p06_ZERG_GREEN_SW, PointWithOffset(PointFromId(1220), 0.0, 0.0));
libNtve_gf_CreateUnitsWithDefaultFacing(3, "ZerglingBurrowed", 0, gv_p06_ZERG_GREEN_SW, PointWithOffset(PointFromId(1222), 0.0, 0.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:4112
Wait(4.0, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(4, "ZerglingBurrowed", 0, gv_p06_ZERG_GREEN_SW, PointWithOffset(PointFromId(1219), 0.0, 0.0));
libNtve_gf_CreateUnitsWithDefaultFacing(3, "ZerglingBurrowed", 0, gv_p06_ZERG_GREEN_SW, PointWithOffset(PointFromId(1220), 0.0, 0.0));
libNtve_gf_CreateUnitsWithDefaultFacing(3, "ZerglingBurrowed", 0, gv_p06_ZERG_GREEN_SW, PointWithOffset(PointFromId(1222), 0.0, 0.0));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:4113
libNtve_gf_CreateUnitsWithDefaultFacing(4, "ZerglingBurrowed", 0, gv_p06_ZERG_GREEN_SW, PointWithOffset(PointFromId(1219), 0.0, 0.0));
libNtve_gf_CreateUnitsWithDefaultFacing(3, "ZerglingBurrowed", 0, gv_p06_ZERG_GREEN_SW, PointWithOffset(PointFromId(1220), 0.0, 0.0));
libNtve_gf_CreateUnitsWithDefaultFacing(3, "ZerglingBurrowed", 0, gv_p06_ZERG_GREEN_SW, PointWithOffset(PointFromId(1222), 0.0, 0.0));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6995
}
if (!((DistanceBetweenPoints(UnitGetPosition(gv_sCV01), PointWithOffset(PointFromId(536), 0.0, 0.0)) <= 1.0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7099
}
if (!((DistanceBetweenPoints(UnitGetPosition(gv_sCV01), PointWithOffset(PointFromId(595), 0.0, 0.0)) <= 1.0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7142
}
if (!((DistanceBetweenPoints(UnitGetPosition(gv_sCV01), PointWithOffset(PointFromId(697), 0.0, 0.0)) <= 1.0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7185
}
if (!((DistanceBetweenPoints(UnitGetPosition(gv_sCV01), PointWithOffset(PointFromId(742), 0.0, 0.0)) <= 1.0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7228
}
if (!((DistanceBetweenPoints(UnitGetPosition(gv_sCV01), PointWithOffset(PointFromId(973), 0.0, 0.0)) <= 1.0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7271
}
if (!((DistanceBetweenPoints(UnitGetPosition(gv_sCV01), PointWithOffset(PointFromId(1039), 0.0, 0.0)) <= 1.0))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2286
UnitBehaviorRemove(gv_tHEONEZERATUL, "Read", 1);
libCamp_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/212417DA"));
CameraPan(gv_p1_USER, PointWithOffset(PointFromId(1748), 0.0, 0.0), 1.5, -1, 10, false);
VisRevealerCreate(gv_p1_USER, RegionFromId(7));
gv_tHEONEREVEALER = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2777
auto45ED8A27_var = UnitGroupUnitFromEnd(auto45ED8A27_g, auto45ED8A27_u);
if (auto45ED8A27_var == null) { break; }
UnitIssueOrder(auto45ED8A27_var, OrderTargetingPoint(AbilityCommand("attack", 0), PointWithOffsetPolar(PointWithOffset(UnitGetPosition(gv_tHEONEZERATUL), 0.0, -1.5), RandomFixed((UnitGetCustomValue(auto45ED8A27_var, 1) + 0.2), (UnitGetCustomValue(auto45ED8A27_var, 1) - 0.2)), (UnitGetCustomValue(auto45ED8A27_var, 0) + 30.0))), c_orderQueueReplace);
UnitSetCustomValue(auto45ED8A27_var, 0, AngleBetweenPoints(PointWithOffset(UnitGetPosition(gv_tHEONEZERATUL), 0.0, -1.5), UnitGetPosition(auto45ED8A27_var)));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2778
if (auto45ED8A27_var == null) { break; }
UnitIssueOrder(auto45ED8A27_var, OrderTargetingPoint(AbilityCommand("attack", 0), PointWithOffsetPolar(PointWithOffset(UnitGetPosition(gv_tHEONEZERATUL), 0.0, -1.5), RandomFixed((UnitGetCustomValue(auto45ED8A27_var, 1) + 0.2), (UnitGetCustomValue(auto45ED8A27_var, 1) - 0.2)), (UnitGetCustomValue(auto45ED8A27_var, 0) + 30.0))), c_orderQueueReplace);
UnitSetCustomValue(auto45ED8A27_var, 0, AngleBetweenPoints(PointWithOffset(UnitGetPosition(gv_tHEONEZERATUL), 0.0, -1.5), UnitGetPosition(auto45ED8A27_var)));
}
auto11B330CC_g = gv_zergEncircleGroupRight;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2785
auto11B330CC_var = UnitGroupUnitFromEnd(auto11B330CC_g, auto11B330CC_u);
if (auto11B330CC_var == null) { break; }
UnitIssueOrder(auto11B330CC_var, OrderTargetingPoint(AbilityCommand("attack", 0), PointWithOffsetPolar(PointWithOffset(UnitGetPosition(gv_tHEONEZERATUL), 0.0, -1.5), RandomFixed((UnitGetCustomValue(auto11B330CC_var, 1) + 0.2), (UnitGetCustomValue(auto11B330CC_var, 1) - 0.2)), (UnitGetCustomValue(auto11B330CC_var, 0) - 30.0))), c_orderQueueReplace);
UnitSetCustomValue(auto11B330CC_var, 0, AngleBetweenPoints(PointWithOffset(UnitGetPosition(gv_tHEONEZERATUL), 0.0, -1.5), UnitGetPosition(auto11B330CC_var)));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2786
if (auto11B330CC_var == null) { break; }
UnitIssueOrder(auto11B330CC_var, OrderTargetingPoint(AbilityCommand("attack", 0), PointWithOffsetPolar(PointWithOffset(UnitGetPosition(gv_tHEONEZERATUL), 0.0, -1.5), RandomFixed((UnitGetCustomValue(auto11B330CC_var, 1) + 0.2), (UnitGetCustomValue(auto11B330CC_var, 1) - 0.2)), (UnitGetCustomValue(auto11B330CC_var, 0) - 30.0))), c_orderQueueReplace);
UnitSetCustomValue(auto11B330CC_var, 0, AngleBetweenPoints(PointWithOffset(UnitGetPosition(gv_tHEONEZERATUL), 0.0, -1.5), UnitGetPosition(auto11B330CC_var)));
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3616
auto4DA823A6_var = UnitGroupUnitFromEnd(auto4DA823A6_g, auto4DA823A6_u);
if (auto4DA823A6_var == null) { break; }
UnitIssueOrder(auto4DA823A6_var, OrderTargetingPoint(AbilityCommand("attack", 0), PointWithOffsetPolar(PointWithOffset(PointFromId(548), 0.0, -1.5), RandomFixed((UnitGetCustomValue(auto4DA823A6_var, 1) + 0.2), (UnitGetCustomValue(auto4DA823A6_var, 1) - 0.2)), (UnitGetCustomValue(auto4DA823A6_var, 0) + 30.0))), c_orderQueueReplace);
UnitSetCustomValue(auto4DA823A6_var, 0, AngleBetweenPoints(PointWithOffset(PointFromId(548), 0.0, -1.5), UnitGetPosition(auto4DA823A6_var)));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3617
if (auto4DA823A6_var == null) { break; }
UnitIssueOrder(auto4DA823A6_var, OrderTargetingPoint(AbilityCommand("attack", 0), PointWithOffsetPolar(PointWithOffset(PointFromId(548), 0.0, -1.5), RandomFixed((UnitGetCustomValue(auto4DA823A6_var, 1) + 0.2), (UnitGetCustomValue(auto4DA823A6_var, 1) - 0.2)), (UnitGetCustomValue(auto4DA823A6_var, 0) + 30.0))), c_orderQueueReplace);
UnitSetCustomValue(auto4DA823A6_var, 0, AngleBetweenPoints(PointWithOffset(PointFromId(548), 0.0, -1.5), UnitGetPosition(auto4DA823A6_var)));
}
autoE853CE9F_g = gv_zergEncircleGroupRight;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3624
autoE853CE9F_var = UnitGroupUnitFromEnd(autoE853CE9F_g, autoE853CE9F_u);
if (autoE853CE9F_var == null) { break; }
UnitIssueOrder(autoE853CE9F_var, OrderTargetingPoint(AbilityCommand("attack", 0), PointWithOffsetPolar(PointWithOffset(PointFromId(548), 0.0, -1.5), RandomFixed((UnitGetCustomValue(autoE853CE9F_var, 1) + 0.2), (UnitGetCustomValue(autoE853CE9F_var, 1) - 0.2)), (UnitGetCustomValue(autoE853CE9F_var, 0) - 30.0))), c_orderQueueReplace);
UnitSetCustomValue(autoE853CE9F_var, 0, AngleBetweenPoints(PointWithOffset(PointFromId(548), 0.0, -1.5), UnitGetPosition(autoE853CE9F_var)));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3625
if (autoE853CE9F_var == null) { break; }
UnitIssueOrder(autoE853CE9F_var, OrderTargetingPoint(AbilityCommand("attack", 0), PointWithOffsetPolar(PointWithOffset(PointFromId(548), 0.0, -1.5), RandomFixed((UnitGetCustomValue(autoE853CE9F_var, 1) + 0.2), (UnitGetCustomValue(autoE853CE9F_var, 1) - 0.2)), (UnitGetCustomValue(autoE853CE9F_var, 0) - 30.0))), c_orderQueueReplace);
UnitSetCustomValue(autoE853CE9F_var, 0, AngleBetweenPoints(PointWithOffset(PointFromId(548), 0.0, -1.5), UnitGetPosition(autoE853CE9F_var)));
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3924
libCamp_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/E11087AB"));
Wait(0.75, c_timeGame);
CameraPan(gv_p1_USER, PointWithOffset(PointFromId(1751), 0.0, 0.0), 1.5, -1, 10, false);
VisRevealerCreate(1, RegionFromId(16));
gv_tHEONEREVEALER = VisRevealerLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5670
}
VisRevealArea(gv_p1_USER, RegionCircle(PointWithOffset(PointFromId(651), 0.0, 0.0), 6.0), 1.0, false);
VisRevealArea(gv_p1_USER, RegionCircle(PointWithOffset(PointFromId(656), 0.0, 0.0), 6.0), 1.0, false);
VisRevealArea(gv_p1_USER, RegionCircle(PointWithOffset(PointFromId(659), 0.0, 0.0), 6.0), 1.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5671
VisRevealArea(gv_p1_USER, RegionCircle(PointWithOffset(PointFromId(651), 0.0, 0.0), 6.0), 1.0, false);
VisRevealArea(gv_p1_USER, RegionCircle(PointWithOffset(PointFromId(656), 0.0, 0.0), 6.0), 1.0, false);
VisRevealArea(gv_p1_USER, RegionCircle(PointWithOffset(PointFromId(659), 0.0, 0.0), 6.0), 1.0, false);
Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:5672
VisRevealArea(gv_p1_USER, RegionCircle(PointWithOffset(PointFromId(651), 0.0, 0.0), 6.0), 1.0, false);
VisRevealArea(gv_p1_USER, RegionCircle(PointWithOffset(PointFromId(656), 0.0, 0.0), 6.0), 1.0, false);
VisRevealArea(gv_p1_USER, RegionCircle(PointWithOffset(PointFromId(659), 0.0, 0.0), 6.0), 1.0, false);
Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
TriggerQueueExit();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:1108
else {
}
lv_target = PointWithOffset(lp_center, RandomFixed(-3.0, 3.0), RandomFixed(-1.5, 1.5));
UnitIssueOrder(lp_guardian, OrderTargetingPoint(AbilityCommand("move", 0), lv_target), c_orderQueueReplace);
Wait(RandomFixed(0.5, 3.0), c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:1674
lv_pointValid = false;
while ((lv_pointValid == false)) {
lv_target = PointWithOffset(lp_center, RandomFixed(-4.0, 4.0), RandomFixed(-1.5, 1.5));
if ((DistanceBetweenPoints(UnitGetPosition(lp_scienceVessel), lv_target) > 1.5)) {
lv_pointValid = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:1726
else {
}
lv_target = PointWithOffset(lp_center, RandomFixed(-4.0, 4.0), RandomFixed(-1.5, 1.5));
UnitIssueOrder(lp_battlecruiser, OrderTargetingPoint(AbilityCommand("move", 0), lv_target), c_orderQueueReplace);
while (!(((UnitIsAlive(lp_battlecruiser) == false) || (UnitTestState(lp_battlecruiser, c_unitStateIdle) == true)))) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:1796
// Implementation
lv_initialOffsetPoint = PointWithOffset(gv_terraTronPosition, lp_xOffset, lp_yOffset);
lv_distanceBetweenPoints = DistanceBetweenPoints(gv_terraTronPosition, lv_initialOffsetPoint);
lv_angleBetweenPoints = AngleBetweenPoints(gv_terraTronPosition, lv_initialOffsetPoint);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2302
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_TerraTronBeamTarget", 0, UnitGetOwner(gv_boss), PointWithOffset(UnitGetPosition(gv_boss), -20.0, -20.0));
lv_beamTarget = UnitLastCreated();
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2309
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("SS_TerraTronBeamAttack", 0), lv_beamTarget), c_orderQueueReplace);
UnitIssueOrder(lv_beamTarget, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(lv_beamTarget), lv_moveOffset, 0.0)), c_orderQueueReplace);
Wait(lv_effectDuration, c_timeGame);
libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStop BeamAttack");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2329
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed * -1.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_TerraTronBeamTarget", 0, UnitGetOwner(gv_boss), PointWithOffset(UnitGetPosition(gv_boss), 20.0, -20.0));
lv_beamTarget = UnitLastCreated();
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2336
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("SS_TerraTronBeamAttack", 0), lv_beamTarget), c_orderQueueReplace);
UnitIssueOrder(lv_beamTarget, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(lv_beamTarget), lv_moveOffset, 0.0)), c_orderQueueReplace);
Wait(lv_effectDuration, c_timeGame);
libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStop BeamAttack");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2360
else {
}
UnitIssueOrder(gv_missileSpinnerL, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(gv_boss), -0.5, -3.0)), c_orderQueueReplace);
UnitIssueOrder(gv_missileSpinnerL, OrderTargetingPoint(AbilityCommand("move", 0), gf_ConvertShooterCoordToMapCoord(Point(4.0, -1.0))), c_orderQueueAddToEnd);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:2373
else {
}
UnitIssueOrder(gv_missileSpinnerR, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(UnitGetPosition(gv_boss), 0.5, -3.0)), c_orderQueueReplace);
UnitIssueOrder(gv_missileSpinnerR, OrderTargetingPoint(AbilityCommand("move", 0), gf_ConvertShooterCoordToMapCoord(Point(16.0, -1.0))), c_orderQueueAddToEnd);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3388
UnitIssueOrder(UnitFromId(1212), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1311)), c_orderQueueReplace);
Wait(4.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1212), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(191), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3389
Wait(4.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1212), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(191), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(199), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3391
libNtve_gf_MakeUnitFacePoint(UnitFromId(191), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(199), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(423), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3392
Wait(0.2, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(199), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(423), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(192), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3394
libNtve_gf_MakeUnitFacePoint(UnitFromId(423), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.2, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(192), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3504
Wait(2.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1212), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(1.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(2532), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3506
libNtve_gf_MakeUnitFacePoint(UnitFromId(1212), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(1.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(2532), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(0.5, c_timeGame);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3539
Wait(2.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(2482), PointWithOffset(PointFromId(131), 0.0, 0.0), 0.3);
Wait(1.0, c_timeGame);
auto0CAB902A_g = UnitGroup("Marine", gv_p02_DOMINION, RegionFromId(12), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3546
auto0CAB902A_var = UnitGroupUnitFromEnd(auto0CAB902A_g, auto0CAB902A_u);
if (auto0CAB902A_var == null) { break; }
libNtve_gf_MakeUnitFacePoint(auto0CAB902A_var, PointWithOffset(PointFromId(164), 0.0, 0.0), 0.2);
}
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:4608
UnitIssueOrder(UnitFromId(1302), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1328)), c_orderQueueReplace);
Wait(15.0, c_timeGame);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1326), PointWithOffset(PointFromId(1340), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1330), PointWithOffset(PointFromId(1340), 0.0, 0.0), 0.3);
libNtve_gf_MakeUnitFacePoint(UnitFromId(1302), PointWithOffset(PointFromId(1340), 0.0, 0.0), 0.3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:4142
if ((UnitIsAlive(auto78D96694_var) == true) && (libNtve_gf_UnitIsUnderConstruction(auto78D96694_var) == false) && (UnitGetPropertyFixed(auto78D96694_var, c_unitPropLifePercent, c_unitPropCurrent) < 100.0)) {
lv_damagedBunker = auto78D96694_var;
lv_damagedPoint = PointWithOffset(UnitGetPosition(lv_damagedBunker), 0.0, -4.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:4155
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TRaynor03Raynor00011", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/6C722AC4"), null, PointWithOffset(lv_damagedPoint, 0.0, 4.0));
MinimapPing(PlayerGroupAll(), PointWithOffset(lv_damagedPoint, 0.0, 4.0), 6.0, Color(0.00, 100.00, 0.00));
libCamp_gf_CreateTipFromConversationState("StoryTips|Raynor03_Repair", libNtve_ge_TipType_NewAbility, PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:4156
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/6C722AC4"), null, PointWithOffset(lv_damagedPoint, 0.0, 4.0));
MinimapPing(PlayerGroupAll(), PointWithOffset(lv_damagedPoint, 0.0, 4.0), 6.0, Color(0.00, 100.00, 0.00));
libCamp_gf_CreateTipFromConversationState("StoryTips|Raynor03_Repair", libNtve_ge_TipType_NewAbility, PlayerGroupAll());
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4161
TextTagCreate(StringExternal("Param/Value/52AB2985"), 22, UnitGetPosition(UnitFromId(1887)), 2.0, true, false, PlayerGroupAll());
gv_textTagMindBlast = TextTagLastCreated();
TextTagSetPosition(TextTagLastCreated(), PointWithOffset(PointFromId(1158), 0.0, 0.0), 1.0);
TextTagSetColor(TextTagLastCreated(), c_textTagColorText, Color(0.00, 100.00, 0.00));
SoundPlayAtPoint(SoundLink("UI_TipSelect", -1), PlayerGroupAll(), libNtve_gf_CenterOfUnitGroup(lv_initialMarineGroup), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:379
lv_indexUnit = UnitGroupUnitFromEnd(auto9CED6B2F_g, auto9CED6B2F_u);
if (lv_indexUnit == null) { break; }
UnitIssueOrder(lv_indexUnit, OrderTargetingPoint(lp_abilCmd, PointWithOffset(UnitGetPosition(lv_indexUnit), lv_xDelta, lv_yDelta)), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:5225
else {
}
gf_CreateReticleEffectAndTextTagAtPoint(StringExternal("Param/Value/00FA46B4"), PointWithOffset(RegionGetCenter(RegionFromId(59)), 0.0, -0.5));
gv_com_Actor = libNtve_gf_ActorLastCreated();
gv_com_TextTag = TextTagLastCreated();