# Show/Hide Objective

Grammarshow|Show/Hide objective for players|Player Group
FlagsNative | Action

Sets the state of an objective to either hidden or active.

# Arguments

  • int<objective> — Objective
  • playergroup — Players
  • bool<preset::ShowHideOption> — Show

Returns — void

native void ObjectiveShow(
	int inObjective,
	playergroup inPlayers,
	bool inShow,
);

Category: Objective / Basic

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2040


    if ((UnitGroupCount(gv_terrorFleetGroup, c_unitCountAlive) != 0)) {
        ObjectiveShow(gv_bonusObjectiveDestroyFirstTerrorFleet, PlayerGroupAll(), true);
        TriggerEnable(gt_TerrorFleetBetaBaseBehavior, true);
        TriggerExecute(gt_TransmissionFirstTerrorFleetWarningQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2137


    if ((UnitGroupCount(gv_terrorFleetGroup, c_unitCountAlive) != 0)) {
        ObjectiveShow(gv_bonusObjectiveDestroySecondTerrorFleet, PlayerGroupAll(), true);
        TriggerEnable(gt_TerrorFleetGammaBaseBehavior, true);
        TriggerExecute(gt_TransmissionSecondTerrorFleetWarningQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2232


    if ((UnitGroupCount(gv_terrorFleetGroup, c_unitCountAlive) != 0)) {
        ObjectiveShow(gv_bonusObjectiveDestroyThirdTerrorFleet, PlayerGroupAll(), true);
        TriggerEnable(gt_TerrorFleetOmegaBaseBehavior, true);
        TriggerExecute(gt_TransmissionThirdTerrorFleetWarningQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5670


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroyFirstTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroyFirstTerrorFleet, c_objectiveStateCompleted);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5703


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroyFirstTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroyFirstTerrorFleet, c_objectiveStateFailed);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5761


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroySecondTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroySecondTerrorFleet, c_objectiveStateCompleted);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5794


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroySecondTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroySecondTerrorFleet, c_objectiveStateFailed);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5852


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroyThirdTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroyThirdTerrorFleet, c_objectiveStateCompleted);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5885


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroyThirdTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroyThirdTerrorFleet, c_objectiveStateFailed);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1236

    TriggerExecute(gt_ObjectiveDestroyDominionBasesCreateQ, true, true);
    Wait(1.0, c_timeGame);
    ObjectiveShow(gv_objectiveDestroytheLoki, PlayerGroupAll(), true);
    Wait(29.0, c_timeGame);
    TriggerExecute(gt_BattlecruiserSpawnAttackOdin, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6754

    TimerWindowDestroy(gv_distractionTimerWindow);
    VisRevealerDestroy(gv_korhalRevealer);
    ObjectiveShow(gv_objectiveDestroyDominionForces, PlayerGroupAll(), false);
    libNtve_gf_KillModel(gv_pingActor_Tower1);
    libNtve_gf_KillModel(gv_pingActor_Tower2);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:7393


    ObjectiveDestroy(gv_objectiveInvestigate);
    ObjectiveShow(gv_objectiveFusionReactor, PlayerGroupAll(), true);
    TriggerExecute(gt_ObjectiveFusionReactorPing, true, false);
    TriggerQueueExit();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8174

    UnitSetState(gv_hercules, c_unitStateTargetable, false);
    libNtve_gf_ChangeUnitDamage(gv_hercules, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
    ObjectiveShow(gv_objectiveEscape, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveRaynorSurvive, PlayerGroupAll(), true);
    Wait(0.2, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8175

    libNtve_gf_ChangeUnitDamage(gv_hercules, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
    ObjectiveShow(gv_objectiveEscape, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveRaynorSurvive, PlayerGroupAll(), true);
    Wait(0.2, c_timeGame);
    ObjectiveShow(gv_objectiveRaynorSurvive, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8177

    ObjectiveShow(gv_objectiveRaynorSurvive, PlayerGroupAll(), true);
    Wait(0.2, c_timeGame);
    ObjectiveShow(gv_objectiveRaynorSurvive, PlayerGroupAll(), true);
    PingCreate(PlayerGroupAll(), "PingObjective", PointFromId(1808), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0);
    gv_pingHercules = PingLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4579

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerExecute(gt_ObjectiveRebelsCreate, true, false);
    ObjectiveShow(gv_objectiveRebels, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveRebels, c_objectiveStateCompleted);
    PingDestroy(gv_rebelPing);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:2614

    libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTosh02Raynor00022", -1), c_transmissionDurationAdd, 0.0, true);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    ObjectiveShow(gv_primaryObjectiveStopProtossGas, PlayerGroupAll(), true);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
    libCamp_gf_CreateTipFromConversationState("StoryTips|Tosh02_StopProtoss", libNtve_ge_TipType_NormalTip, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2191

    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/B84B328A"), null, RegionGetCenter(RegionFromId(21)));
    SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
    ObjectiveShow(gv_objectiveCellBlock_A, PlayerGroupAll(), true);
    VisRevealArea(gv_p1_USER, RegionFromId(22), 4.0, false);
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(22)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2563

    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/0C27CF7E"), null, RegionGetCenter(RegionFromId(24)));
    SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
    ObjectiveShow(gv_objectiveCellBlock_B, PlayerGroupAll(), true);
    VisRevealArea(gv_p1_USER, RegionFromId(31), 4.0, false);
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(31)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7989

    gv_inCinematic = false;
    gv_midCinematicCompleted = true;
    ObjectiveShow(gv_objectiveNydusWorms, PlayerGroupAll(), true);
    TriggerExecute(gt_DialogueSirWShouldMobilizeEverythingWeGotQ, true, false);
    autoBB380C33_g = gv_bunkerGroup01;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4047

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerQueueEnter();
    ObjectiveShow(gv_objectiveOvermindTendrils, PlayerGroupAll(), true);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
    TriggerQueueExit();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:723


    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:724

    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:725

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:755


    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:756

    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:757

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:787


    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:788

    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:789

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:822

    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:671


    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:672

    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:673

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:703


    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:704

    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:705

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:735


    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:736

    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:737

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:770

    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:729


    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:730

    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:731

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:761


    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:762

    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:763

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:793


    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:794

    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:795

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:828

    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:2040


    if ((UnitGroupCount(gv_terrorFleetGroup, c_unitCountAlive) != 0)) {
        ObjectiveShow(gv_bonusObjectiveDestroyFirstTerrorFleet, PlayerGroupAll(), true);
        TriggerEnable(gt_TerrorFleetBetaBaseBehavior, true);
        TriggerExecute(gt_TransmissionFirstTerrorFleetWarningQ, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:2137


    if ((UnitGroupCount(gv_terrorFleetGroup, c_unitCountAlive) != 0)) {
        ObjectiveShow(gv_bonusObjectiveDestroySecondTerrorFleet, PlayerGroupAll(), true);
        TriggerEnable(gt_TerrorFleetGammaBaseBehavior, true);
        TriggerExecute(gt_TransmissionSecondTerrorFleetWarningQ, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:2232


    if ((UnitGroupCount(gv_terrorFleetGroup, c_unitCountAlive) != 0)) {
        ObjectiveShow(gv_bonusObjectiveDestroyThirdTerrorFleet, PlayerGroupAll(), true);
        TriggerEnable(gt_TerrorFleetOmegaBaseBehavior, true);
        TriggerExecute(gt_TransmissionThirdTerrorFleetWarningQ, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:5670


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroyFirstTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroyFirstTerrorFleet, c_objectiveStateCompleted);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:5703


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroyFirstTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroyFirstTerrorFleet, c_objectiveStateFailed);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:5761


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroySecondTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroySecondTerrorFleet, c_objectiveStateCompleted);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:5794


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroySecondTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroySecondTerrorFleet, c_objectiveStateFailed);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:5852


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroyThirdTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroyThirdTerrorFleet, c_objectiveStateCompleted);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:5885


    TriggerEnable(TriggerGetCurrent(), false);
    ObjectiveShow(gv_bonusObjectiveDestroyThirdTerrorFleet, PlayerGroupAll(), true);
    ObjectiveSetState(gv_bonusObjectiveDestroyThirdTerrorFleet, c_objectiveStateFailed);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:1236

    TriggerExecute(gt_ObjectiveDestroyDominionBasesCreateQ, true, true);
    Wait(1.0, c_timeGame);
    ObjectiveShow(gv_objectiveDestroytheLoki, PlayerGroupAll(), true);
    Wait(29.0, c_timeGame);
    TriggerExecute(gt_BattlecruiserSpawnAttackOdin, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:6754

    TimerWindowDestroy(gv_distractionTimerWindow);
    VisRevealerDestroy(gv_korhalRevealer);
    ObjectiveShow(gv_objectiveDestroyDominionForces, PlayerGroupAll(), false);
    libNtve_gf_KillModel(gv_pingActor_Tower1);
    libNtve_gf_KillModel(gv_pingActor_Tower2);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:7393


    ObjectiveDestroy(gv_objectiveInvestigate);
    ObjectiveShow(gv_objectiveFusionReactor, PlayerGroupAll(), true);
    TriggerExecute(gt_ObjectiveFusionReactorPing, true, false);
    TriggerQueueExit();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:8174

    UnitSetState(gv_hercules, c_unitStateTargetable, false);
    libNtve_gf_ChangeUnitDamage(gv_hercules, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
    ObjectiveShow(gv_objectiveEscape, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveRaynorSurvive, PlayerGroupAll(), true);
    Wait(0.2, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:8175

    libNtve_gf_ChangeUnitDamage(gv_hercules, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_No);
    ObjectiveShow(gv_objectiveEscape, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveRaynorSurvive, PlayerGroupAll(), true);
    Wait(0.2, c_timeGame);
    ObjectiveShow(gv_objectiveRaynorSurvive, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:8177

    ObjectiveShow(gv_objectiveRaynorSurvive, PlayerGroupAll(), true);
    Wait(0.2, c_timeGame);
    ObjectiveShow(gv_objectiveRaynorSurvive, PlayerGroupAll(), true);
    PingCreate(PlayerGroupAll(), "PingObjective", PointFromId(1808), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0);
    gv_pingHercules = PingLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2mapMapScript.galaxy:4579

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerExecute(gt_ObjectiveRebelsCreate, true, false);
    ObjectiveShow(gv_objectiveRebels, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveRebels, c_objectiveStateCompleted);
    PingDestroy(gv_rebelPing);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2mapMapScript.galaxy:2614

    libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTosh02Raynor00022", -1), c_transmissionDurationAdd, 0.0, true);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
    ObjectiveShow(gv_primaryObjectiveStopProtossGas, PlayerGroupAll(), true);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
    libCamp_gf_CreateTipFromConversationState("StoryTips|Tosh02_StopProtoss", libNtve_ge_TipType_NormalTip, PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:2191

    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/B84B328A"), null, RegionGetCenter(RegionFromId(21)));
    SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
    ObjectiveShow(gv_objectiveCellBlock_A, PlayerGroupAll(), true);
    VisRevealArea(gv_p1_USER, RegionFromId(22), 4.0, false);
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(22)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:2563

    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/0C27CF7E"), null, RegionGetCenter(RegionFromId(24)));
    SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
    ObjectiveShow(gv_objectiveCellBlock_B, PlayerGroupAll(), true);
    VisRevealArea(gv_p1_USER, RegionFromId(31), 4.0, false);
    libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(31)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:7989

    gv_inCinematic = false;
    gv_midCinematicCompleted = true;
    ObjectiveShow(gv_objectiveNydusWorms, PlayerGroupAll(), true);
    TriggerExecute(gt_DialogueSirWShouldMobilizeEverythingWeGotQ, true, false);
    autoBB380C33_g = gv_bunkerGroup01;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:4047

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerQueueEnter();
    ObjectiveShow(gv_objectiveOvermindTendrils, PlayerGroupAll(), true);
    Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
    TriggerQueueExit();

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:723


    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:724

    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:725

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:755


    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:756

    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:757

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:787


    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:788

    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:789

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2mapMapScript.galaxy:822

    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:671


    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:672

    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:673

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:703


    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:704

    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:705

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:735


    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:736

    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:737

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2mapMapScript.galaxy:770

    TriggerQueueClear(c_triggerQueueKill);
    TriggerQueuePause(false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), false);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2mapMapScript.galaxy:729


    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2mapMapScript.galaxy:730

    TriggerExecute(gt_SpawnRound1, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2mapMapScript.galaxy:731

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2mapMapScript.galaxy:761


    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2mapMapScript.galaxy:762

    TriggerExecute(gt_SpawnRound2, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2mapMapScript.galaxy:763

    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);
    if ((gf_TotalScore() > gv_winningScoreSilver)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2mapMapScript.galaxy:793


    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2mapMapScript.galaxy:794

    TriggerExecute(gt_SpawnRound3, true, false);
    ObjectiveShow(gv_objectiveSurvive01, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive02, PlayerGroupAll(), true);
    ObjectiveShow(gv_objectiveSurvive03, PlayerGroupAll(), true);
    ObjectiveSetState(gv_objectiveSurvive01, c_objectiveStateActive);