# Destroy Objective
Grammar — Destroy objective
Flags —Native
|Action
Destroys an objective.
# Arguments
int
<objective> — Objective
Returns — void
native void ObjectiveDestroy(int inObjective);
# Related
Category: Objective / Advanced
- Set Objective Priority —
void
— ObjectiveSetPriority - Set Objective Description —
void
— ObjectiveSetDescription - Set Objective Players —
void
— ObjectiveSetPlayerGroup - Set Objective Text —
void
— ObjectiveSetName - Set Objective Type —
void
— ObjectiveSetPrimary - Move Objective to Beginning —
void
— ObjectiveSetLast - Move Objective to End —
void
— ObjectiveSetFirst - Move Objective to after Objective —
void
— ObjectiveSetAfter - Move Objective to before Objective —
void
— ObjectiveSetBefore - Objective Text —
text
— ObjectiveGetName - Objective Description —
text
— ObjectiveGetDescription - Objective Players —
playergroup
— ObjectiveGetPlayerGroup - Objective Primary —
bool
— ObjectiveGetPrimary - Objective Priority —
int
— ObjectiveGetPriority - Destroy Objective —
void
— ObjectiveDestroy - Destroy All Objectives —
void
— ObjectiveDestroyAll
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:7392
}
ObjectiveDestroy(gv_objectiveInvestigate);
ObjectiveShow(gv_objectiveFusionReactor, PlayerGroupAll(), true);
TriggerExecute(gt_ObjectiveFusionReactorPing, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1324
}
ObjectiveDestroy(gv_objectiveUserInterface);
TriggerEnable(gt_ObjectiveUserInterfaceCreateQ, true);
ObjectiveDestroy(gv_objectiveCamera01);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1326
ObjectiveDestroy(gv_objectiveUserInterface);
TriggerEnable(gt_ObjectiveUserInterfaceCreateQ, true);
ObjectiveDestroy(gv_objectiveCamera01);
ObjectiveDestroy(gv_objectiveCamera02);
TriggerEnable(gt_ObjectiveCamera01CreateQ, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1327
TriggerEnable(gt_ObjectiveUserInterfaceCreateQ, true);
ObjectiveDestroy(gv_objectiveCamera01);
ObjectiveDestroy(gv_objectiveCamera02);
TriggerEnable(gt_ObjectiveCamera01CreateQ, true);
TriggerEnable(gt_ObjectiveCamera02CreateQ, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1330
TriggerEnable(gt_ObjectiveCamera01CreateQ, true);
TriggerEnable(gt_ObjectiveCamera02CreateQ, true);
ObjectiveDestroy(gv_objectiveMovement01);
ObjectiveDestroy(gv_objectiveMovement02);
ObjectiveDestroy(gv_objectiveMovement03);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1331
TriggerEnable(gt_ObjectiveCamera02CreateQ, true);
ObjectiveDestroy(gv_objectiveMovement01);
ObjectiveDestroy(gv_objectiveMovement02);
ObjectiveDestroy(gv_objectiveMovement03);
ObjectiveDestroy(gv_objectiveMovement04);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1332
ObjectiveDestroy(gv_objectiveMovement01);
ObjectiveDestroy(gv_objectiveMovement02);
ObjectiveDestroy(gv_objectiveMovement03);
ObjectiveDestroy(gv_objectiveMovement04);
ObjectiveDestroy(gv_objectiveMovement05);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1333
ObjectiveDestroy(gv_objectiveMovement02);
ObjectiveDestroy(gv_objectiveMovement03);
ObjectiveDestroy(gv_objectiveMovement04);
ObjectiveDestroy(gv_objectiveMovement05);
TriggerEnable(gt_ObjectiveMovement01CreateQ, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1334
ObjectiveDestroy(gv_objectiveMovement03);
ObjectiveDestroy(gv_objectiveMovement04);
ObjectiveDestroy(gv_objectiveMovement05);
TriggerEnable(gt_ObjectiveMovement01CreateQ, true);
TriggerEnable(gt_ObjectiveMovement02CreateQ, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1340
TriggerEnable(gt_ObjectiveMovement04CreateQ, true);
TriggerEnable(gt_ObjectiveMovement05CreateQ, true);
ObjectiveDestroy(gv_objectiveCombat01);
ObjectiveDestroy(gv_objectiveCombat02);
ObjectiveDestroy(gv_objectiveCombat03);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1341
TriggerEnable(gt_ObjectiveMovement05CreateQ, true);
ObjectiveDestroy(gv_objectiveCombat01);
ObjectiveDestroy(gv_objectiveCombat02);
ObjectiveDestroy(gv_objectiveCombat03);
TriggerEnable(gt_ObjectiveCombat01CreateQ, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:636
gv_ready = false;
gv_revealer = null;
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:637
gv_revealer = null;
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:638
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
TriggerEnable(gt_TrackUnitKilled, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:579
}
gv_finalScore = 0;
ObjectiveDestroy(gv_objectiveEconomyMarines);
ObjectiveDestroy(gv_objectiveEconomyTanks);
ObjectiveDestroy(gv_objectiveEconomyGhosts);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:580
gv_finalScore = 0;
ObjectiveDestroy(gv_objectiveEconomyMarines);
ObjectiveDestroy(gv_objectiveEconomyTanks);
ObjectiveDestroy(gv_objectiveEconomyGhosts);
ObjectiveDestroy(gv_objectiveEconomySilver);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:581
ObjectiveDestroy(gv_objectiveEconomyMarines);
ObjectiveDestroy(gv_objectiveEconomyTanks);
ObjectiveDestroy(gv_objectiveEconomyGhosts);
ObjectiveDestroy(gv_objectiveEconomySilver);
ObjectiveDestroy(gv_objectiveEconomyGold);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:582
ObjectiveDestroy(gv_objectiveEconomyTanks);
ObjectiveDestroy(gv_objectiveEconomyGhosts);
ObjectiveDestroy(gv_objectiveEconomySilver);
ObjectiveDestroy(gv_objectiveEconomyGold);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "SiegeTech", 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:583
ObjectiveDestroy(gv_objectiveEconomyGhosts);
ObjectiveDestroy(gv_objectiveEconomySilver);
ObjectiveDestroy(gv_objectiveEconomyGold);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "SiegeTech", 0);
TimerWindowDestroy(gv_mainTimerWindow);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:703
gv_ready = false;
gv_victory = false;
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:704
gv_victory = false;
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:705
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
TriggerEnable(gt_FinishDefeat, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1258
CinematicFade(false, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
TriggerStop(gt_ObjectiveRushDefenseCreateQ);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1259
TriggerStop(gt_ObjectiveRushDefenseCreateQ);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1260
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
TriggerEnable(gt_ObjectiveRushDefenseUpdate, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1261
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
TriggerEnable(gt_ObjectiveRushDefenseUpdate, true);
TriggerEnable(gt_ObjectiveRushDefenseCreateQ, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1311
gv_countProtossBuildings = false;
TriggerStop(gt_ObjectiveRushDefenseCreateQ);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1312
TriggerStop(gt_ObjectiveRushDefenseCreateQ);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1313
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
TriggerEnable(gt_ObjectiveRushDefenseUpdate, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1314
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
TriggerEnable(gt_ObjectiveRushDefenseUpdate, true);
TriggerEnable(gt_ObjectiveRushDefenseCreateQ, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:625
gv_ready = false;
BoardDestroy(gv_board);
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:626
BoardDestroy(gv_board);
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:627
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
TriggerEnable(gt_TrackUnitKilled, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:612
gv_playerUnits = UnitGroupEmpty();
gv_terranBase = UnitGroupEmpty();
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:613
gv_terranBase = UnitGroupEmpty();
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:614
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
TriggerEnable(gt_TrackUnitKilled, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:7392
}
ObjectiveDestroy(gv_objectiveInvestigate);
ObjectiveShow(gv_objectiveFusionReactor, PlayerGroupAll(), true);
TriggerExecute(gt_ObjectiveFusionReactorPing, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1324
}
ObjectiveDestroy(gv_objectiveUserInterface);
TriggerEnable(gt_ObjectiveUserInterfaceCreateQ, true);
ObjectiveDestroy(gv_objectiveCamera01);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1326
ObjectiveDestroy(gv_objectiveUserInterface);
TriggerEnable(gt_ObjectiveUserInterfaceCreateQ, true);
ObjectiveDestroy(gv_objectiveCamera01);
ObjectiveDestroy(gv_objectiveCamera02);
TriggerEnable(gt_ObjectiveCamera01CreateQ, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1327
TriggerEnable(gt_ObjectiveUserInterfaceCreateQ, true);
ObjectiveDestroy(gv_objectiveCamera01);
ObjectiveDestroy(gv_objectiveCamera02);
TriggerEnable(gt_ObjectiveCamera01CreateQ, true);
TriggerEnable(gt_ObjectiveCamera02CreateQ, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1330
TriggerEnable(gt_ObjectiveCamera01CreateQ, true);
TriggerEnable(gt_ObjectiveCamera02CreateQ, true);
ObjectiveDestroy(gv_objectiveMovement01);
ObjectiveDestroy(gv_objectiveMovement02);
ObjectiveDestroy(gv_objectiveMovement03);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1331
TriggerEnable(gt_ObjectiveCamera02CreateQ, true);
ObjectiveDestroy(gv_objectiveMovement01);
ObjectiveDestroy(gv_objectiveMovement02);
ObjectiveDestroy(gv_objectiveMovement03);
ObjectiveDestroy(gv_objectiveMovement04);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1332
ObjectiveDestroy(gv_objectiveMovement01);
ObjectiveDestroy(gv_objectiveMovement02);
ObjectiveDestroy(gv_objectiveMovement03);
ObjectiveDestroy(gv_objectiveMovement04);
ObjectiveDestroy(gv_objectiveMovement05);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1333
ObjectiveDestroy(gv_objectiveMovement02);
ObjectiveDestroy(gv_objectiveMovement03);
ObjectiveDestroy(gv_objectiveMovement04);
ObjectiveDestroy(gv_objectiveMovement05);
TriggerEnable(gt_ObjectiveMovement01CreateQ, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1334
ObjectiveDestroy(gv_objectiveMovement03);
ObjectiveDestroy(gv_objectiveMovement04);
ObjectiveDestroy(gv_objectiveMovement05);
TriggerEnable(gt_ObjectiveMovement01CreateQ, true);
TriggerEnable(gt_ObjectiveMovement02CreateQ, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1340
TriggerEnable(gt_ObjectiveMovement04CreateQ, true);
TriggerEnable(gt_ObjectiveMovement05CreateQ, true);
ObjectiveDestroy(gv_objectiveCombat01);
ObjectiveDestroy(gv_objectiveCombat02);
ObjectiveDestroy(gv_objectiveCombat03);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1341
TriggerEnable(gt_ObjectiveMovement05CreateQ, true);
ObjectiveDestroy(gv_objectiveCombat01);
ObjectiveDestroy(gv_objectiveCombat02);
ObjectiveDestroy(gv_objectiveCombat03);
TriggerEnable(gt_ObjectiveCombat01CreateQ, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:636
gv_ready = false;
gv_revealer = null;
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:637
gv_revealer = null;
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:638
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
TriggerEnable(gt_TrackUnitKilled, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:579
}
gv_finalScore = 0;
ObjectiveDestroy(gv_objectiveEconomyMarines);
ObjectiveDestroy(gv_objectiveEconomyTanks);
ObjectiveDestroy(gv_objectiveEconomyGhosts);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:580
gv_finalScore = 0;
ObjectiveDestroy(gv_objectiveEconomyMarines);
ObjectiveDestroy(gv_objectiveEconomyTanks);
ObjectiveDestroy(gv_objectiveEconomyGhosts);
ObjectiveDestroy(gv_objectiveEconomySilver);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:581
ObjectiveDestroy(gv_objectiveEconomyMarines);
ObjectiveDestroy(gv_objectiveEconomyTanks);
ObjectiveDestroy(gv_objectiveEconomyGhosts);
ObjectiveDestroy(gv_objectiveEconomySilver);
ObjectiveDestroy(gv_objectiveEconomyGold);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:582
ObjectiveDestroy(gv_objectiveEconomyTanks);
ObjectiveDestroy(gv_objectiveEconomyGhosts);
ObjectiveDestroy(gv_objectiveEconomySilver);
ObjectiveDestroy(gv_objectiveEconomyGold);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "SiegeTech", 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:583
ObjectiveDestroy(gv_objectiveEconomyGhosts);
ObjectiveDestroy(gv_objectiveEconomySilver);
ObjectiveDestroy(gv_objectiveEconomyGold);
libNtve_gf_SetUpgradeLevelForPlayer(gv_pLAYER_USER, "SiegeTech", 0);
TimerWindowDestroy(gv_mainTimerWindow);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:703
gv_ready = false;
gv_victory = false;
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:704
gv_victory = false;
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:705
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
TriggerEnable(gt_FinishDefeat, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1258
CinematicFade(false, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
TriggerStop(gt_ObjectiveRushDefenseCreateQ);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1259
TriggerStop(gt_ObjectiveRushDefenseCreateQ);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1260
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
TriggerEnable(gt_ObjectiveRushDefenseUpdate, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1261
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
TriggerEnable(gt_ObjectiveRushDefenseUpdate, true);
TriggerEnable(gt_ObjectiveRushDefenseCreateQ, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1311
gv_countProtossBuildings = false;
TriggerStop(gt_ObjectiveRushDefenseCreateQ);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1312
TriggerStop(gt_ObjectiveRushDefenseCreateQ);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1313
ObjectiveDestroy(gv_objectiveRushDefenseCompleteZergRush);
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
TriggerEnable(gt_ObjectiveRushDefenseUpdate, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:1314
ObjectiveDestroy(gv_objectiveRushDefenseCompleteProtossRush);
ObjectiveDestroy(gv_objectiveRushDefenseGold);
ObjectiveDestroy(gv_objectiveRushDefenseSilver);
TriggerEnable(gt_ObjectiveRushDefenseUpdate, true);
TriggerEnable(gt_ObjectiveRushDefenseCreateQ, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:625
gv_ready = false;
BoardDestroy(gv_board);
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:626
BoardDestroy(gv_board);
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2map — MapScript.galaxy:627
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
TriggerEnable(gt_TrackUnitKilled, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zerginfestation.sc2map — MapScript.galaxy:612
gv_playerUnits = UnitGroupEmpty();
gv_terranBase = UnitGroupEmpty();
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zerginfestation.sc2map — MapScript.galaxy:613
gv_terranBase = UnitGroupEmpty();
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zerginfestation.sc2map — MapScript.galaxy:614
ObjectiveDestroy(gv_objectiveKill1);
ObjectiveDestroy(gv_objectiveKill2);
ObjectiveDestroy(gv_objectiveKill3);
TimerWindowDestroy(gv_mainTimerWindow);
TriggerEnable(gt_TrackUnitKilled, true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:6382
TriggerEnable(TriggerGetCurrent(), false);
Wait(2.0, c_timeGame);
ObjectiveDestroy(gv_terranSCVObjective);
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:6881
ObjectiveSetState(gv_terranSupplyDepotObjective, c_objectiveStateCompleted);
Wait(2.0, c_timeGame);
ObjectiveDestroy(gv_terranSupplyDepotObjective);
return true;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:8018
ObjectiveSetState(gv_terranMakeBarracksObjective, c_objectiveStateCompleted);
Wait(2.0, c_timeGame);
ObjectiveDestroy(gv_terranMakeBarracksObjective);
return true;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:8534
TriggerEnable(TriggerGetCurrent(), false);
Wait(2.0, c_timeGame);
ObjectiveDestroy(gv_terranMakeMarinesObjective);
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:9147
TriggerEnable(TriggerGetCurrent(), false);
Wait(2.0, c_timeGame);
ObjectiveDestroy(gv_terranMissingScoutsObjective);
return true;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:10095
TriggerEnable(TriggerGetCurrent(), false);
Wait(3.0, c_timeGame);
ObjectiveDestroy(gv_zergMakeOverlordObjective);
gv_zergMakeOverlordObjective = c_invalidObjectiveId;
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:10555
ObjectiveSetState(gv_zergDroneObjective, c_objectiveStateCompleted);
Wait(3.0, c_timeGame);
ObjectiveDestroy(gv_zergDroneObjective);
gv_zergDroneObjective = c_invalidObjectiveId;
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:11122
TriggerEnable(TriggerGetCurrent(), false);
Wait(3.0, c_timeGame);
ObjectiveDestroy(gv_zergSpawningPoolObjective);
gv_zergSpawningPoolObjective = c_invalidObjectiveId;
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:11715
ObjectiveSetState(gv_zergMakeZerglingsObjective, c_objectiveStateCompleted);
Wait(3.0, c_timeGame);
ObjectiveDestroy(gv_zergMakeZerglingsObjective);
gv_zergMakeZerglingsObjective = c_invalidObjectiveId;
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:12316
TriggerEnable(TriggerGetCurrent(), false);
Wait(3.0, c_timeGame);
ObjectiveDestroy(gv_zergMakeExtractorObjective);
gv_zergMakeExtractorObjective = c_invalidObjectiveId;
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:6382
TriggerEnable(TriggerGetCurrent(), false);
Wait(2.0, c_timeGame);
ObjectiveDestroy(gv_terranSCVObjective);
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:6881
ObjectiveSetState(gv_terranSupplyDepotObjective, c_objectiveStateCompleted);
Wait(2.0, c_timeGame);
ObjectiveDestroy(gv_terranSupplyDepotObjective);
return true;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:8018
ObjectiveSetState(gv_terranMakeBarracksObjective, c_objectiveStateCompleted);
Wait(2.0, c_timeGame);
ObjectiveDestroy(gv_terranMakeBarracksObjective);
return true;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:8534
TriggerEnable(TriggerGetCurrent(), false);
Wait(2.0, c_timeGame);
ObjectiveDestroy(gv_terranMakeMarinesObjective);
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:9147
TriggerEnable(TriggerGetCurrent(), false);
Wait(2.0, c_timeGame);
ObjectiveDestroy(gv_terranMissingScoutsObjective);
return true;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:10095
TriggerEnable(TriggerGetCurrent(), false);
Wait(3.0, c_timeGame);
ObjectiveDestroy(gv_zergMakeOverlordObjective);
gv_zergMakeOverlordObjective = c_invalidObjectiveId;
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:10555
ObjectiveSetState(gv_zergDroneObjective, c_objectiveStateCompleted);
Wait(3.0, c_timeGame);
ObjectiveDestroy(gv_zergDroneObjective);
gv_zergDroneObjective = c_invalidObjectiveId;
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:11122
TriggerEnable(TriggerGetCurrent(), false);
Wait(3.0, c_timeGame);
ObjectiveDestroy(gv_zergSpawningPoolObjective);
gv_zergSpawningPoolObjective = c_invalidObjectiveId;
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:11715
ObjectiveSetState(gv_zergMakeZerglingsObjective, c_objectiveStateCompleted);
Wait(3.0, c_timeGame);
ObjectiveDestroy(gv_zergMakeZerglingsObjective);
gv_zergMakeZerglingsObjective = c_invalidObjectiveId;
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:12316
TriggerEnable(TriggerGetCurrent(), false);
Wait(3.0, c_timeGame);
ObjectiveDestroy(gv_zergMakeExtractorObjective);
gv_zergMakeExtractorObjective = c_invalidObjectiveId;
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:4256
ObjectiveSetState(libStEx_gv_objectives.lv_objectivePickOneTalent, c_objectiveStateCompleted);
Wait(2.0, c_timeReal);
ObjectiveDestroy(libStEx_gv_objectives.lv_objectivePickOneTalent);
libStEx_gv_objectives.lv_objectivePickOneTalent = c_invalidObjectiveId;
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:4308
ObjectiveSetState(libStEx_gv_objectives.lv_objectivePickRemainingTalentsAndReady, c_objectiveStateCompleted);
Wait(2.0, c_timeReal);
ObjectiveDestroy(libStEx_gv_objectives.lv_objectivePickRemainingTalentsAndReady);
libStEx_gv_objectives.lv_objectivePickRemainingTalentsAndReady = c_invalidObjectiveId;
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:4364
ObjectiveSetState(libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive, c_objectiveStateCompleted);
Wait(2.0, c_timeReal);
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveTargetDummy);
libStEx_gv_objectives.lv_objectiveTargetDummy = c_invalidObjectiveId;
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:4366
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveTargetDummy);
libStEx_gv_objectives.lv_objectiveTargetDummy = c_invalidObjectiveId;
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive);
libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive = c_invalidObjectiveId;
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:4390
ObjectiveSetState(libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive, c_objectiveStateFailed);
Wait(2.0, c_timeReal);
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveTargetDummy);
libStEx_gv_objectives.lv_objectiveTargetDummy = c_invalidObjectiveId;
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:4392
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveTargetDummy);
libStEx_gv_objectives.lv_objectiveTargetDummy = c_invalidObjectiveId;
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive);
libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive = c_invalidObjectiveId;
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:4448
ObjectiveSetState(libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive, c_objectiveStateCompleted);
Wait(2.0, c_timeReal);
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveGraveGolemFight);
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive);
libStEx_gv_objectives.lv_objectiveGraveGolemFight = c_invalidObjectiveId;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:4449
Wait(2.0, c_timeReal);
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveGraveGolemFight);
ObjectiveDestroy(libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive);
libStEx_gv_objectives.lv_objectiveGraveGolemFight = c_invalidObjectiveId;
libStEx_gv_objectives.lv_objectiveGraveGolemFightUtherMustSurvive = c_invalidObjectiveId;