# Create Dialog Item (Image)

Grammar — Create an image for dialog dialog with the dimensions (width, height) anchored to anchor with an offset of (offsetX, offsetY) setting the tooltip to tooltip using the image image as a imageType type with tiled set to tiled tint color tintColor and blend mode blendMode
FlagsAction

Creates an image dialog item, using parameters to set up the essential properties for the image. The tiled property will only work if the image type is border.

# Arguments

  • int<dialog> — Dialog
  • int — Width
  • int — Height
  • int<preset::Anchor> — Anchor
  • int — Offset X
  • int — Offset Y
  • text — Tooltip
  • string<filepath> — Image
  • int<preset::ImageType> — Image Type
  • bool — Tiled
  • color — Tint Color
  • int<preset::DialogBlendMode> — Blend Mode

Returns — int<control>

int libNtve_gf_CreateDialogItemImage(
	int lp_dialog,
	int lp_width,
	int lp_height,
	int lp_anchor,
	int lp_offsetX,
	int lp_offsetY,
	text lp_tooltip,
	string lp_image,
	int lp_imageType,
	bool lp_tiled,
	color lp_tintColor,
	int lp_blendMode,
);

Category: Dialog / Create Specific Dialog Item Actions

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1251

    gv_tutorialDialog = DialogLastCreated();
    DialogSetImageVisible(gv_tutorialDialog, false);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 205, 88, c_anchorCenter, 0, 0, StringExternal("Param/Value/49DA1D63"), "Assets\\Textures\\ui_chat_frame_terran.dds", c_triggerImageTypeBorder, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_replay_Transmission_Border_Tutorial = DialogControlLastCreated();
    DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1262

    gv_mainDialog = DialogLastCreated();
    DialogSetImageVisible(gv_mainDialog, false);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1120, 1200, c_anchorCenter, 0, 0, StringExternal("Param/Value/3EAA3E58"), "Assets\\Textures\\ui_tutorial_frame.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 205, 88, c_anchorLeft, 125, 85, StringExternal("Param/Value/422E7F65"), "Assets\\Textures\\ui_chat_frame_terran.dds", c_triggerImageTypeBorder, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_replay_Transmission_Border_Main = DialogControlLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1263

    DialogSetImageVisible(gv_mainDialog, false);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1120, 1200, c_anchorCenter, 0, 0, StringExternal("Param/Value/3EAA3E58"), "Assets\\Textures\\ui_tutorial_frame.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 205, 88, c_anchorLeft, 125, 85, StringExternal("Param/Value/422E7F65"), "Assets\\Textures\\ui_chat_frame_terran.dds", c_triggerImageTypeBorder, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_replay_Transmission_Border_Main = DialogControlLastCreated();
    DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:1251

    gv_tutorialDialog = DialogLastCreated();
    DialogSetImageVisible(gv_tutorialDialog, false);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 205, 88, c_anchorCenter, 0, 0, StringExternal("Param/Value/49DA1D63"), "Assets\\Textures\\ui_chat_frame_terran.dds", c_triggerImageTypeBorder, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_replay_Transmission_Border_Tutorial = DialogControlLastCreated();
    DialogControlSetVisible(gv_replay_Transmission_Border_Tutorial, PlayerGroupAll(), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:1262

    gv_mainDialog = DialogLastCreated();
    DialogSetImageVisible(gv_mainDialog, false);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1120, 1200, c_anchorCenter, 0, 0, StringExternal("Param/Value/3EAA3E58"), "Assets\\Textures\\ui_tutorial_frame.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 205, 88, c_anchorLeft, 125, 85, StringExternal("Param/Value/422E7F65"), "Assets\\Textures\\ui_chat_frame_terran.dds", c_triggerImageTypeBorder, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_replay_Transmission_Border_Main = DialogControlLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:1263

    DialogSetImageVisible(gv_mainDialog, false);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1120, 1200, c_anchorCenter, 0, 0, StringExternal("Param/Value/3EAA3E58"), "Assets\\Textures\\ui_tutorial_frame.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 205, 88, c_anchorLeft, 125, 85, StringExternal("Param/Value/422E7F65"), "Assets\\Textures\\ui_chat_frame_terran.dds", c_triggerImageTypeBorder, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_replay_Transmission_Border_Main = DialogControlLastCreated();
    DialogControlSetVisible(gv_replay_Transmission_Border_Main, PlayerGroupAll(), false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:765

    DialogSetFullscreen(DialogLastCreated(), true);
    gv_hyperionLowHPUIDlg = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1600, 1200, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\ui_ingame_effects_splash2.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_hyperionLowHPUIImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2mapMapScript.galaxy:765

    DialogSetFullscreen(DialogLastCreated(), true);
    gv_hyperionLowHPUIDlg = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1600, 1200, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\ui_ingame_effects_splash2.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_hyperionLowHPUIImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:1484

    DialogSetImageVisible(DialogLastCreated(), false);
    DialogSetFullscreen(DialogLastCreated(), true);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white32.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    libSwaC_gv__FadeImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2037

    DialogSetFullscreen(DialogLastCreated(), true);
    libSwaC_gv_zS_KerriganLowHPUIDlg = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1600, 1200, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\ui_ingame_effects_splash2.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libSwaC_gv_zS_KerriganLowHPUIImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11463

    DialogSetImageVisible(DialogLastCreated(), false);
    DialogSetFullscreen(DialogLastCreated(), true);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\blank.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    libSwaC_gv_zS_KerriganCustomWindowBG = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14615

    TextExpressionSetToken("Param/Expression/lib_SwaC_E70F05CA", "A", libSwaC_gf_StoryMapName(lp_mission));
    libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_SwaC_E70F05CA"), PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(libSwaC_gv_zS_DebugProgressDialog, 32, 32, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\ui-editoricon-previewer_timeline_play.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlayImage", (lp_mission)), DialogControlLastCreated());
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_button2, c_anchorCenter, 0, 0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14641

    DialogCreate(1500, 1100, c_anchorCenter, 0, 0, true);
    libSwaC_gv_zS_DebugProgressDialog = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), (DialogGetWidth(DialogLastCreated()) - 60), (DialogGetHeight(DialogLastCreated()) - 60), c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white32.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
    DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 20.0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14693

    lv_travelButton = DialogControlLastCreated();
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlanetButton", ("Expedition")), DialogControlLastCreated());
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 50, 50, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\btn-tips-hyperion.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlanetImage", ("Expedition")), DialogControlLastCreated());
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_travelButton, c_anchorCenter, 0, 0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14709

    lv_travelButton = DialogControlLastCreated();
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlanetButton", ("Char")), DialogControlLastCreated());
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 50, 50, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\btn-tips-hyperion.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlanetImage", ("Char")), DialogControlLastCreated());
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_travelButton, c_anchorCenter, 0, 0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14725

    lv_travelButton = DialogControlLastCreated();
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlanetButton", ("Zerus")), DialogControlLastCreated());
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 50, 50, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\btn-tips-hyperion.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlanetImage", ("Zerus")), DialogControlLastCreated());
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_travelButton, c_anchorCenter, 0, 0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14741

    lv_travelButton = DialogControlLastCreated();
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlanetButton", ("Hybrid")), DialogControlLastCreated());
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 50, 50, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\btn-tips-hyperion.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlanetImage", ("Hybrid")), DialogControlLastCreated());
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_travelButton, c_anchorCenter, 0, 0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14757

    lv_travelButton = DialogControlLastCreated();
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlanetButton", ("ZSpace1")), DialogControlLastCreated());
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 50, 50, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\btn-tips-hyperion.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("PlanetImage", ("ZSpace1")), DialogControlLastCreated());
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_travelButton, c_anchorCenter, 0, 0);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1355

    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 38, 33, StringToText(""), "Assets\\Textures\\aicommand_scout1.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_leftIcon = DialogControlLastCreated();
    libNtve_gf_SetDialogItemRotation(gv_movingPlatform.lv_leftIcon, 180, PlayerGroupAll());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1366

    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 109, 33, StringToText(""), "Assets\\Textures\\aicommand_scout1.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_downIcon = DialogControlLastCreated();
    libNtve_gf_SetDialogItemRotation(gv_movingPlatform.lv_downIcon, 90, PlayerGroupAll());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1374

    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_upButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_upButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 180, 33, StringToText(""), "Assets\\Textures\\aicommand_scout1.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_upIcon = DialogControlLastCreated();
    libNtve_gf_SetDialogItemRotation(gv_movingPlatform.lv_upIcon, 270, PlayerGroupAll());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1384

    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 250, 33, StringToText(""), "Assets\\Textures\\aicommand_scout1.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_rightIcon = DialogControlLastCreated();
    libNtve_gf_SetDialogItemRotation(gv_movingPlatform.lv_rightIcon, 0, PlayerGroupAll());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1392

    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_townBellButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_townBellButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 320, 33, StringToText(""), "Assets\\Textures\\btn-unit-protoss-probe.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_recallProbesIcon = DialogControlLastCreated();
    gv_platformNexus = UnitGroupUnit(UnitGroup("Nexus", gv_pLAYER_01_USER, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:2007

    libNtve_gf_SetDialogItemImage(gv_iDDQDButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_iDDQDButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopRight, 33, 33, StringToText(""), "Assets\\Textures\\btn-ability-terran-lockon.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_iDDQDIcon = DialogControlLastCreated();
    TriggerEnable(gt_IDDQD, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1404

    gv_zergCounterDialog = DialogLastCreated();
    DialogSetImageVisible(gv_zergCounterDialog, false);
    libNtve_gf_CreateDialogItemImage(gv_zergCounterDialog, 200, 80, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\ui_ingame_lotv_timerpanel_frame.dds", c_triggerImageTypeNineSlice, true, Color(100,100,100), c_triggerBlendModeNormal);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogSetVisible(gv_zergCounterDialog, PlayerGroupAll(), true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1355

    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), 0.0, 50.0);
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 38, 33, StringToText(""), "Assets\\Textures\\aicommand_scout1.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_leftIcon = DialogControlLastCreated();
    libNtve_gf_SetDialogItemRotation(gv_movingPlatform.lv_leftIcon, 180, PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1366

    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_downButton, PlayerGroupAll(), 0.0, 50.0);
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 109, 33, StringToText(""), "Assets\\Textures\\aicommand_scout1.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_downIcon = DialogControlLastCreated();
    libNtve_gf_SetDialogItemRotation(gv_movingPlatform.lv_downIcon, 90, PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1374

    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_upButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_upButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 180, 33, StringToText(""), "Assets\\Textures\\aicommand_scout1.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_upIcon = DialogControlLastCreated();
    libNtve_gf_SetDialogItemRotation(gv_movingPlatform.lv_upIcon, 270, PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1384

    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());
    DialogControlFadeTransparency(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), 0.0, 50.0);
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 250, 33, StringToText(""), "Assets\\Textures\\aicommand_scout1.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_rightIcon = DialogControlLastCreated();
    libNtve_gf_SetDialogItemRotation(gv_movingPlatform.lv_rightIcon, 0, PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1392

    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_townBellButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_townBellButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 320, 33, StringToText(""), "Assets\\Textures\\btn-unit-protoss-probe.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_recallProbesIcon = DialogControlLastCreated();
    gv_platformNexus = UnitGroupUnit(UnitGroup("Nexus", gv_pLAYER_01_USER, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:2007

    libNtve_gf_SetDialogItemImage(gv_iDDQDButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_iDDQDButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopRight, 33, 33, StringToText(""), "Assets\\Textures\\btn-ability-terran-lockon.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_iDDQDIcon = DialogControlLastCreated();
    TriggerEnable(gt_IDDQD, true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1404

    gv_zergCounterDialog = DialogLastCreated();
    DialogSetImageVisible(gv_zergCounterDialog, false);
    libNtve_gf_CreateDialogItemImage(gv_zergCounterDialog, 200, 80, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\ui_ingame_lotv_timerpanel_frame.dds", c_triggerImageTypeNineSlice, true, Color(100,100,100), c_triggerBlendModeNormal);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogSetVisible(gv_zergCounterDialog, PlayerGroupAll(), true);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:140

    DialogCreate(1200, 1000, c_anchorCenter, 0, 0, true);
    libVoiC_gv_pC_DebugCampaignTechDialog = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), (DialogGetWidth(DialogLastCreated()) - 60), (DialogGetHeight(DialogLastCreated()) - 60), c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white32.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    lv_dlgBg = DialogControlLastCreated();
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:164

                    lv_x += 180;
                }
                libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 500, 100, c_anchorTopLeft, lv_x, lv_y, StringToText(""), "Assets\\Textures\\ui_research_frame_tooltip_protoss.dds", c_triggerImageTypeHorizontalBorder, true, Color(100,100,100), c_triggerBlendModeNormal);
                lv_frame = DialogControlLastCreated();
                libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), 150, 60, c_anchorTopLeft, lv_x, lv_y, libVoiC_gf_PC_ArmyCategoryName(lv_indexArmyCategory), Color(100.00, 100.00, 100.00), false, 2.0);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:270

        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ModLeftSize20", PlayerGroupAll());
        lv_y += 40;
        libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 850, 100, c_anchorTopLeft, lv_x, lv_y, StringToText(""), "Assets\\Textures\\ui_research_frame_tooltip_protoss.dds", c_triggerImageTypeHorizontalBorder, true, Color(100,100,100), c_triggerBlendModeNormal);
        lv_lastItem = DialogControlLastCreated();
        lv_index = 1;

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:928

    TextExpressionSetToken("Param/Expression/lib_VoiC_9081F58A", "A", libVoiC_gf_PC_CampaignMapName(lp_mission));
    libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_VoiC_9081F58A"), PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(libVoiC_gv_pC_DebugProgressDialog, 32, 32, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\ui_btn_aicommand_commandcard_assault.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_SaveDataTableValueDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("PlayImage", (lp_mission)), DialogControlLastCreated());
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_button2, c_anchorCenter, 0, 0);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:8375

    DialogSetImageVisible(DialogLastCreated(), false);
    DialogSetFullscreen(DialogLastCreated(), true);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    libVoiC_gv__FadeImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4094

    DialogSetFullscreen(DialogLastCreated(), true);
    libVCUI_gv_pU_HealthWatchDialog = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1600, 1200, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\ui_ingame_effects_splash2.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libVCUI_gv_pU_HealthWatchImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5072

    lv_startwidth = 150;
    lv_updatewidth = 150.0;
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 55, 55, c_anchorLeft, 26, 3, StringToText(""), lp_abilityIcon, c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), lv_startwidth, 47, c_anchorLeft, 79, 3, StringToText(""), "", c_triggerImageTypeNormal, false, ColorWithAlpha(0.00, 0.00, 62.75, 74.90), c_triggerBlendModeNormal);
    while ((DialogControlGetWidth(DialogControlLastCreated(), 1) > 0)) {

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5073

    lv_updatewidth = 150.0;
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 55, 55, c_anchorLeft, 26, 3, StringToText(""), lp_abilityIcon, c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), lv_startwidth, 47, c_anchorLeft, 79, 3, StringToText(""), "", c_triggerImageTypeNormal, false, ColorWithAlpha(0.00, 0.00, 62.75, 74.90), c_triggerBlendModeNormal);
    while ((DialogControlGetWidth(DialogControlLastCreated(), 1) > 0)) {
        Wait(0.0625, c_timeGame);

mods/frontiers.sc2modbase.sc2data/Lib6CB3363F.galaxy:434

    lv_i = 1;
    for ( ; ( (autoE6299152_ai >= 0 && lv_i <= autoE6299152_ae) || (autoE6299152_ai <= 0 && lv_i >= autoE6299152_ae) ) ; lv_i += autoE6299152_ai ) {
        libNtve_gf_CreateDialogItemImage(lib6CB3363F_gv_fT_DialogAmmo, 72, 72, c_anchorTopLeft, (lv_i * 100), 0, StringToText(""), "Assets\\Textures\\blank.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
        lib6CB3363F_gv_fT_DialogEquipImage[lv_i] = DialogControlLastCreated();
        libNtve_gf_CreateDialogItemLabel(lib6CB3363F_gv_fT_DialogAmmo, 100, 100, c_anchorTopLeft, (lv_i * 100), 10, StringExternal("Param/Value/lib_6CB3363F_0EE54434"), ColorWithAlpha(0,0,0,0), false, 0.0);

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibComC.galaxy:4411

    DialogSetImageVisible(DialogLastCreated(), false);
    DialogSetFullscreen(DialogLastCreated(), true);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    libComC_gv__FadeImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:3587

    DialogSetFullscreen(DialogLastCreated(), true);
    libNCUI_gv_nU_HealthWatchDialog = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1600, 1200, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\ui_ingame_effects_splash2.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNCUI_gv_nU_HealthWatchImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:245

    DialogCreate(1600, 1000, c_anchorCenter, 0, 0, true);
    libNovC_gv_nC_DebugCampaignTechUpgradesDialog = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), (DialogGetWidth(DialogLastCreated()) - 60), (DialogGetHeight(DialogLastCreated()) - 60), c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white32.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    lv_dialogBackground = DialogControlLastCreated();
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:282

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), 500, 60, c_anchorTopLeft, lv_x, lv_y, StringExternal("Param/Value/lib_NovC_7D0D617A"), Color(0.00, 100.00, 25.10), false, 0.0);
    lv_y += 20;
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1000, 100, c_anchorTopLeft, lv_x, lv_y, StringToText(""), "Assets\\Textures\\ui_research_frame_tooltip_protoss.dds", c_triggerImageTypeHorizontalBorder, true, Color(100,100,100), c_triggerBlendModeNormal);
    auto8AFA6E82_ae = libNovC_gv_nCC_DebugCampaignTechUpgradesUnitsCountMax;
    auto8AFA6E82_ai = 1;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:504

    DialogCreate(1200, 1000, c_anchorCenter, 0, 0, true);
    libNovC_gv_NC_DebugCampaignTechDialog = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), (DialogGetWidth(DialogLastCreated()) - 60), (DialogGetHeight(DialogLastCreated()) - 60), c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white32.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    lv_dialogBackground = DialogControlLastCreated();
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:523

        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ModLeftSize20", PlayerGroupAll());
        lv_y += 40;
        libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1100, 100, c_anchorTopLeft, lv_x, lv_y, StringToText(""), "Assets\\Textures\\ui_research_frame_tooltip_protoss.dds", c_triggerImageTypeHorizontalBorder, true, Color(100,100,100), c_triggerBlendModeNormal);
        lv_lastItem = DialogControlLastCreated();
        lv_equipmentIndex = 1;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:838

    TextExpressionSetToken("Param/Expression/lib_NovC_9081F58A", "A", libComC_gf_CC_MapName(lp_mission));
    libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_NovC_9081F58A"), PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(libNovC_gv_NC_DebugProgressDialog, 32, 32, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\ui_btn_aicommand_commandcard_assault.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_SaveDataTableValueDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayImage", (lp_mission)), DialogControlLastCreated());
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_button2, c_anchorCenter, 0, 0);

mods/novastoryassets.sc2modbase.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:7435

    gv_vultureDistanceDialog = DialogLastCreated();
    DialogSetImageVisible(gv_vultureDistanceDialog, false);
    libNtve_gf_CreateDialogItemImage(gv_vultureDistanceDialog, 200, 80, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\ui_ingame_lotv_timerpanel_frame_terr.dds", c_triggerImageTypeNineSlice, true, Color(100,100,100), c_triggerBlendModeNormal);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogSetVisible(gv_vultureDistanceDialog, PlayerGroupAll(), true);

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova08.sc2map/MapScript.galaxy:1375

    DialogCreate(296, 129, c_anchorTop, 0, -17, false);
    gv_gorgonDialog.lv_dialog = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 68, 68, c_anchorLeft, 40, 2, StringToText(""), "Assets\\Textures\\btn-unit-terran-gorgonbattlecruiser.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_gorgonDialog.lv_gorgon1 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemAcceptMouse(gv_gorgonDialog.lv_gorgon1, false, PlayerGroupAll());

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova08.sc2map/MapScript.galaxy:1378

    gv_gorgonDialog.lv_gorgon1 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemAcceptMouse(gv_gorgonDialog.lv_gorgon1, false, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 68, 68, c_anchorLeft, 120, 2, StringToText(""), "Assets\\Textures\\btn-unit-terran-gorgonbattlecruiser.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_gorgonDialog.lv_gorgon2 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemAcceptMouse(gv_gorgonDialog.lv_gorgon2, false, PlayerGroupAll());

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova08.sc2map/MapScript.galaxy:1381

    gv_gorgonDialog.lv_gorgon2 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemAcceptMouse(gv_gorgonDialog.lv_gorgon2, false, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 68, 68, c_anchorLeft, 200, 2, StringToText(""), "Assets\\Textures\\btn-unit-terran-gorgonbattlecruiser.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_gorgonDialog.lv_gorgon3 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemAcceptMouse(gv_gorgonDialog.lv_gorgon3, false, PlayerGroupAll());

mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2mapMapScript.galaxy:7435

    gv_vultureDistanceDialog = DialogLastCreated();
    DialogSetImageVisible(gv_vultureDistanceDialog, false);
    libNtve_gf_CreateDialogItemImage(gv_vultureDistanceDialog, 200, 80, c_anchorTopLeft, 50, 50, StringToText(""), "Assets\\Textures\\ui_ingame_lotv_timerpanel_frame_terr.dds", c_triggerImageTypeNineSlice, true, Color(100,100,100), c_triggerBlendModeNormal);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogSetVisible(gv_vultureDistanceDialog, PlayerGroupAll(), true);

mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova08.sc2mapMapScript.galaxy:1375

    DialogCreate(296, 129, c_anchorTop, 0, -17, false);
    gv_gorgonDialog.lv_dialog = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 68, 68, c_anchorLeft, 40, 2, StringToText(""), "Assets\\Textures\\btn-unit-terran-gorgonbattlecruiser.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_gorgonDialog.lv_gorgon1 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemAcceptMouse(gv_gorgonDialog.lv_gorgon1, false, PlayerGroupAll());

mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova08.sc2mapMapScript.galaxy:1378

    gv_gorgonDialog.lv_gorgon1 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemAcceptMouse(gv_gorgonDialog.lv_gorgon1, false, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 68, 68, c_anchorLeft, 120, 2, StringToText(""), "Assets\\Textures\\btn-unit-terran-gorgonbattlecruiser.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_gorgonDialog.lv_gorgon2 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemAcceptMouse(gv_gorgonDialog.lv_gorgon2, false, PlayerGroupAll());

mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova08.sc2mapMapScript.galaxy:1381

    gv_gorgonDialog.lv_gorgon2 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemAcceptMouse(gv_gorgonDialog.lv_gorgon2, false, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 68, 68, c_anchorLeft, 200, 2, StringToText(""), "Assets\\Textures\\btn-unit-terran-gorgonbattlecruiser.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    gv_gorgonDialog.lv_gorgon3 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemAcceptMouse(gv_gorgonDialog.lv_gorgon3, false, PlayerGroupAll());

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOOC.galaxy:5472

    DialogSetImageVisible(DialogLastCreated(), false);
    DialogSetFullscreen(DialogLastCreated(), true);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    libCOOC_gv__FadeImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3178

    DialogSetFullscreen(DialogLastCreated(), true);
    libCOUI_gv_cU_HealthWatchDialog = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 1600, 1200, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\ui_ingame_effects_splash2.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeNormal);
    libCOUI_gv_cU_HealthWatchImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:1170

    DialogSetImageVisible(DialogLastCreated(), false);
    DialogSetFullscreen(DialogLastCreated(), true);
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), 200, 50, c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white32.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    libA3DDD02B_gv__FadeImage = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);