# Text Message to Game User
Grammar — Display message for gameUser to messageArea|MessageArea area
Flags —Native
|Action
Displays a text message in the specified area of the screen.
# Arguments
int
<preset::GameUserId> — Game Userint
<preset::MessageArea> — Message Areatext
— Message
Returns — void
native void GameUserDisplayMessage(
int gameUser,
int messageArea,
text messageText,
);
# Related
Category: Game User / Text
- Text Message to Game User —
void
— GameUserDisplayMessage - Clear Text Messages for Game User —
void
— GameUserClearMessages
# Examples
mods/liberty.sc2mod — base.sc2data/TriggerLibs/LibertyLib.galaxy:90
if ((TimerGetRemaining(libLbty_gv_pingLockoutTimer[lv_gameUserIndex]) > 0.0)) {
GameUserDisplayMessage(lp_gameUser, c_messageAreaChat, StringExternal("Param/Value/lib_Lbty_83E22934"));
return ;
}