# Stop Data Conversation

Grammar — Stop the active data conversation
FlagsNative | Action

Stops the active conversation.

Returns — void

native void ConversationDataStop();

Category: Conversation / Data Conversations

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3689

    // Implementation
    TransmissionClearAll();
    ConversationDataStop();
    libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Signal StopSMEventSounds");
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:3689

    // Implementation
    TransmissionClearAll();
    ConversationDataStop();
    libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Signal StopSMEventSounds");
}

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10041

    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    TransmissionClearAll();
    ConversationDataStop();
    SoundStopAllTriggerSounds(false);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Victory);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:11667

        UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
        TransmissionClearAll();
        ConversationDataStop();
        SoundStopAllTriggerSounds(false);
        libCamp_gf_TS_CampaignVictory();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map/MapScript.galaxy:443

    lib281DEC45_gf_ShowHideStoryUI(false);
    TransmissionClearAll();
    ConversationDataStop();
    lib281DEC45_gf_StoryCutsceneFade(false, 0.5, true);
    lib281DEC45_gf_StartStoryActivity(lib281DEC45_ge_StoryActivities_ScriptedScene);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstoryzerus.sc2mapMapScript.galaxy:443

    lib281DEC45_gf_ShowHideStoryUI(false);
    TransmissionClearAll();
    ConversationDataStop();
    lib281DEC45_gf_StoryCutsceneFade(false, 0.5, true);
    lib281DEC45_gf_StartStoryActivity(lib281DEC45_ge_StoryActivities_ScriptedScene);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8557

    if ((UserDataGetInt("StoryStates", "Unit Upgrade UI Visited", "value", 1) == 0)) {
        UserDataSetInt("StoryStates", "Unit Upgrade UI Visited", "value", 1, 1);
        ConversationDataStop();
        ConversationDataRun("zSMAmbient_UnitUpgrade", PlayerGroupAll(), c_conversationSkipNone, false);
    }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8585

    libNtve_gf_SetDialogItemMovie(libSwaC_gv_zS_ArmyCustomSelectedUpgradeMovie, "", PlayerGroupAll());
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryMovie, 100.0, 0.0);
    ConversationDataStop();
    libSwaC_gf_ZS_ArmyCustomUpgradeUIHide();
    TriggerEnable(libSwaC_gt_ZS_ArmyCustomUpgradeRoomBackButtonClicked, false);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9102

    }

    ConversationDataStop();
    libSwaC_gv_zS_ArmyCustomEvolutionRoomOpened = false;
    libSwaC_gv_zS_ArmyCustomUnitCurrent = null;

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9295

    libNtve_gf_SendActorMessageToUnit(libSwaC_gv_zS_ArmyCustomEvolutionUnitA, "StrobeStop");
    DialogSetVisible(libSwaC_gv_zS_ArmyCustomEvolutionDialog, PlayerGroupAll(), false);
    ConversationDataStop();
    libNtve_gf_SetDialogItemMovie(libSwaC_gv_zS_ArmyCustomEvolutionSelectedUnitMovie, "", PlayerGroupAll());
    TriggerEnable(libSwaC_gt_ZS_ArmyCustomEvolutionFanfareOver, true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9361

    libSwaC_gf_CinematicFade(true, 0.0, Color(0.00, 0.00, 0.00), true);
    libSwaC_gf_DispatchStoryEvent(libSwaC_ge_ZS_Event_ArmyEnteredSubUI, "", "", false);
    ConversationDataStop();
    libSwaC_gf_ZS_ArmyCustomEggUILeave();
    libSwaC_gf_ZS_ArmyCustomUpgradeUILeave();

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9385

    DialogClearSubtitlePositionOverrideControl();
    DialogClearSubtitlePositionOverride();
    ConversationDataStop();
    TriggerEnable(libSwaC_gt_ZS_ArmyCustomMissionPlayButtonClicked, false);
    TriggerEnable(libSwaC_gt_ZS_ArmyCustomMissionCloseButtonClicked, false);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9519


    // Implementation
    ConversationDataStop();
    TransmissionClearAll();
    SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryAlert, 0.0, 1.0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14172

    libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "SetVisibility");
    TransmissionClearAll();
    ConversationDataStop();
    libNtve_gf_HideAllCinematicPortraits(PlayerGroupAll());
    SoundStopAllTriggerSounds(false);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:16263

        UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
        TransmissionClearAll();
        ConversationDataStop();
        libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "SetVisibility");
        libNtve_gf_HideAllCinematicPortraits(PlayerGroupAll());

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:20895

    }

    ConversationDataStop();
    return true;
}

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:1190


    // Implementation
    ConversationDataStop();
    TransmissionClearAll();
    TriggerEnable(lib281DEC45_gt_ZSS_UITravelBackSelected, false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3084

    TriggerQueuePause(true);
    lib281DEC45_gf_ToggleInteractives(false);
    ConversationDataStop();
    TransmissionClearAll();
    lib281DEC45_gf_ZSS_TurnAllFidgetsOnOff(false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3105

    TriggerQueuePause(true);
    lib281DEC45_gf_ToggleInteractives(false);
    ConversationDataStop();
    TransmissionClearAll();
    lib281DEC45_gf_ShowHideStoryUI(false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3128

    // Implementation
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    ConversationDataStop();
    TransmissionClearAll();
    lib281DEC45_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3268

        lib281DEC45_gf_ToggleInteractives(false);
        TransmissionClearAll();
        ConversationDataStop();
        libSwaC_gf_CinematicFade(false, 0.5, Color(0.00, 0.00, 0.00), true);
    }

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3276

    if ((lp_room != lib281DEC45_gf_CurrentRoom())) {
        TransmissionClearAll();
        ConversationDataStop();
        lib281DEC45_gf_ZSS_PlayRoomChangeScene(lp_room);
    }

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3717

        lib281DEC45_gf_ToggleInteractives(false);
        TransmissionClearAll();
        ConversationDataStop();
        lib281DEC45_gf_StoryCutsceneFade(false, 0.5, true);
    }

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3779


    // Implementation
    ConversationDataStop();
    lib281DEC45_gv_zSS_ConvoActive = true;
    lib281DEC45_gv_zSS_LastConversationSkipped = false;

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3876

    else {
    }
    ConversationDataStop();
    TransmissionClearAll();
    lib281DEC45_gv_zSS_AmbientCharacter = lp_character;

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:6626

    }

    ConversationDataStop();
    lib281DEC45_gv_zSS_PitchPlaying = false;
    return true;

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:6826


        TransmissionClearAll();
        ConversationDataStop();
        libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "SetVisibility");
        libNtve_gf_HideAllCinematicPortraits(PlayerGroupAll());

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1821

    TriggerQueuePause(true);
    libVCST_gf_ToggleInteractives(false);
    ConversationDataStop();
    TransmissionClearAll();
    libVCST_gf_PS_TurnAllFidgetsOnOff(false);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1854

    TriggerQueuePause(true);
    libVCST_gf_ToggleInteractives(false);
    ConversationDataStop();
    TransmissionClearAll();
    libVCST_gf_ShowHideStoryUI(false);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1879

    // Implementation
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    ConversationDataStop();
    TransmissionClearAll();
    libVCST_gf_ShowHideStoryUI(false);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1928

    if ((lp_room != libVCST_gf_CurrentRoom())) {
        TransmissionClearAll();
        ConversationDataStop();
    }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:3203


    // Implementation
    ConversationDataStop();
    ConversationDataPreloadLines(lp_conversation);
    libVCST_gv_pS_ConvoActive = true;

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:3298

    }

    ConversationDataStop();
    TransmissionClearAll();
    libVCST_gv_pS_AmbientCharacter = lp_character;

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:5304

    UISetCursorVisible(PlayerGroupAll(), false);
    libVCUI_gv_pU_MissionAiur05SequenceTriggered = true;
    ConversationDataStop();
    DialogControlSetVisible(libVCUI_gv_pU_MissionDifficultyDropdown, PlayerGroupAll(), false);
    DialogControlSetVisible(libVCUI_gv_pU_MissionLaunchButton, PlayerGroupAll(), false);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:6533

    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    libVCST_gf_StoryCutsceneFade(false, 1.0, true);
    ConversationDataStop();
    return true;
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1001

    // Automatic Variable Declarations
    // Implementation
    ConversationDataStop();
    DialogDestroy(libVCUI_gv_pU_ArmyDialog);
    CutsceneStop(libVCUI_gv_pU_ArmyCutscene);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1739

    // Automatic Variable Declarations
    // Implementation
    ConversationDataStop();
    TransmissionClearAll();
    PlanetDestroyAll(PlayerGroupAll());

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1909

    }

    ConversationDataStop();
    TransmissionClearAll();
    DialogClearSubtitlePositionOverrideControl();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5510

    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    TransmissionClearAll();
    ConversationDataStop();
    if (((lp_mission == "PAiur02") || (lp_mission == "PKorhal02") || (lp_mission == "PShakuras02") || (lp_mission == "PUlnar02") || (lp_mission == "PAiur06") || (lp_mission == "SC2Epilogue02") || (lp_mission == "SC2Epilogue03"))) {
        libVoiC_gf_SetAllSoundChannelVolumesCampaign(libVoiC_ge_VolumeChannelModeCampaign_VictoryInstant);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7201


    if ((libVCUI_gv_pU_PitchPlaying == true)) {
        ConversationDataStop();
        return true;
    }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:7984

    }

    ConversationDataStop();
    libVCUI_gv_pU_PitchPlaying = false;
    return true;

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:9043


    libVCUI_gv_pU_PitchPlaying = false;
    ConversationDataStop();
    return true;
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:4602

    CutsceneFade(false, 1.0, Color(0,0,0), 100.0, PlayerGroupAll(), true);
    CutsceneStop(libNCMI_gv_nM_CreditsCutscene);
    ConversationDataStop();
    TransmissionClearAll();
    return true;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCMI.galaxy:5908

        UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
        TransmissionClearAll();
        ConversationDataStop();
        libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "SetVisibility");
        libNtve_gf_HideAllCinematicPortraits(PlayerGroupAll());

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:1630

    TriggerQueuePause(true);
    libNCST_gf_ToggleInteractives(false);
    ConversationDataStop();
    TransmissionClearAll();
    libNCST_gf_NS_TurnAllFidgetsOnOff(false);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:1661

    TriggerQueuePause(true);
    libNCST_gf_ToggleInteractives(false);
    ConversationDataStop();
    TransmissionClearAll();
    libNCST_gf_ShowHideStoryUI(false);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:1687

    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
    ConversationDataStop();
    TransmissionClearAll();
    libNCST_gf_ShowHideStoryUI(false);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:1732

    if ((lp_room != libNCST_gf_CurrentRoom())) {
        TransmissionClearAll();
        ConversationDataStop();
    }

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:2776


    // Implementation
    ConversationDataStop();
    ConversationDataPreloadLines(lp_conversation);
    libNCST_gv_nS_ConvoActive = true;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:2858

    }

    ConversationDataStop();
    TransmissionClearAll();
    libNCST_gv_nS_AmbientCharacter = lp_character;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:5358

    SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    libNCST_gf_StoryCutsceneFade(false, 1.0, true);
    ConversationDataStop();
    return true;
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:5604

    libNCST_gf_StoryCutsceneFade(false, 1.0, true);
    CutsceneStop(libNCST_gv_nS_Cutscene);
    ConversationDataStop();
    TransmissionClearAll();
    return true;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:5650

    libNCST_gf_StoryCutsceneFade(false, 1.0, true);
    CutsceneStop(libNCST_gv_nS_Cutscene);
    ConversationDataStop();
    TransmissionClearAll();
    return true;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:1265


    // Implementation
    ConversationDataStop();
    TransmissionClearAll();
    DialogClearSubtitlePositionOverrideControl();

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:1284


    // Implementation
    ConversationDataStop();
    TransmissionClearAll();
    DialogClearSubtitlePositionOverrideControl();

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:1396

    TriggerEnable(libNCUI_gt_NU_MissionEscPressed, false);
    TransmissionClearAll();
    ConversationDataStop();
    DialogControlSendAnimationEvent(libNCUI_gv_nU_MissionPanel, PlayerGroupAll(), "EndPreview");
    if ((libNCUI_gv_nU_MissionBriefingExtraMovieSound != null)) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:2055

    // Implementation
    TriggerStop(libNCUI_gt_NU_UpgradesTutorial);
    ConversationDataStop();
    libNCUI_gf_NU_UpgradesUpdateMovie(0, 0);
    libNCUI_gf_NU_UpgradesUpdateData();

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:2784

void libNCUI_gf_NU_EquipmentClose () {
    // Implementation
    ConversationDataStop();
    libNCUI_gf_NU_EquipmentUpdateData();
    UserDataSetInt("WriterStates", "VisitedEquipmentRoom", "Value", 1, 1);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:3834

    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
    TransmissionClearAll();
    ConversationDataStop();
    libComC_gf_SetAllSoundChannelVolumesCampaign(libComC_ge_VolumeChannelModeCampaign_Victory);
    if ((libNCUI_gv_NU_VictoryMusicOverride == false)) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:6200

    for ( ; ( (autoC301D732_ai >= 0 && lv_equipmentCategoryIndex <= autoC301D732_ae) || (autoC301D732_ai <= 0 && lv_equipmentCategoryIndex >= autoC301D732_ae) ) ; lv_equipmentCategoryIndex += autoC301D732_ai ) {
        if ((libNCUI_gv_nU_Equipment_Subselection_SelectedItem[lv_equipmentCategoryIndex] != 0) && (libNCUI_gv_nU_EquipmentTutorialStage == 1) && (UserDataGetInt("WriterStates", "HaveReigel", "Value", 1) == 1)) {
            ConversationDataStop();
            libNCUI_gv_nU_EquipmentTutorialStage = libNCUI_gv_nUC_EquipmentTutorialEndStage;
            UserDataSetInt("WriterStates", "VisitedEquipmentRoom", "Value", 1, 1);

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:6865

    // Automatic Variable Declarations
    // Implementation
    ConversationDataStop();
    TransmissionClearAll();
    DialogClearSubtitlePositionOverrideControl();

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:6992

    libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "Destroy");
    TransmissionClearAll();
    ConversationDataStop();
    libNtve_gf_HideAllCinematicPortraits(PlayerGroupAll());
    SoundStopAllTriggerSounds(false);

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:7811

        UIClearMessages(PlayerGroupAll(), c_messageAreaAll);
        TransmissionClearAll();
        ConversationDataStop();
        libNtve_gf_SendActorMessageToGameRegion(RegionEntireMap(), "SetVisibility");
        libNtve_gf_HideAllCinematicPortraits(PlayerGroupAll());

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:9298

    }

    ConversationDataStop();
    libA3DDD02B_gv_pP_MissionLaunchPitchPlaying = false;
    return true;