# Clear Camera Channel
Grammar — Clears render to texture channel channel for player player.
Flags —Native
|Action
Stops a model camera from using the specified render-to-texture channel.
# Arguments
int
— Playerint
— Channel
Returns — void
native void CameraClearChannel(int player, int channel);
# Related
Category: Camera / Model Cameras
- [F] —
void
— Use Model Camera — ( CameraUseModel ) - [F] —
void
— Set Camera Channel — ( CameraSetChannel ) - [F] —
void
— Clear Camera Channel — ( CameraClearChannel )
# Examples
— None found —