# Add Unit To Shared Tracked Unit List

Grammar — Add inCount inBehavior to inUnit from inCaster
FlagsNative | Action

Adds a behavior to the specified unit setting the casting unit to the specified caster.

# Arguments

  • string [ gamelink::Behavior ] — Behavior
  • unit — Target

Returns — void

native void BehaviorAddToSharedTrackedUnitList(
	string inBehavior,
	unit inCaster,
);

Category: Behavior / Unit Tracker

# Examples

— None found —