# Add Unit To Shared Tracked Unit List
Grammar — Add inCount inBehavior to inUnit from inCaster
Flags —Native|Action
Adds a behavior to the specified unit setting the casting unit to the specified caster.
# Arguments
string<gamelink::Behavior> — Behaviorunit— Target
Returns — void
native void BehaviorAddToSharedTrackedUnitList(
string inBehavior,
unit inCaster,
);
# Related
Category: Behavior / Unit Tracker
- Unit Tracked Group —
unitgroup— UnitGetTrackedUnitGroup - Add Unit To Shared Tracked Unit List —
void— BehaviorAddToSharedTrackedUnitList
# Examples
— None found —