# Transport Set Return
Grammar — Set point location as the return location for player player’s transports when they are done unloading / idle
Flags —Native
|Action
Set the return location for a player’s transports when they are done unloading / idle.
# Arguments
int
— Playerpoint
— Location
Returns — void
native void AITransportSetReturn(int player, point center);
# Related
Category: AI Advanced / Transports / Actions
- [F] —
void
— Transport Set Return — ( AITransportSetReturn ) - [F] —
void
— Transport Set Panic — ( AITransportSetPanic ) - [F] —
void
— Transport Disable AutoPickup — ( AITransportDisableAutoPickup )
# Examples
# mods/core.sc2mod
// L192
AITransportSetReturn(player, targDPoint)
// L302
AITransportSetReturn(player, PlayerStartLocation(player))
// L227
AITransportSetReturn(player, targDPoint)
// L348
AITransportSetReturn(player, PlayerStartLocation(player))
# mods/warcoop/warcoopdata.sc2mod
// L2971
AITransportSetReturn(lv_player, lp_returnLocation)