# Tactical AI Filter Melee
Grammar — Tactical AI Filter - inCombat only melee in filter
Flags —Native
|Action
# Arguments
aifilter
— Filterbool
[ preset::IncludeIgnoreOption ] — In Combat
Returns — void
native void AISetFilterMelee(aifilter filter, bool want);
# Related
Category: AI Advanced / Filters / Actions
- [F] —
void
— Tactical AI Filter Alliance — ( AISetFilterAlliance ) - [F] —
void
— Tactical AI Filter Markers — ( AISetFilterMarker ) - [F] —
void
— Tactical AI Filter Remove Self — ( AISetFilterSelf ) - [F] —
void
— Tactical AI Filter Range — ( AISetFilterRange ) - [F] —
void
— Tactical AI Filter In Combat — ( AISetFilterInCombat ) - [F] —
void
— Tactical AI Filter Melee — ( AISetFilterMelee ) - [F] —
void
— Tactical AI Filter Life — ( AISetFilterLife ) - [F] —
void
— Tactical AI Filter Life Lost — ( AISetFilterLifeLost ) - [F] —
void
— Tactical AI Filter Life Sort Reference — ( AISetFilterLifeSortReference ) - [F] —
void
— Tactical AI Filter Life Modifier — ( AISetFilterLifeMod ) - [F] —
void
— Tactical AI Filter Life Per Marker — ( AISetFilterLifePerMarker ) - [F] —
void
— Tactical AI Filter Movement Plane — ( AISetFilterPlane ) - [F] —
void
— Tactical AI Filter Unit Filter — ( AISetFilterBits ) - [F] —
void
— Tactical AI Filter Shields — ( AISetFilterShields ) - [F] —
void
— Tactical AI Filter Energy — ( AISetFilterEnergy )
# Examples
# mods/core.sc2mod
// L62
AISetFilterMelee(filterAI, c_onlyMelee)
// L130
AISetFilterMelee(filterAI, c_onlyRanged)
// L563
AISetFilterMelee(filterAI, c_onlyMelee)
# mods/core.sc2mod
// L875
AISetFilterMelee(filter, c_onlyRanged)
// L908
AISetFilterMelee(filter, c_onlyRanged)
# mods/core.sc2mod
// L217
AISetFilterMelee(filter, c_onlyRanged)
# mods/starcoop/starcoop.sc2mod
// L63
AISetFilterMelee(filterAI, c_onlyMelee)
// L132
AISetFilterMelee(filterAI, c_onlyRanged)
// L545
AISetFilterMelee(filterAI, c_onlyMelee)
# mods/starcoop/starcoop.sc2mod
// L846
AISetFilterMelee(filter, c_onlyRanged)
// L873
AISetFilterMelee(filter, c_onlyRanged)
# mods/starcoop/starcoop.sc2mod
// L294
AISetFilterMelee(filter, c_onlyRanged)
# mods/warcoop/warclassicsystem.sc2mod
// L226
AISetFilterMelee(lv_enemyNearbyFilter, false)
// L291
AISetFilterMelee(lv_enemyNearbyFilter, false)