# Set Harvest Rate
Grammar — Set the harvest rate to amount for player player.
Flags —Native
|Action
Set the harvest rate for a player.
# Arguments
int
— Playerint
— Amount
Returns — void
native void AIHarvestRate(int player, int rate);
# Related
Category: AI Advanced / Towns / Actions
- [F] —
void
— Declare Next Town — ( libNtve_gf_DeclareNextTown ) - [F] —
void
— Declare Town Specific Slot — ( AIDeclareTown ) - [F] —
void
— Set Main Town — ( AISetMainTown ) - [F] —
void
— Enable Harvesting — ( AIHarvest ) - [F] —
void
— Set Harvest Rate — ( AIHarvestRate ) - [F] —
void
— Set Gas Peon Count Override — ( AISetGasPeonCountOverride )
# Examples
# mods/core.sc2mod
// L250
AIHarvestRate(player, 1)
// L293
AIHarvestRate(player, 1)