# Set Harvest Rate

Grammar — Set the harvest rate to amount for player player.
FlagsNative | Action

Set the harvest rate for a player.

# Arguments

  • int — Player
  • int — Amount

Returns — void

native void AIHarvestRate(int player, int rate);

Category: AI Advanced / Towns / Actions

# Examples

# mods/core.sc2mod

BaseAI.galaxy

// L250
AIHarvestRate(player, 1)
// L293
AIHarvestRate(player, 1)