# Get AI Suggested Build Loc
Flags —
Native
|Function
# Arguments
int
— Playerpoint
— Centerstring
[ gamelink::Unit ] — UnitTypeint
— BuildFlags
Returns — point
native point AIGetBuildingPlacement(
int player,
point center,
string aliasUnitType,
int buildFlags,
);
# Related
Category: AI Advanced / Construction / Functions
- [F] —
int
— Get Default Build Flags — ( ) - [F] —
bool
— Player Has Resources — ( AIHasRes ) - [F] —
int
— Tech Count — ( AITechCount ) - [F] —
int
— Known Unit Count — ( AIKnownUnitCount ) - [F] —
point
— Get AI Suggested Build Loc — ( AIGetBuildingPlacement )
# Examples
# mods/starcoop/starcoop.sc2mod
// L3196
AIGetBuildingPlacement(lp_player, UnitGroupCenterOfGroup(UnitGroup(null, lp_player, RegionEntireMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0)), lv_unitToCreate, -1)