sc2-gamedata
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#include <Model.h>
Public Attributes | |
CIdentifier | Prefix |
Prefix. More... | |
std::vector< STextureNameAdaption > | Adaptions |
Adaptions. More... | |
std::vector<STextureNameAdaption> STextureDeclare::Adaptions |
Adaptions.
Texture adaptations to the model
CIdentifier STextureDeclare::Prefix |
Prefix.
Declaration prefix for the model. This prefix is used to reference textures for the model.