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sc2-gamedata
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#include <Model.h>

Public Attributes | |
| CIdentifier | Prefix |
| Prefix. More... | |
| std::vector< STextureNameAdaption > | Adaptions |
| Adaptions. More... | |
| std::vector<STextureNameAdaption> STextureDeclare::Adaptions |
Adaptions.
Texture adaptations to the model
| CIdentifier STextureDeclare::Prefix |
Prefix.
Declaration prefix for the model. This prefix is used to reference textures for the model.
1.8.14