sc2-gamedata
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#include <Model.h>
Public Attributes | |
CIdentifier | TriggerOnSubstring |
Trigger On Substring. More... | |
CTextureSlot | Slot |
Slot. More... | |
CTextureProps | PropsAdd |
Properties Add. More... | |
CTextureProps | PropsRemove |
Properties Remove. More... | |
CTextureProps | PropsSet |
Properties Set. More... | |
flag8 | AppliesToInnate |
Applies To Innate. More... | |
flag8 | AppliesToFile |
Applies To File. More... | |
flag8 STextureNameAdaption::AppliesToFile |
Applies To File.
Check Innate (internal) texture or external (mopaq) texture
flag8 STextureNameAdaption::AppliesToInnate |
Applies To Innate.
Check Innate (internal) texture or external (mopaq) texture
CTextureProps STextureNameAdaption::PropsAdd |
Properties Add.
Used to alter the props for a texture if the filename is wrong
CTextureProps STextureNameAdaption::PropsRemove |
Properties Remove.
Used to alter the props for a texture if the filename is wrong
CTextureProps STextureNameAdaption::PropsSet |
Properties Set.
Used to alter the props for a texture if the filename is wrong
CTextureSlot STextureNameAdaption::Slot |
Slot.
Slot that the texture is applied to on the model
CIdentifier STextureNameAdaption::TriggerOnSubstring |
Trigger On Substring.
Sub string for texture replacement