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sc2-gamedata
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#include <Model.h>

Public Attributes | |
| CIdentifier | TriggerOnSubstring |
| Trigger On Substring. More... | |
| CTextureSlot | Slot |
| Slot. More... | |
| CTextureProps | PropsAdd |
| Properties Add. More... | |
| CTextureProps | PropsRemove |
| Properties Remove. More... | |
| CTextureProps | PropsSet |
| Properties Set. More... | |
| flag8 | AppliesToInnate |
| Applies To Innate. More... | |
| flag8 | AppliesToFile |
| Applies To File. More... | |
| flag8 STextureNameAdaption::AppliesToFile |
Applies To File.
Check Innate (internal) texture or external (mopaq) texture
| flag8 STextureNameAdaption::AppliesToInnate |
Applies To Innate.
Check Innate (internal) texture or external (mopaq) texture
| CTextureProps STextureNameAdaption::PropsAdd |
Properties Add.
Used to alter the props for a texture if the filename is wrong
| CTextureProps STextureNameAdaption::PropsRemove |
Properties Remove.
Used to alter the props for a texture if the filename is wrong
| CTextureProps STextureNameAdaption::PropsSet |
Properties Set.
Used to alter the props for a texture if the filename is wrong
| CTextureSlot STextureNameAdaption::Slot |
Slot.
Slot that the texture is applied to on the model
| CIdentifier STextureNameAdaption::TriggerOnSubstring |
Trigger On Substring.
Sub string for texture replacement
1.8.14