sc2-gamedata
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#include <Game.h>
Public Attributes | |
CFourCC | AttributeId |
Attribute Id. More... | |
CStringLink | Name |
Name. More... | |
CStringLink | NameCampaign |
Name (Campaign) More... | |
CStringLink | NameMelee |
Melee Name. More... | |
CStringLink | MenuTooltip |
Menu Tooltip. More... | |
flag | Enabled |
Enabled. More... | |
CFlags | Flags |
Flags. More... | |
int32 | ActionsPerMinute |
AI Actions Per Minute. More... | |
uint8 | DefaultRebuildUnit |
Default Rebuild Count (Units) More... | |
uint8 | DefaultRebuildStructure |
Default Rebuild Count (Structures) More... | |
int32 SDifficultyLevel::ActionsPerMinute |
AI Actions Per Minute.
Actions per minute for the AI when set to the difficulty level
CFourCC SDifficultyLevel::AttributeId |
Attribute Id.
uint8 SDifficultyLevel::DefaultRebuildStructure |
Default Rebuild Count (Structures)
Type and number of structures the AI rebuilds
uint8 SDifficultyLevel::DefaultRebuildUnit |
Default Rebuild Count (Units)
Type and number of units the AI rebuilds
flag SDifficultyLevel::Enabled |
Enabled.
Difficulty levels that are enabled
CFlags SDifficultyLevel::Flags |
Flags.
CStringLink SDifficultyLevel::MenuTooltip |
Menu Tooltip.
CStringLink SDifficultyLevel::Name |
Name.
Names of the difficulty levels
CStringLink SDifficultyLevel::NameCampaign |
Name (Campaign)
CStringLink SDifficultyLevel::NameMelee |
Melee Name.