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sc2-gamedata
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#include <Game.h>

Public Attributes | |
| CFourCC | AttributeId |
| Attribute Id. More... | |
| CStringLink | Name |
| Name. More... | |
| CStringLink | NameCampaign |
| Name (Campaign) More... | |
| CStringLink | NameMelee |
| Melee Name. More... | |
| CStringLink | MenuTooltip |
| Menu Tooltip. More... | |
| flag | Enabled |
| Enabled. More... | |
| CFlags | Flags |
| Flags. More... | |
| int32 | ActionsPerMinute |
| AI Actions Per Minute. More... | |
| uint8 | DefaultRebuildUnit |
| Default Rebuild Count (Units) More... | |
| uint8 | DefaultRebuildStructure |
| Default Rebuild Count (Structures) More... | |
| int32 SDifficultyLevel::ActionsPerMinute |
AI Actions Per Minute.
Actions per minute for the AI when set to the difficulty level
| CFourCC SDifficultyLevel::AttributeId |
Attribute Id.
| uint8 SDifficultyLevel::DefaultRebuildStructure |
Default Rebuild Count (Structures)
Type and number of structures the AI rebuilds
| uint8 SDifficultyLevel::DefaultRebuildUnit |
Default Rebuild Count (Units)
Type and number of units the AI rebuilds
| flag SDifficultyLevel::Enabled |
Enabled.
Difficulty levels that are enabled
| CFlags SDifficultyLevel::Flags |
Flags.
| CStringLink SDifficultyLevel::MenuTooltip |
Menu Tooltip.
| CStringLink SDifficultyLevel::Name |
Name.
Names of the difficulty levels
| CStringLink SDifficultyLevel::NameCampaign |
Name (Campaign)
| CStringLink SDifficultyLevel::NameMelee |
Melee Name.
1.8.14