sc2-gamedata
Public Attributes | List of all members
SDifficultyLevel Struct Reference

#include <Game.h>

Collaboration diagram for SDifficultyLevel:
Collaboration graph
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Public Attributes

CFourCC AttributeId
 Attribute Id. More...
 
CStringLink Name
 Name. More...
 
CStringLink NameCampaign
 Name (Campaign) More...
 
CStringLink NameMelee
 Melee Name. More...
 
CStringLink MenuTooltip
 Menu Tooltip. More...
 
flag Enabled
 Enabled. More...
 
CFlags Flags
 Flags. More...
 
int32 ActionsPerMinute
 AI Actions Per Minute. More...
 
uint8 DefaultRebuildUnit
 Default Rebuild Count (Units) More...
 
uint8 DefaultRebuildStructure
 Default Rebuild Count (Structures) More...
 

Detailed Description

Remarks
Struct

Member Data Documentation

◆ ActionsPerMinute

int32 SDifficultyLevel::ActionsPerMinute

AI Actions Per Minute.

Actions per minute for the AI when set to the difficulty level

Remarks
minValue: 100
maxValue: 100

◆ AttributeId

CFourCC SDifficultyLevel::AttributeId

Attribute Id.

◆ DefaultRebuildStructure

uint8 SDifficultyLevel::DefaultRebuildStructure

Default Rebuild Count (Structures)

Type and number of structures the AI rebuilds

Remarks
minValue: 0
maxValue: 0

◆ DefaultRebuildUnit

uint8 SDifficultyLevel::DefaultRebuildUnit

Default Rebuild Count (Units)

Type and number of units the AI rebuilds

Remarks
minValue: 0
maxValue: 0

◆ Enabled

flag SDifficultyLevel::Enabled

Enabled.

Difficulty levels that are enabled

◆ Flags

CFlags SDifficultyLevel::Flags

Flags.

Remarks
indexEnum: EDifficultyFlag

◆ MenuTooltip

CStringLink SDifficultyLevel::MenuTooltip

Menu Tooltip.

◆ Name

CStringLink SDifficultyLevel::Name

Name.

Names of the difficulty levels

◆ NameCampaign

CStringLink SDifficultyLevel::NameCampaign

Name (Campaign)

◆ NameMelee

CStringLink SDifficultyLevel::NameMelee

Melee Name.


The documentation for this struct was generated from the following file: