sc2-gamedata
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Generic. More...
#include <Soundtrack.h>
Public Attributes | |
std::vector< SSoundtrackCue > | CueArray |
Cues. More... | |
CiRange | Delay |
Delay. More... | |
CFlags | Flags |
Flags. More... | |
ESoundSelect | Select |
Selection. More... | |
CSoundtrackLink | Next |
Next. More... | |
Generic.
std::vector<SSoundtrackCue> CSoundtrack::CueArray |
Cues.
Cue parameters for each sound in the soundtrack. These parameters also let you add tracks to the soundtrack.
CiRange CSoundtrack::Delay |
Delay.
Delay time between songs in the soundtrack
CFlags CSoundtrack::Flags |
CSoundtrackLink CSoundtrack::Next |
Next.
ESoundSelect CSoundtrack::Select |
Selection.
Order in which the game selects sounds from the soundtrack