179 #endif // SOUNDTRACK_H Continuous.
Definition: Soundtrack.h:57
CiRange Delay
Delay.
Definition: Soundtrack.h:157
int32 TSoundWeight
Definition: UnderlyingTypes.h:709
Definition: UnderlyingTypes.h:385
Definition: Soundtrack.h:104
uint32 Start
Start.
Definition: Soundtrack.h:86
qint32 int32
Definition: UnderlyingTypes.h:42
ESoundtrackFlag
Soundtrack Flag.
Definition: Soundtrack.h:51
CSoundtrackLink Next
Next.
Definition: Soundtrack.h:176
Music.
Definition: Soundtrack.h:41
quint32 uint32
Definition: UnderlyingTypes.h:22
const int32 e_soundtrackFlagCount
Definition: Soundtrack.h:61
TSoundWeight Weight
Weight.
Definition: Soundtrack.h:136
Definition: Soundtrack.h:116
const int32 e_classIdCSoundtrackCount
Definition: Soundtrack.h:23
float real32
Definition: UnderlyingTypes.h:52
ESoundSelect Select
Selection.
Definition: Soundtrack.h:170
Definition: UnderlyingTypes.h:1483
Generic.
Definition: Soundtrack.h:143
std::vector< SSoundtrackSection > Sections
Sections.
Definition: Soundtrack.h:110
ESoundSelect
Sound Select.
Definition: Sound.h:156
const int32 e_soundtrackCategoryCount
Definition: Soundtrack.h:45
ESoundtrackCategory
Soundtrack Category.
Definition: Soundtrack.h:29
real32 Chance
Chance.
Definition: Soundtrack.h:74
Definition: Soundtrack.h:92
EClassIdCSoundtrack
Generic.
Definition: Soundtrack.h:13
Definition: Soundtrack.h:66
CSoundLink Sound
Sound.
Definition: Soundtrack.h:80
CSoundLink Sound
Sound.
Definition: Soundtrack.h:98
CFlags Flags
Flags.
Definition: Soundtrack.h:164
std::vector< SSoundtrackSlaveLayer > SlaveLayers
Slave Layer.
Definition: Soundtrack.h:128
Definition: UnderlyingTypes.h:612
Generic.
Definition: Soundtrack.h:19
std::vector< SSoundtrackCue > CueArray
Cues.
Definition: Soundtrack.h:150
Definition: UnderlyingTypes.h:378
Ambience.
Definition: Soundtrack.h:35
SSoundtrackMasterLayer MasterLayer
Master Layer.
Definition: Soundtrack.h:122