sc2-gamedata
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Generic. More...
#include <Light.h>
Public Attributes | |
CTimeOfDay | TimePerDay |
Time Per Day. More... | |
CTimeOfDay | TimePerLoop |
Time Per Game Loop. More... | |
CTimeOfDay | TimeStart |
Time Start. More... | |
std::vector< STimeEvent > | TimeEventArray |
Time Events. More... | |
std::vector< SLightInfo > | ToDInfoArray |
Time of Day Info Array. More... | |
TEditorCategories | EditorCategories |
Editor Categories. More... | |
CTexturePath | AmbientEnvironmentMap |
Ambient Environment Map. More... | |
CTexturePath | LightingRegionMap |
Lighting Region Map. More... | |
Generic.
CTexturePath CLight::AmbientEnvironmentMap |
Ambient Environment Map.
TEditorCategories CLight::EditorCategories |
Editor Categories.
Editor Categories are used for filtering and organization within the StarCraft II Editor.
CTexturePath CLight::LightingRegionMap |
Lighting Region Map.
std::vector<STimeEvent> CLight::TimeEventArray |
Time Events.
CTimeOfDay CLight::TimePerDay |
Time Per Day.
CTimeOfDay CLight::TimePerLoop |
Time Per Game Loop.
CTimeOfDay CLight::TimeStart |
Time Start.
Time of day at which the light cycle begins for the light set
std::vector<SLightInfo> CLight::ToDInfoArray |
Time of Day Info Array.