sc2-gamedata
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Resource. More...
#include <Behavior.h>
Public Attributes | |
uint32 | Capacity |
Capacity. More... | |
uint32 | Contents |
Amount. More... | |
CGameTime | HarvestTime |
Harvest Time. More... | |
uint32 | HarvestAmount |
Harvest Amount. More... | |
uint32 | EmptyHarvestAmount |
Empty Harvest Amount. More... | |
CUnitLink | EmptyUnit |
Empty Unit. More... | |
CFlags | Flags |
Resource Flags. More... | |
EAllianceId | RequiredAlliance |
Required Alliance. More... | |
CGameTime | ReturnDelay |
Return Delay. More... | |
CAlertLink | ExhaustedAlert |
Exhausted Alert. More... | |
CAlertLink | DepletionAlert |
Depletion Alert. More... | |
uint32 | DepletionThreshold |
Depletion Threshold. More... | |
uint32 | DepletionVariationCount |
Depletion Variation Count. More... | |
CBehaviorLink | CarryResourceBehavior |
Carry Resource Behavior. More... | |
uint32 | IdealHarvesterCount |
Ideal Harvester Count. More... | |
CTargetFilters | EnabledSearchFilters |
Enabled Search Filters. More... | |
CFixed | EnabledSearchRadius |
Enabled Search Radius. More... | |
Resource.
uint32 CBehaviorResource::Capacity |
Capacity.
Maximum amount of resource the unit with this behavior can have
CBehaviorLink CBehaviorResource::CarryResourceBehavior |
Carry Resource Behavior.
Behavior applied to worker units that carry this resource
uint32 CBehaviorResource::Contents |
Amount.
CAlertLink CBehaviorResource::DepletionAlert |
Depletion Alert.
uint32 CBehaviorResource::DepletionThreshold |
Depletion Threshold.
uint32 CBehaviorResource::DepletionVariationCount |
Depletion Variation Count.
uint32 CBehaviorResource::EmptyHarvestAmount |
Empty Harvest Amount.
Amount of the resource that can be harvested per trip once the resources have been exhausted
CUnitLink CBehaviorResource::EmptyUnit |
Empty Unit.
The resource node is swapped to this unit once the resources have been exhausted
CTargetFilters CBehaviorResource::EnabledSearchFilters |
Enabled Search Filters.
CFixed CBehaviorResource::EnabledSearchRadius |
Enabled Search Radius.
CAlertLink CBehaviorResource::ExhaustedAlert |
Exhausted Alert.
Alert that plays when no resources remain in this node
CFlags CBehaviorResource::Flags |
Resource Flags.
uint32 CBehaviorResource::HarvestAmount |
Harvest Amount.
Amount of the resource that is harvested per trip
CGameTime CBehaviorResource::HarvestTime |
Harvest Time.
Amount of time it takes to harvest the resource
uint32 CBehaviorResource::IdealHarvesterCount |
Ideal Harvester Count.
EAllianceId CBehaviorResource::RequiredAlliance |
Required Alliance.
CGameTime CBehaviorResource::ReturnDelay |
Return Delay.
Delay time before the harvester will deliver its resource cargo