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sc2-gamedata
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Resource. More...
#include <Behavior.h>


Public Attributes | |
| uint32 | Capacity |
| Capacity. More... | |
| uint32 | Contents |
| Amount. More... | |
| CGameTime | HarvestTime |
| Harvest Time. More... | |
| uint32 | HarvestAmount |
| Harvest Amount. More... | |
| uint32 | EmptyHarvestAmount |
| Empty Harvest Amount. More... | |
| CUnitLink | EmptyUnit |
| Empty Unit. More... | |
| CFlags | Flags |
| Resource Flags. More... | |
| EAllianceId | RequiredAlliance |
| Required Alliance. More... | |
| CGameTime | ReturnDelay |
| Return Delay. More... | |
| CAlertLink | ExhaustedAlert |
| Exhausted Alert. More... | |
| CAlertLink | DepletionAlert |
| Depletion Alert. More... | |
| uint32 | DepletionThreshold |
| Depletion Threshold. More... | |
| uint32 | DepletionVariationCount |
| Depletion Variation Count. More... | |
| CBehaviorLink | CarryResourceBehavior |
| Carry Resource Behavior. More... | |
| uint32 | IdealHarvesterCount |
| Ideal Harvester Count. More... | |
| CTargetFilters | EnabledSearchFilters |
| Enabled Search Filters. More... | |
| CFixed | EnabledSearchRadius |
| Enabled Search Radius. More... | |
Resource.
| uint32 CBehaviorResource::Capacity |
Capacity.
Maximum amount of resource the unit with this behavior can have
| CBehaviorLink CBehaviorResource::CarryResourceBehavior |
Carry Resource Behavior.
Behavior applied to worker units that carry this resource
| uint32 CBehaviorResource::Contents |
Amount.
| CAlertLink CBehaviorResource::DepletionAlert |
Depletion Alert.
| uint32 CBehaviorResource::DepletionThreshold |
Depletion Threshold.
| uint32 CBehaviorResource::DepletionVariationCount |
Depletion Variation Count.
| uint32 CBehaviorResource::EmptyHarvestAmount |
Empty Harvest Amount.
Amount of the resource that can be harvested per trip once the resources have been exhausted
| CUnitLink CBehaviorResource::EmptyUnit |
Empty Unit.
The resource node is swapped to this unit once the resources have been exhausted
| CTargetFilters CBehaviorResource::EnabledSearchFilters |
Enabled Search Filters.
| CFixed CBehaviorResource::EnabledSearchRadius |
Enabled Search Radius.
| CAlertLink CBehaviorResource::ExhaustedAlert |
Exhausted Alert.
Alert that plays when no resources remain in this node
| CFlags CBehaviorResource::Flags |
Resource Flags.
| uint32 CBehaviorResource::HarvestAmount |
Harvest Amount.
Amount of the resource that is harvested per trip
| CGameTime CBehaviorResource::HarvestTime |
Harvest Time.
Amount of time it takes to harvest the resource
| uint32 CBehaviorResource::IdealHarvesterCount |
Ideal Harvester Count.
| EAllianceId CBehaviorResource::RequiredAlliance |
Required Alliance.
| CGameTime CBehaviorResource::ReturnDelay |
Return Delay.
Delay time before the harvester will deliver its resource cargo
1.8.14