#include "UnderlyingTypes.h"
#include "Game.h"
Go to the source code of this file.
◆ EClassIdCTurret
Turret Type.
| Enumerator |
|---|
| e_classIdCTurret | Generic.
|
◆ ETurretIdle
Turret Idle.
| Enumerator |
|---|
| e_turretIdleReset | Reset.
|
| e_turretIdleResetIfMoving | Reset If Moving.
|
| e_turretIdleSpin | Spin.
|
| e_turretIdleHold | Hold.
|
| e_turretIdleFollowMovement | Follow Movement.
|
| e_turretIdleFollowMovementReverse | Follow Movement Reverse.
|
◆ e_classIdCTurretCount
| const int32 e_classIdCTurretCount = 1 |
◆ e_turretIdleCount
| const int32 e_turretIdleCount = 6 |